For those of you who hate Sendspace, Iced uploaded a direct link here. No bugfixes yet, but I'm working on the ones I've caught so far.Nope
MightyKombat said, April 01, 2013, 11:10:38 pmStill keeps stopping at random points for me.Clear your cache and try again???
Single handedly MUGEN's greatest homage to Chrono Trigger. This defines and not only meets, but surpasses all of my possible expectations. Jango and Balthazar working together like this should happen more often.
Balthazar + XXX is a once per year collaboration.I release one DBZ char per year, Jango will do the same for Chrono Trigger chars. I heard Balthazar will soon collaborate with Dcat.
I knew this was a joke and downloaded it anyway. Chrono Trigger is awesome, this character is awesome, even as a joke! Love the readme though: Q: Something weird happens when I start the fight...?A: You're stupid...LOL
Cybaster said, April 02, 2013, 12:46:26 amBalthazar + XXX is a once per year collaboration.I release one DBZ char per year, Jango will do the same for Chrono Trigger chars. I heard Balthazar will soon collaborate with Dcat. I can't wait for Bebop and Rocksteady Z2~!
Updated, check first post for link.04/02/2013- Changed name to his actual name, changed big port, and renamed all files to reflect that.- Commented out Magus kill intro for now. If you still want it, the code is still there. In the future, I will provide a config.txt to enable it easily if you so prefer.- Fixed a bug with the song lyrics not being on top.- Fixed a bug with the silver points showing up behind taller characters.- Fixed a bug where Gato's Song of Love gave power back.- Reduced superpause time for Gato's Song of Love.Until further notice, don't use Iced's hosting space since his version is outdated.
Balthazar, you think about investing in Chrono Trigger characters or is only doing this for April Fool's?If you are really investing I'll be happy. Chrono Trigger is very good and we have not a lot of these characters for MUGEN.Anyway, good job PS: Sorry for the mistakes of English. I use Google Translate.
Any reason why this would lock up Vselect? This and the deadkfm released by N-Mario yesterday both locked up Vselect when I try to drop it into my roster. It also prevents the program from loading fully if I insert it into the roster via notepad. Is there some new 1.0 coding that could be causing this? Or is my computer just being weird?EDIT: ok, to clarify a bit, vselect will load if I insert the character manually via notepad, and will function normally until I click on Gato's small port. At that time, the program will lock up. Seems like the problem is associated with the program trying to display the big port. Whenever the big port is to be displayed, vselect just locks up. Any ideas what could be causing this?EDIT2: Ok, forgot to mention that Magus had no problem with this yesterday, so upon opening the def's in Fighter Factory to compare, I noticed that the Gato's big port has far fewer colors in the palette then Magus' big port. Maybe this is the cause? Posted: April 02, 2013, 05:12:57 pmWow, so sorry if this string of posts/edits seems annoying.I tried deleting Gato's big port and the vselect freezing stopped. The program interacted with him normally and I was able to click on him and drag him around the select screen without locking up vselect. So, is there anyway you could re-index the big port in an update to include the max number of colors instead of the few that it has now? If not, I understand since it doesn't really affect gameplay and only causes problems with vselect and not MUGEN itself.Hopefully my posts at least help others who use vselect and may have the same issue.
Makurayami said, April 02, 2013, 04:57:15 pmAny reason why this would lock up Vselect?That's my fault; there's a bug in the way 5-bit images are decoded. It's fixed but I haven't been able to issue an update for a while, for reasons I won't bore you with. I'll try and do so in the next few days (I'll post in the release thread).