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Lance gets a big update (Read 22502 times)

Started by Dust Storm, September 20, 2011, 10:30:46 pm
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Re: Lance Beta Updated!
#21  September 22, 2011, 12:07:59 am
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You mind stating what exactly you did in this update? I'm really interested in where you are going with this character hah
My stages folder:
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Re: Lance Beta Updated!
#22  September 22, 2011, 12:12:14 am
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Basically I did some bugfixes, added power charging (which I want to know if I did it right), Borghi fatality compatibility, added PK Teleport, added a super, and a bunch of other stuff.
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Re: Lance Beta Updated!
#23  September 22, 2011, 12:18:21 am
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Alright testing feedback in a bit but quick question, are you gonna keep the hitsparks like they are or are you gonna give him bloodsparks?
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Lance Beta Updated!
#24  September 22, 2011, 12:21:29 am
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Maybe. I don't know. The graphics are the least important things. I will definitely have them in his axe attack.
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Re: Lance Beta Updated!
#25  September 22, 2011, 12:26:36 am
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i was asking because i really don't like the blood sparks but its personal feeling but found a bug

if the opponent is down from being knocked down then you shoot an iceball/fireball thing it floats above them untill they stand up thus freezing/burning them

heres an image of that:
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Lance Beta Updated!
#26  September 22, 2011, 12:30:55 am
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What in the!? I'll check it out. I wonder how I didn't notice it. Have you tried his super yet? I'm pretty sure it needs tweaks, but I don't know what kind of tweaks.
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Re: Lance Beta Updated!
#27  September 22, 2011, 12:37:04 am
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Yeah, Im not sure if it's intentional or not but it makes the opponent fly all the way to the other side of the screen and i dont know if thats how you have it but nothing happens untill that final line across the screen of the special happens o: i'll record a video if needed.
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Lance Beta Updated!
#28  September 22, 2011, 12:39:24 am
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Yeah, it's intentional, but if there is something wrong with it, I will change the vels.
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Re: Lance Beta Updated!
#29  September 22, 2011, 12:42:39 am
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Oh nah nothing is wrong with it i just wasn't sure if you did that on purpose or not :P
I also have found that unlike the normal MK uppercut he doesn't slide back making it possible for him to do 5 uppercuts in a row if timed correctly.
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Lance Beta Updated!
#30  September 22, 2011, 12:44:45 am
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He's not meant to play like Mortal Kombat. But I will have to add some cornerpush to it, and adjust the trajectory. It's meant to be a launcher for air combos.
Thanks for reading my signature.
Re: Lance Beta Updated!
#31  September 22, 2011, 12:46:14 am
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Ahhh, gotcha. Welp if i find anything else i will let you know!
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Lance Beta Updated!
#32  September 22, 2011, 12:50:18 am
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Thanks.
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Re: Lance Beta Updated!
#33  September 23, 2011, 11:01:18 pm
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A new update for Lance! He now has a throw and I tweaked the x and y vels in his uppercut.
Thanks for reading my signature.
Re: Lance Beta Updated!
#34  October 04, 2011, 09:37:42 pm
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Lance has been updated again, with a forward throw, a new super, Mike Obretch/Scratcher fatality compatibility, dodging, and a counterattack.
Thanks for reading my signature.
Re: Lance Beta Updated!
#35  October 04, 2011, 09:40:58 pm
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Testing now.
So, one thing i specifically found is you cant PK thunder after freezing the opponent
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Last Edit: October 05, 2011, 03:01:17 am by Taybear
Re: Lance Beta Updated!
#36  October 05, 2011, 03:08:18 am
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It was like that from when I released him. You cannot hit an opponent that's already in a gethit state. And I expect a lot of people are mad at me for giving him a Shun Goku Satsu ripoff.
Thanks for reading my signature.
Re: Lance Beta Updated!
#37  October 05, 2011, 03:27:45 am
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ahh, well in that case never mind haha.
Well other than that. i didnt really notice anything else. i'll get more intense stuff when i get home!  :sugoi:
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Lance Beta Updated!
#38  October 25, 2011, 11:35:22 pm
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Lance has been updated!
I have redone his hitboxes and added a finisher system, among other things.
Thanks for reading my signature.
Re: Lance Beta Updated!
#39  October 31, 2011, 11:37:47 pm
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Lance has been updated again! His finisher system was tweaked a little, and he now has the Brutality (incomplete). Waiting for feedback.
Thanks for reading my signature.
Re: Lance Beta Updated!
#40  November 01, 2011, 11:37:23 pm
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Strange.... Can't download this character... I'll try again later.

EDIT: It gets interrupted, restarts when i resume and never goes over 512 KB. Just thought i'd explain more.
Last Edit: November 01, 2011, 11:57:30 pm by Metasponge64