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Diepod's Stuff (Read 1073147 times)

Started by Diepod, August 05, 2010, 01:04:49 am
Diepod's Stuff
#1  August 05, 2010, 01:04:49 am
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For the record Genocydes axis lines up wtih the lef foot. (artist's right)
Okay so some of you already know I have a project in the works. Bluestreak in my opinion has quite a bit left to be done before I feel he is ready to be coded so I'll post here in graphics. I'm also workin on Genocyde, she will also be done in cvs style. Right no I have very little to show of her, and she'll probably be overshadowed by bluestreak untill I finish his gethits and I have to replace his shoes.

I the meantime heres some of Bluestreaks animations.

light punch

medium punch

med kick heres what I'm talking about , I'm going to chance all of his over 100 existing sprites to have these shoes.

previous med kick

His walk

and his run

Bonus sketches for the hell of it.

Spriting is hard.
Last Edit: January 28, 2013, 08:31:24 pm by SociallyRetardedPod
Re: CvS Bluestreak & Genocyde
#2  August 05, 2010, 01:40:36 am
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... This is cool.


I know you're just spriting for now, but if ya need any help coding, feel free to ask me!
Re: CvS Bluestreak & Genocyde
#3  August 05, 2010, 01:58:32 am
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Nice man, i love the these CvS sprites, your pretty good at the CvS style.

Jed

Re: CvS Bluestreak & Genocyde
#4  August 05, 2010, 02:50:53 am
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well good to know more about this guy sounds like a cool Idea :sugoi:
Next Gen IX
Spoiler: "The Next Gen IX is here" (click to see content)
my stuff is open sources to all just minus my 100% original chars example dragon sword and other 100% original art work. But anything fan made is yours no permissions, credits, or restrictions necessary.
Re: CvS Bluestreak & Genocyde
#5  August 05, 2010, 04:46:41 am
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I think I need to scale her down Bluestreaks about the height of yamazaki and she's taller.
Spriting is hard.
Re: CvS Bluestreak & Genocyde
#6  August 05, 2010, 05:53:59 pm
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Thanks Yeah the knee moves are supposed to push him forward, but I couldn't figure out how to do that in fighter factory.
Spriting is hard.
Re: CvS Bluestreak & Genocyde
#7  August 05, 2010, 06:29:08 pm
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Damn Great work Diepod fluid animation and the sprites are very impressive.
Re: CvS Bluestreak & Genocyde
#8  August 08, 2010, 02:29:12 am
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Thanks alot  _kronos_.

Heres something new

Don't expect to see this happen very often though.
Spriting is hard.
Re: CvS Bluestreak & Genocyde
#9  August 08, 2010, 02:56:47 am
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Quote
... This is cool.

This is ULTRA cool!

And I loved the move where he does a double knee strike. Because that kind of attack, with the hands back and the torso aligned vertically is hell harder to do on a real fight.

It could end on a third knee strike.

This is a demonstration, but check those moves. They could fit perfectly http://www.youtube.com/watch?v=zKBDnifKo48

About the "girl", you don't need to resize her, she is nice. But her fur....is spining on her head?
Last Edit: August 08, 2010, 03:01:34 am by .(O).
Re: CvS Bluestreak & Genocyde
#10  August 08, 2010, 03:54:19 am
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No. To be honest I didn't sprite that I got that part of her hair from Kishima kouma, her symbiote is supposed to be restless. The rest I sprited on my own I just wasn't able to get the hair right.
Spriting is hard.
Re: CvS Bluestreak & Genocyde
#11  August 08, 2010, 04:28:46 pm
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Officaly you are on my black list... -.-

Damn I'm jelous.
Re: CvS Bluestreak & Genocyde
#12  August 08, 2010, 05:44:18 pm
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lol.
Spriting is hard.
Re: CvS Bluestreak & Genocyde
#13  August 08, 2010, 07:32:43 pm
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This is really nice. Spriting is cool, shading is perfect, concept of the character is original and not seen often at all, and the animation is really smooth. Congrats, can't wait to see more.
Re: CvS Bluestreak & Genocyde
#14  August 16, 2010, 06:23:27 pm
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Nothing really new today. I tried to do an fx sprite.
Spriting is hard.
Re: CvS Bluestreak & Genocyde
#15  August 18, 2010, 10:25:05 pm
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Looks like some awesome characters overall. Good luck with your project.

Trying to make a comeback
Re: CvS Bluestreak & Genocyde
#16  August 19, 2010, 01:47:17 am
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Thanks but that being said it looks like I won't be doing genocyde after all I do have someone else in mind though.
Spriting is hard.
Re: CvS Bluestreak & Genocyde
#17  August 20, 2010, 03:32:04 am
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Really amazing sprite work!  You probably already have several ideas for intros planed already, but a cool one for Bluestreak would be where he starts with his hood down and pulls it up as soon as the round starts.
Palettes that will pucker your butthole: http://mugenguild.com/forumx/index.php?topic=118816.0
Re: CvS Bluestreak & Genocyde
#18  August 20, 2010, 03:50:33 am
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Thanks I actually have in mind two like that, one is a bit more special though.
Spriting is hard.
Re: CvS Bluestreak & Genocyde
#19  August 20, 2010, 07:08:55 am
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very cool animation and sketches, good luck!
Re: CvS Bluestreak & Genocyde
#20  August 20, 2010, 05:22:02 pm
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Thanks.
Spriting is hard.