well i must say, the rip is very clean, however it has that white outline on it.but given your work, its ok. i personally would clean up those white outlines, but thats just me.also... where is the monster from?
Nemephosis said, January 16, 2010, 04:43:05 pmWho made that Yuna? I've got some digitized version (think original Mortal Kombat characters)he did. well shes not finished.
Ryon said, January 16, 2010, 02:34:07 pmwell i must say, the rip is very clean, however it has that white outline on it.you want to help me clean them? , There's about 50 or more frame . but i'll add them next time i update the stage.
!E said, January 16, 2010, 11:04:45 pmRyon said, January 16, 2010, 02:34:07 pmwell i must say, the rip is very clean, however it has that white outline on it.you want to help me clean them? , There's about 50 or more frame . but i'll add them next time i update the stage.There's always the option of adding a white small transparent glow around them so they seem a little more smooth but, whatever you choose to do is fine. Thanks for sharing ETG.
- As said, the white outlines are not very pretty. Maybe just making them a bit darker may fix the problem a little.- The stage is not symmetric (boundleft != boundright).- The floor isn't too bad, but having only horizontal lines makes it looks a little flat. You may want to try adding some diagonal and vertical lines in a way, to add some depth.- Needs some floortension IMO.Apart from that, Anima is very well ripped, the animation is cool, as well as the seal signs.Nice stage.
!E said, January 16, 2010, 11:04:45 pmyou want to help me clean them? , There's about 50 or more frame . but i'll add them next time i update the stage.You should clean them up, 50 frames is not that much, try 201 frames and then you know what a lot is, that's what went into cleaning up Crystalline Cavern.