I just wanted to start a thread here and post some of my works in progress.http://www.youtube.com/user/gabe687?feature=mheehttp://gabe687.deviantart.com/There's a link for scorpion here.http://www.youtube.com/watch?v=kfAfqGwvdwE&feature=channel_video_titleCharacter release thread.http://mugenguild.com/forumx/index.php?topic=135661.new#newI generally do Mortal Kombat stuff, but I like to create my own fighting styles, more like film choreography.The initial edits I made were for MKP4.1, but now I have my own system made from scratch in 1.0. The characters were created with original and edited sprites. What I really want to do is create the characters in 3D, so that's more of what I'm concentrating on now.You can see some of that progress here, and I'm always open to critique.I'm working with 3ds.max, photoshop, 3Dcoat, topogun, zbrush, Fighter Factory Ultimate and the latest Mugen.I have a few characters in the works, you can see more on deviant art.Still working on the retopology and normal map backing for this one.;-------------------------------------------------------These animations will be used for a Zangief model.
this is beautiful work right here! I WANT MORE SCORPION akhgasjdkfdkslfaSorry I jizzed too hard. Now that is awesome high-def character making
Scorpion looks very detailed and fluid, as does Zangief. I like it a lot.I think you just beat ahrimanes on my "hi-def characters" hype meter.
Mmmm, I don't know about that, he's got some great work. I was checking out his web site the other day. The main difference I see is the shading style.
0_0 dear god thats sexy you sir have my seal of approval for this WOW. I hope the code is as good as it looks cause if so daaamn if you want some help ripping scorpions voice from deception or armegeddon let me know I can get you clean rips of it and would be glad to help.
I'm pretty good at coding, I have my limits with understanding some things, but I can make pretty much anything that comes to mind. The main problem is with some bugs that show up, but I can fix them pretty easy whenever I find them.
alright then ill keep an eye on this project looks great you planning on doing a full game in this style?
As of right now, yeah it's for a full game.The MK1 Scorpion is for an MK1 HD game I'm working on with some other people. The UMK3 Scorpion is for my own thing.Interloko is coding for MK1, so I'm only the character artist on that project, I'm coding for my own stuff not related to that.
Nice stuff, as usual. Can't wait to see more of this, and what vision of MK you'll put into your chars.
My vision is not so clear, I want the characters to fight like in a movie more or less. I'm getting lots of ideas all the time, so the fighting system is constantly evolving.My favorite fighting games are Tekken and Virtua fighter, so that and film are a heavy influence, I like MK more for the atmosphere.I'll get around to this one eventually, I'm jumping around a lot.
This can turn out amazing. This level of dedication/skill + stage development with the same level of dedication/skill = a whole new type of mugen experience.
Awesome stuff man, you got my attention :O!!About the last one...I bet is Mystique mimicking someone !
holy mother of DANIEL PESINA INDEED!Man, this is some true craftsmanship. Who would have thought that you could make models so photo realistic they would end up looking like the real actors? It would have never crossed my mind.
Finally, I can comment on your work. I would have done so on the Elecbyte forum, but I couldn't register there. The UMK3 Scorpion model looks perfect in it's current state. The animations look pretty damn accurate and fluid as well. I can't wait to see what you do next.
i think you may have just shitted on any other mortal kombat mugen project that exists...............this is ACE. and i am a very very very hard geezer to impress.honestly man if you keep this up you will have created an entirely new standard of MK mugen one that will be remembered like reus stuff. trust me keep this stuff coming you definately have my interestedit. also when will we start seeing this hi def scoprion in the mugen engine?