Phill C. said, September 13, 2011, 01:20:17 pmShe will be in 640x480 resolution? I hope so!Game-ZX said, September 13, 2011, 02:03:31 pmShe'll be for 640 x 480Scorpion is a she?
Well my computer isn't that great, so I pretty much have to work at 640X480. The sprites are big though, if some one with a better system can handle mugen at higher resolution, they can change the setting.
There are many changes happening on a regular basis. If I'm not tweaking his moves, I'm working on the over all system, there's always something.One main detail I've added lately is a new way for him to perform combos. The links are like Marvel VS Capcom, but you can only link moves based on their motion. I'm using direction / centrifugal force as the triggers for blocking animations and these custom combos.He can still do the normal dial combos, but you have another option to make your own.The spin and tilting animations are generally done with angle draw now, so motions like the jump spin are a lot smoother. The rope for the spear is using this too for scaling, and now I can add any type of spring animation to it.The turn state happens in the air now during cross overs, so the commands and animations flip like they do in UMK3.Push back is a smooth sliding, and there is a very far push back added on the last hit of a dial combo when blocked.Little details all over, it never ends.I'm adding general details from UMK3, because I want the base system to feel pretty close, but I generally go with a movie style for the game play on top of that, or lean toward the 3D fighters, like Tekken, VF. Shoot if you have some thoughts, I'm open to suggestions.
Question to bleed/gabe687 or whatever TF you wanna be called,umm is scorpions decap thingy compatable with your shang tsung?
Call me whatever you want.The decap fatality is not compatible with the old Shang. It will eventually, but that character is outdated so there's a lot of stuff that won't work on it.I'm setting my characters up with version triggers, to try and avoid some bugs caused by old versions of the characters. Generally, if they aren't up to date, they are treated like KFM.
Yeah but I can't say who, because I usually start on which ever one I'm it to at the time.For sure I want to make all the one's I've already created in mugen.Kung LaoLiu KangScorpionreptileSub ZeroBarakaRaidenShang TsungAnd I have some 3D models started of others, like Shao Kahn and Kitana.
♦Godai♫Yusuke♦ said, September 13, 2011, 02:06:15 pmPhill C. said, September 13, 2011, 01:20:17 pmShe will be in 640x480 resolution? I hope so!Game-ZX said, September 13, 2011, 02:03:31 pmShe'll be for 640 x 480Scorpion is a she? Sorry. I use Google Translator. My English is not very good and I reviewed the text before sending it
This is how the HD sprites look for 1280x720.I think I can make different .sff files for different sizes. If it runs slow you can change the .def file, and it will reference the different size .sff.640x480.sff1280x720.sff
The Scorpion with the traditional Sprites is great. And this Hi-res looking Sprites are badass.I appreciate the Custom Gameplay.He sure will be a keeper.Stick with the 640 x 480 Ver. though...Phill C. said, September 14, 2011, 01:03:10 pmSorry. I use Google Translator. My English is not very good and I reviewed the text before sending it Yeah, I thought so. Nevermind. Don't want to be rude.Just joking around.