I edited 18 Dragon Ball stages for 640x480 resolution (doubled resolution + applied Median filter for antialiasing effect)This is the result:Spoiler, click to toggle visibilty18 vs VegetaArcticBaba ArenaCity TempleCliff of DesolationFrieza's spaceshipGiant Plants PlanetJanemba's StageNew Tuffle PlanetPiccolo WaterfallPlanet of Kais with GokuRoadRocky mountainSaiyan ReunionSnakeway at NightTop of Korin's TempleTraining FieldVegeta's Death.zip size: 5,36 MBDownload package hereedit: screenshots uploaded
While your efforts are commendable, you can't help but notice that everything has a... smudgy look, very similar to how an emulator looks with upscaled filtering turned on.I like the Choujin styled stages you chose to scale, but I don't like the after-effect. Not my cup of tea, but thanks for sharing your efforts.
Originally, these stages were in Ristar87´s Dragon Ball Z M.U.G.E.N Edition 2011 compilation, which is first mugen game I ever played and I started to customizing it.Saikoro, thank you for your opinion, you have right it have smudgy look. I think some stages look better with it, some worse... In my opinion the good ones are Cliff of Desolation, Janemba's Stage, New Tuffle Planet, Piccolo Waterfall and Training Field Here is comparison of before and now:Spoiler, click to toggle visibilty Edit2: I'm blind, nevermind
Hmmm... interesting comparisons. While they do look better than their original counterparts, the smudgy look is a turnoff for me. Still, with my opinion aside, they do look good. I prefer the pixelated look.Alex S. said, April 06, 2013, 06:32:12 pmActually none of them are Choujin styled (I'm not sure about Snakeway though).Oops. My bad. I mentioned "Choujin Styled" because I use the Spaceship and Planet of Kai's for my Choujin characters.