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Street Fighter Alpha 4 Team (Read 76999 times)

Started by BC, March 12, 2010, 02:32:08 pm
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Re: Street Fighter Alpha 4 Team
#21  July 02, 2010, 06:17:25 am
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I'd like to offer my service as a character sprite editor.
Re: Street Fighter Alpha 4 Team
#22  January 02, 2011, 05:56:27 am
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a doubt you want put char for sf3 and sf4 too
Re: Street Fighter Alpha 4 Team
#23  January 03, 2011, 04:24:01 pm
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A doubt you get some brains.  :P

SF 3 and 4 chars are just stupid to put in SFA, because of the timeline.

If you wanna incluse some new chars, i sugest the following:

- Retsu from SF1
- Reki from SF1
- Joe from SF1
- Poison from Final Fight
- El Gado from Final Fight
- Andore - from Final Figth
- FUCKING MAYER HAGGAR from Final Fight
- Astro from Slam Masters
- Biff from Slam Masters
- Carlos from Final Fight 2
- Maki from Final Fight 2
- CAMEO Terry Bogard from Fatal Fury 1 - IN ALPHA SPRITES
- CAMEO Ginzu from Captain Commando - IN ALPHA SPRITES AND TIME TRAVEL
- CAMEO Solid Snake from Metal Gear 2 - IN ALPHA SPRITES

Terry and Snake are not from Capcom, but timewise they fit and they could be easily included plot wise. Ginzu would be just for fun.
Re: Street Fighter Alpha 4 Team
#24  January 03, 2011, 05:02:41 pm
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Before posting wishlists; why not helping the team?

IDEAS doesn't makes a project(in development), a project is made with WORK.

If you don't know to sprite or code, you can help looking for char wips that fits on, for example:

A Poison sprite sheet was made by Dampir, so she could be included in.

This type of help would be helpful, adding if you know, the source/link. This is more or less, helpful. Staff would take this to consider and so, this will be OK as an idea.
I swear there was something cool here!!
Re: Street Fighter Alpha 4 Team
#25  January 03, 2011, 05:19:17 pm
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Re: Street Fighter Alpha 4 Team
#26  January 04, 2011, 12:29:53 am
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Yes, that's a good way :)

I swear there was something cool here!!

BC

Re: Street Fighter Alpha 4 Team
#27  January 04, 2011, 01:55:59 am
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Full time spriter required, see first post.
Accepting commissions
Re: Street Fighter Alpha 4 Team
#28  August 15, 2012, 05:13:01 am
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I'm currently working on SFA Ryu and getting his ticks and clsns from SFA3. Do you have this info already or would your team like me to share this as I gather it?
Re: Street Fighter Alpha 4 Team
#29  August 15, 2012, 05:38:19 am
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I gather BC was working pretty close to accuracy when it came to clsns and ticks...at least I witnessed it closely through his Zangief and Akuma.

This is still very valuable info and not only would it benefit the project once we get things going again but also future  projects involving the SFA series and characters.

I say share...freely.

BTW JNP, are you starting an SFAlpha project or something related with this? Call me very interested.

As part of the SFA4 team I'm pretty sure we could share resources like this and other stuff like color separation/etc. etc. without a doubt that it would go to waste.

Feel free to contact me, BC or Ryon about materials and thanks in advance for the sharing, support and love for this series.
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
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Re: Street Fighter Alpha 4 Team
#30  August 15, 2012, 02:23:35 pm
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Right now my goal is to code a pretty accurate Ryu that I'm happy with. I never finished a character years back when I was active. If I do well with him I wish to move forward with my SFvsDS game. 2 versions of the game. One that plays more like SFA and one that plays more like Darkstalkers. But having characters from both in each.

What do you guys have done with Ryu thus far? I'm still collecting data for his AIR and starting to code the CNS. I'm using Lua Scripts to get the accurate hit boxes. If you guys already have gathered this info I could simply build on top of it and start color separation sooner.



EDIT: Nevermind. 1st beta link is up. I'll take a look
Last Edit: August 15, 2012, 02:58:59 pm by Just No Point
Re: Street Fighter Alpha 4 Team
#31  August 17, 2012, 01:06:40 am
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this is a sprite of astro/scorpion from saturdays night slam master if you liked it i will do it
-STREET FIGHTER VI WAITING ROOM-
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Re: Street Fighter Alpha 4 Team
#32  May 29, 2014, 05:22:06 am
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I offer my services as music man


CPS2

http://www.youtube.com/watch?v=b48QcNJYkPU

http://www.youtube.com/watch?v=_CRY5QlWX8E

http://www.youtube.com/watch?v=pj9cM8BiUBI

http://www.youtube.com/watch?v=5g0Q_d7jCs0





Arranged

http://www.youtube.com/watch?v=V4dezM532zE

http://www.youtube.com/watch?v=rroY4R1kKks

     Posted: May 29, 2014, 05:23:35 am
A doubt you get some brains.  :P

SF 3 and 4 chars are just stupid to put in SFA, because of the timeline.

If you wanna incluse some new chars, i sugest the following:

- Retsu from SF1
- Reki from SF1
- Joe from SF1
- Poison from Final Fight
- El Gado from Final Fight
- Andore - from Final Figth
- FUCKING MAYER HAGGAR from Final Fight
- Astro from Slam Masters
- Biff from Slam Masters
- Carlos from Final Fight 2
- Maki from Final Fight 2
- CAMEO Terry Bogard from Fatal Fury 1 - IN ALPHA SPRITES
- CAMEO Ginzu from Captain Commando - IN ALPHA SPRITES AND TIME TRAVEL
- CAMEO Solid Snake from Metal Gear 2 - IN ALPHA SPRITES

Terry and Snake are not from Capcom, but timewise they fit and they could be easily included plot wise. Ginzu would be just for fun.



for terry, I suggest use the version of MVC Terry used by Dark riem edit

and I suggest use Ryuji Yamazaki a cammeo
Re: Street Fighter Alpha 4 Team
#33  May 30, 2014, 06:29:20 pm
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It will be good that some people continue with the project in mind.