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Anima (Read 16551 times)

Started by !E, January 16, 2010, 07:52:38 am
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Anima
#1  January 16, 2010, 07:52:38 am
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Re: Anima
#2  January 16, 2010, 08:23:40 am
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whoa, pretty sexy stage man ;D
Re: Anima
#3  January 16, 2010, 10:42:51 am
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Now THAT is cool.  The 3d stuff blends surprisingly well IMO. 
Re: Anima
#4  January 16, 2010, 11:29:18 am
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woooow i love that Final Fantasy creature! good release :)
Re: Anima
#5  January 16, 2010, 02:34:07 pm
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well i must say, the rip is very clean, however it has that white outline on it.

but given your work, its ok. i personally would clean up those white outlines, but thats just me.

also... where is the monster from?
Re: Anima
#6  January 16, 2010, 02:41:14 pm
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it's one of Yuna's gods she can summon (one of the most powerfull one)
Re: Anima
#7  January 16, 2010, 03:15:07 pm
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Cool stage.
Now what would really be cool is a playable Anima. ::)
Now to DL.
Re: Anima
#8  January 16, 2010, 04:43:05 pm
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Who made that Yuna? I've got some digitized version (think original Mortal Kombat characters)
Re: Anima
#9  January 16, 2010, 04:54:33 pm
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Re: Anima
#10  January 16, 2010, 05:10:32 pm
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ew FF 10

nice stage thog
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Re: Anima
#11  January 16, 2010, 11:04:45 pm
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well i must say, the rip is very clean, however it has that white outline on it.

you want to help me clean them?  ;D, There's about 50 or more frame :ninja:. but i'll add them next time i update the stage.
Re: Anima
#12  January 16, 2010, 11:07:35 pm
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well i must say, the rip is very clean, however it has that white outline on it.

you want to help me clean them?  ;D, There's about 50 or more frame :ninja:. but i'll add them next time i update the stage.

There's always the option of adding a white small transparent glow around them so they seem a little more smooth but, whatever you choose to do is fine.  Thanks for sharing ETG.
Re: Anima
#13  January 20, 2010, 11:57:00 pm
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- As said, the white outlines are not very pretty. Maybe just making them a bit darker may fix the problem a little.
- The stage is not symmetric (boundleft != boundright).
- The floor isn't too bad, but having only horizontal lines makes it looks a little flat. You may want to try adding some diagonal and vertical lines in a way, to add some depth.
- Needs some floortension IMO.

Apart from that, Anima is very well ripped, the animation is cool, as well as the seal signs.
Nice stage. :)
Re: Anima
#14  January 21, 2010, 10:59:55 am
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you want to help me clean them?  ;D, There's about 50 or more frame :ninja:. but i'll add them next time i update the stage.

You should clean them up, 50 frames is not that much, try 201 frames and then you know what a lot is, that's what went into cleaning up Crystalline Cavern.
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