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K-Guile updated(4/20/12) (Read 2480 times)

Started by Kamekaze, April 20, 2012, 04:07:19 am
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K-Guile updated(4/20/12)
#1  April 20, 2012, 04:07:19 am
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Changelog:
-hit advantage on hit and block adjusted
-Major bug fixes
-short hop can only be done in k-style
-more accurate mvc2 air hitstun implemented
-bug fixes


Guile had a lot of things I had to fix honestly. And now they have been. But I have one more thing in store for a later update. This is just so a stable build is out. When I say more accurate, I say I circumvented the way mugen handled air hitstun anims (or the lack there of), and made it so it feels more authentic, all of my other mvc2 chars will get this. In mvc2 for example when a person is hit in the air they will appear to fall until the hitstun is completely over, where as mugen makes them look like they recover after like 7-8 ticks and you have no real way of knowing if the opponent can still be hit. My squall was the catalyst for this new ideal as he needed it too.
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Last Edit: April 20, 2012, 07:56:31 am by The Big Wang Theory
Re: K-Guile updated(4/19/12)
#2  April 20, 2012, 04:51:51 am
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Really nice work how ever I could of sworn I pulled of a double hit flash kick without ex command on kfm in the corner. Maybe the music was loud and I didnt hear the ex sound. How come you didnt make him flash or anything? Not a big deal really. The sonic boom sprite is really cool aswell. It's all high res solid haha.
Re: K-Guile updated(4/19/12)
#3  April 20, 2012, 06:23:15 am
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There's a huge noticeable difference between regular and ex flash kick. Guile does flash as well ._.
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Re: K-Guile updated(4/19/12)
#4  April 20, 2012, 06:24:37 am
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There's a huge noticeable difference between regular and ex flash kick. Guile does flash as well ._.
yeah but when i do it with two kick buttons at the same time, it doesn't show a hitspark for his flash kick for some reason
Re: K-Guile updated(4/19/12)
#5  April 20, 2012, 06:56:11 am
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There's a huge noticeable difference between regular and ex flash kick. Guile does flash as well ._.
yeah but when i do it with two kick buttons at the same time, it doesn't show a hitspark for his flash kick for some reason

you mean ex flash kick? I got hitsparks on my end. The hitsparks are the same color as the ex kick effect though so it can appear like there isn't one but I assure you that there is.
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Re: K-Guile updated(4/19/12)
#6  April 20, 2012, 07:05:54 am
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There's a huge noticeable difference between regular and ex flash kick. Guile does flash as well ._.
yeah but when i do it with two kick buttons at the same time, it doesn't show a hitspark for his flash kick for some reason

you mean ex flash kick? I got hitsparks on my end. The hitsparks are the same color as the ex kick effect though so it can appear like there isn't one but I assure you that there is.
must be a bright stage background for some reason, nevermind
Re: K-Guile updated(4/20/12)
#7  April 20, 2012, 07:56:54 am
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updated check first post
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Re: K-Guile updated(4/20/12)
#8  April 20, 2012, 08:08:52 am
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'Final Mission' still does not work properly on your Dudley (downloaded newest version of both characters to be sure)
Re: K-Guile updated(4/20/12)
#9  April 20, 2012, 08:55:49 am
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GOH

Re: K-Guile updated(4/20/12)
#10  April 20, 2012, 11:57:44 am
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Any date planned for the Dudley update? :)
Re: K-Guile updated(4/20/12)
#11  April 20, 2012, 02:33:42 pm
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All fixed but it will be a few hours before this update goes live. sorry (gotta go to work)
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Last Edit: April 20, 2012, 11:18:36 pm by The Big Wang Theory
Re: K-Guile updated(4/20/12)
#12  April 20, 2012, 11:18:44 pm
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updated
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Re: K-Guile updated(4/20/12)
#13  April 20, 2012, 11:25:19 pm
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Downloading now... but why has the file size doubled ? o_O

CF7

Re: K-Guile updated(4/20/12)
#14  April 21, 2012, 03:31:38 am
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Not sure if I can say this here, but...

Downloaded Gohan HD. The extraction failed.
Re: K-Guile updated(4/20/12)
New #15  April 21, 2012, 04:50:37 am
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Last Edit: April 21, 2012, 05:11:31 am by The Big Wang Theory