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[CHAR+STAGE] Bebop (Read 26646 times)

Started by Cenobite 53, May 29, 2012, 01:31:04 am
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[CHAR+STAGE] Bebop
#1  May 29, 2012, 01:31:04 am
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[Spritesheet]


[Stage]

look at my sprite rips  HERE
look at my TMNT Project HERE
My Contribution to mugen: Stages: 897 | Chars: 8 | Fullgames: 1 | Spritesheets: 85
Re: [CHAR+STAGE] Bebop
#2  October 10, 2012, 05:26:02 pm
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Nice spritesheet cenobite. when do you think bebop will be released?
 
Re: [CHAR+STAGE] Bebop
#3  October 11, 2012, 06:50:29 pm
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  • Angry Molesting Tree
  • Auf gehts ab gehts 3 Tage wach
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When the Game ist finished. So I guess that will take some years.
look at my sprite rips  HERE
look at my TMNT Project HERE
My Contribution to mugen: Stages: 897 | Chars: 8 | Fullgames: 1 | Spritesheets: 85
Re: [CHAR+STAGE] Bebop
#4  November 02, 2012, 08:13:29 am
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Nice to see you are going with the classical Sprites for him, will you use any of the pirate warrior ones?
Re: [CHAR+STAGE] Bebop
#5  November 02, 2012, 04:34:04 pm
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  • Angry Molesting Tree
  • Auf gehts ab gehts 3 Tage wach
    • Germany
    • cenobite53.mugengermany.com/
No, but as you can see there are Sprite edits with the whip of the pirate version.
look at my sprite rips  HERE
look at my TMNT Project HERE
My Contribution to mugen: Stages: 897 | Chars: 8 | Fullgames: 1 | Spritesheets: 85
Re: [CHAR+STAGE] Bebop
#6  January 24, 2013, 04:06:46 am
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    • mugen.wikia.com/wiki/The_MUGEN_Database
you could always just make him as a bonus character or a secrete character