well for those that still love low res stages I thought it would be nice to release a old unreleased stage from a few years ago back at my time as a team g member and a novice so here it is enjoy the hard to find stagehttp://www.mediafire.com/download/25xh5znrcvyh5hs/WOT.rarnote this was a beta I think so there will be no update on this low res stage so dont ask however if I'm going to make a hi res version of it I'm still open for suggestions
Nice...I guess you're not a total spaz. Lol! That's some sick low-res glory. Man, that bgm sounds so familiar.
Nice release. I love the BGM. And your animations in the background look awesome. Thanks for sharing!!
Oh man I remember when you showed me this 3-4 years ago, but sadly I lost it. Thanks for sharing this again Anti.
Vibrant said, July 29, 2013, 07:06:52 pmLow-Res... guaranteed to bring the house down!On another note, I'll try itYou know this is my motto right?
Hey, I remembered seeing that video a couple of years back. That video belonged to Orochi Gill. Seeing that the stage was unreleased back then, I though that it will never see the light of day. But glad it finally has now. Thanks for sharing, Anti.
thank gill he gave it to me I never shared it but since you are the creator I could think of no reason not to.
I found only one problem in the stage, that at times the cisrcles and numbers stops moving for a moment to then change direction of movement, it isn't bad....but it doesn't saty well like that
Is this stage suppose to be very short on distance? Also reflection and shadow are showing at the same time, by looking at the type of floor the stage is using you should only leave the reflection on and yes the number animation stops for a few seconds unless that's the way the stage is ment to be
Yet you ignored the problem I pointed out about the shadow and reflection happening at the same time... but I assume you wont fix it since you mentioned there wont be any updates on this right?
yes that is what I said cause this a 4 year old low res stage that I just released just to collection purposes however if I make a hi res stage I'll look into that problem you stated