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BlazBlue Mod Edition Screenpack (Read 107823 times)

Started by H•Loader, May 01, 2011, 10:23:03 pm
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Re: BlazBlue Mod Edition Screenpack
#21  May 10, 2011, 03:19:56 pm
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perhaps, has a very large space between the cells and ring.
I'll see how it is adding more slots.
Re: BlazBlue Mod Edition Screenpack
#22  May 10, 2011, 04:10:35 pm
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perhaps, has a very large space between the cells and ring.
I'll see how it is adding more slots.

ლ(ಥ__ಥლ)... YES.

I will be forever grateful if you do that  :sugoi:
Re: BlazBlue Mod Edition Screenpack
#23  May 11, 2011, 08:01:52 pm
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  • any 1 need any thing tell me, i will try and help.
wow awsome,  you always surprise me!, i hope you make a sengoku basara x screenpack.
...........i dont know what to wright here xD.
Re: BlazBlue Mod Edition Screenpack
#24  May 16, 2011, 01:51:31 pm
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to bad you can't really make a 300+ character slot because alot of people would  be after this... ... ... ... BLAZEBLUE FOR THE WIN!!!!
Last Edit: May 16, 2011, 02:15:52 pm by ferretsshadow
Re: BlazBlue Mod Edition Screenpack
#25  May 16, 2011, 05:29:47 pm
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use other screenpack made by him instead

also h-loader make for mediafire for that SP

and i found some weird happens at your lifebar btw

p1 hits appeared to the p2 side and also is it me or the announcer voice is a not loud enough.
Re: BlazBlue Mod Edition Screenpack
#26  May 16, 2011, 07:27:14 pm
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tried switching out the lifebars for my previous ones and they no longer work --; they show up as a little mini version in the upper right corner of my mugen

Last Edit: May 16, 2011, 07:32:22 pm by ferretsshadow
Re: BlazBlue Mod Edition Screenpack
#27  May 16, 2011, 07:44:37 pm
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use other screenpack made by him instead
also h-loader make for mediafire for that SP
and i found some weird happens at your lifebar btw
p1 hits appeared to the p2 side and also is it me or the announcer voice is a not loud enough.

I'm still uploading other links
I missed not only imitated the original game (it is reversed)
Spoiler, click to toggle visibilty
about voice still filled half high.
Just picked up the sounds and insert.

tried switching out the lifebars for my previous ones and they no longer work  they show up as a little mini version in the upper right corner of my mugen
its setting is in HD, the HD is not lifebars
but should already discovered by strikeout.
Re: BlazBlue Mod Edition Screenpack
#28  May 16, 2011, 08:23:38 pm
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no worries I already fixed it

btw, the pic in the spoiler of your last reply; is that from blazblue itself or it from some mugen conversion that I'm not aware of  o_O
Re: BlazBlue Mod Edition Screenpack
#29  May 16, 2011, 08:32:33 pm
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is the original, only reduces the image not to weigh  ;D
Re: BlazBlue Mod Edition Screenpack
#30  May 17, 2011, 12:38:12 am
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Beautiful screenpack, and very nice comprehensive tutorials.
Now I have to choose my 24 favourite characters to put them in this screenpack. ;D
Re: BlazBlue Mod Edition Screenpack
#31  May 17, 2011, 01:39:34 am
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use other screenpack made by him instead
also h-loader make for mediafire for that SP
and i found some weird happens at your lifebar btw
p1 hits appeared to the p2 side and also is it me or the announcer voice is a not loud enough.

I'm still uploading other links
I missed not only imitated the original game (it is reversed)
Spoiler, click to toggle visibilty
about voice still filled half high.
Just picked up the sounds and insert.

ahh i see weird any chance for the regular portrait from the lifebar?

Re: BlazBlue Mod Edition Screenpack
#32  May 17, 2011, 02:31:47 am
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Re: BlazBlue Mod Edition Screenpack
#33  May 17, 2011, 03:00:14 am
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for those dont want to make a custom portrait.
Re: BlazBlue Mod Edition Screenpack
#34  May 17, 2011, 05:58:46 am
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only if I create a new "DEF"just to lifebar because it's all in the coordinates.  :ninja:
Re: BlazBlue Mod Edition Screenpack
#35  May 17, 2011, 02:04:31 pm
  • **
  • That guy who did that thing back then just because
use other screenpack made by him instead

also h-loader make for mediafire for that SP

and i found some weird happens at your lifebar btw

p1 hits appeared to the p2 side and also is it me or the announcer voice is a not loud enough.

Nope, that's just how Blazblue works. Its great how he caught that small detail too.

Beautiful screenpack, and very nice comprehensive tutorials.
Now I have to choose my 24 favourite characters to put them in this screenpack. ;D
24 chars ...








for now...  :twisted:

ahh i see weird any chance for the regular portrait from the lifebar?
not understand

ლ(。◕‿‿◕。ლ)
Re: BlazBlue Mod Edition Screenpack
#36  May 17, 2011, 05:50:09 pm
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Last Edit: May 18, 2011, 02:20:28 am by ferretsshadow
Re: BlazBlue Mod Edition Screenpack
#37  May 18, 2011, 10:14:11 pm
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I'm impressed. I just dont want chars for blazblue made by Daimonmau or speedy. They lag up my PC and other chars dont.
On the other hand, nice screenpack, maybe I could put in the lifebars put in a few chars and I have my own PERSONAL half done blazblue mugen edition! And lastly, why has nobody made lambda(A-11)!!!!!!
Re: BlazBlue Mod Edition Screenpack
#38  May 18, 2011, 10:38:18 pm
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@Dazardz do what I do, just use Guilty Gear characters for now with Blazblue palettes.


here <-some of mine.
I still want to do all 12 palettes for each character, so much to go still, MalaDingDong also did one of Valkenhayn for Muteki's Slayer so you can get some of the look at least lol. Since I know there really aren't any properly made Blazblue characters.
Re: BlazBlue Mod Edition Screenpack
#39  May 21, 2011, 11:37:32 pm
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This is my favorite screenpack by you thus far. Love the quality of everything, and it works just fine. Now all I need to do is figure out who to use for the twenty four character slots, and get some portraits. ^_^
Re: BlazBlue Mod Edition Screenpack
#40  May 26, 2011, 11:46:30 am
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I have a problem with 9000,3 sprite.In ff it looks like this:



but in MUGEN:


what am I doing wrong?