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Mitsurugi Released (Read 6494 times)

Started by Super Dragon Blade, November 28, 2013, 07:00:51 am
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Mitsurugi Released
#1  November 28, 2013, 07:00:51 am
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the final character to be released for everyone is the samurai of soul caliber/edge its mitsurugi!
I know some of you are wondering why im releasing so many of the characters and saying im rushing
well im not rushing its a tactic im doing im releasing characters to so everyone will be able to get heir hands on them
before the release of the game the characters will have patch updates for the ones who will have the game
the characters will be finished and when they are finished for the game thats when I will start beta 2 with the second
cast of characters
just hope you guys understand
I look for positive comments and feedback
anything that is off topic that will make this trend go bad I will have
to destroy this trend
dont post comments if you dont like me or the character say it in a different trend
this is not here for that reason...
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mitsurugi is only missing throw which will be a throwing attack not a regular throw

he will have more special moves

I worked hard to make this mitsurugi not a disappointment for some people
so have fun with mitsurugi because whats coming up next is

the release of soul edge 2 beta!!!

have fun!



https://www.mediafire.com/download/40pu0u84kjb4ka6/Mitsurugi.rar
Last Edit: November 28, 2013, 07:24:20 am by |||||
Re: Mitsurugi Released
#2  November 28, 2013, 08:50:04 am
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I look for positive comments and feedback anything that is off topic that will make this trend go bad I will have to destroy this trend
dont post comments if you dont like me or the character say it in a different trend
Wonderful character. DLing now !!!
Nice car +1
Re: Mitsurugi Released
#3  November 28, 2013, 09:20:30 am
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no need to pretend your excited
only honest comments like feedback
if you dont like him you dont have to pretend to like him
somehow I think your not really excited since you
have the quote above your comment
if you dont like him you dont have to post here
Re: Mitsurugi Released
#4  November 28, 2013, 01:31:00 pm
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Thanks for the character now I got the full roster,he's good for me! Cant wait to see your next project hope its gonna be bigger than the last.Keep making them,and I'll keep downloading them. Keep up the good work bro!
Re: Mitsurugi Released
#5  November 28, 2013, 03:37:11 pm
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He's the reason I played SC all these years. Excellent choice and work, mate!
I'll give you some feedback later, but judging from previous works, it should be fine :)
Haohmaru and Kibagami... get ready to be butt-kicked!!!
Re: Mitsurugi Released
#6  November 28, 2013, 04:52:18 pm
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-Horrible small port.
-most of hit Gethit's sprites have EXTREME colorloss
-his walk back and forward animations are clunky.
-Normal attack frame advanatage are messed up.
-No throw...
-I can repeat the Bullet Cutter on a downed opponent like 4 times in a row.
-jumping anims look awkward.
-I know he is a weapon based fighter but the priority on every attack is rediculous, you didn't even have clsn on his arms that he is attacking with.
-Attack Clsn are sloppy, MK=4 clsn, HK=8 clsn.
-NO slash FX's are sounds for his sword attacks.
-some sprites aren't cropped and KFM is still in him. 

I was at least hoping the sprites would be cool so maybe a decent Mitsurugi could be done in the future. Don't you know some people who sprite characters, because that alone could help this guy out a bit. The voice rips aren't bad although I would prefer his Japanese VO.


     Posted: November 28, 2013, 04:58:51 pm
-Standing HP misses up close
Re: Mitsurugi Released
#7  November 28, 2013, 05:49:57 pm
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Looks Nasty I must try this ! sick ass sprite design too
Re: Mitsurugi Released
#8  November 28, 2013, 06:33:11 pm
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fun. :3
lel.
I think the only H-Character I ever got was that Black Raiya edit and she had a super that forced the foe to suck her cock while classical music played.
Re: Mitsurugi Released
#9  November 28, 2013, 07:15:35 pm
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That's constructive feedback. Also, you forgot the:

Wonderful character. DLing now !!!
Nice car +1

:D
I swear there was something cool here!!
Re: Mitsurugi Released
#10  November 28, 2013, 07:46:59 pm
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My favourite SC character Mitsurugi is very sick. I appreciate your hard work to keep releasing this chars, but .... sprites are bad compared to other releases from you.

[edit] Also add the moves that are the soul of this char ;) [/edit]

I Hope u can make it a bit better with a future update. :)

Thanks for your hard work in this anyway!
Re: Mitsurugi Released
#11  November 28, 2013, 09:19:26 pm
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thank you for the feedback guys I will get those fixed now
the sprites will be converted into cvs style in the future of the game maybe beta 3 of soul edge 2
the reason kfm is still in the sprite file is because im going to make the 3 hit throwing attack
 the next update will be in the release day of soul edge 2 beta 1
Re: Mitsurugi Released
#12  November 29, 2013, 06:54:08 am
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you can cancel standing light punch into itself even before the move comes out
adjust the red clsn boxes for his aerial sword attacks so they actually hit the opponent when youre falling with a sword attack
none of his short jump sword attacks hit because of his funky red clsn boxes for them
why is Wheel Slash coded as a ground move?
no grabs
Witching Hour has to much block stun for the first hit. If the opponent block the first hit they are then forced to block the second giving no amount of time to counter or press a button
Witching Hour also has to much command time, if you do the qcfx2, pause for a second then any punch attack the move still comes out
standing b or c dont connect when close(adjust the red clsn)
crouching a and b can otg the opponent for about 14 hits(possibily even more)
second hit of Bullet Cutter doesn't hit an aerial opponent

nice character so far :) I like his combos. Cant wait for the next update