So here's the moveset.
EDIT:
@KingPepe2010: I decided to edit them a bit so it wouldn't be cheap. Also I made the first helper now. ![Cheesy :D](//mugenguild.com/forum/Smileys/mfg/cheesy.gif)
Spoiler, click to toggle visibilty
Basics:
Sweep Kick - (DB + Kick)
Specials:
PK Fire α - (D,DF,F, Punch) Ninten will fire a slow moving projectile forward. Which can go on to infinity until it goes off screen.
PK Freeze α - (D,DB,B, Punch) A crosshair will appear and when you let go of the punch button the freeze helper will appear where your crosshair stopped. If it hits the opponent it will deal damage. But its unsafe because it leaves you defenseless while doing it
PK Beam α - (B,DB,D,DF,F, Attack) Ninten will fire a short distance beam from his arms, it has a low range so it won't be great for far range opponents. The kick version goes diagonally. Punch version goes forward. Its best for closer opponents.
EX:
PK Fire β - (D,DF,F, Punch + Select) The Projectile will go much faster and become much larger and will also deal knockback damage.
PK Freeze β - (D,DB,B, Punch + Select) The crosshair will be faster and will have a freezing effect on hit.
PK Beam β - (B,DB,D,DF,F, Punch + Kick) The beam will scatter around Ninten protecting him against attacks. (Similar to Kirby's Beam Ability)
Super:
(Lv. 1) PK Fire γ - (D,DF,F,D,DF,F, Punch) Ninten will fire multiple flame projectiles (Upwards, Diagonally, and forwards). It will be very hard to dodge, and works as a great Anti-Air Super.
(Lv. 1) PK Freeze γ - (D,DB,B,D,DB,B, Punch) Ninten will lock on the opponents position and instantly freeze him. After that he will explode him in ice bits. This is a unavoidable attack.
(Lv. 1) PK Beam γ - ((B),F, Punch + Kick) Ninten will fire a large electric beam at the opponent. Dealing 5 Hits and tons of damage on contact with the beam. This can only be dodge-able by high jumpers.
(Lv. 3) PK Life-up Σ - Ninten will receive 1/3 of his health bar when used. It is the ONLY healing skill in the game! It can't be used until you have 1/4 health and can only be used ONCE each round.
Helpers:
Lloyd -
Standing: Lloyd will fire a bottle rocket at the opponent. After traveling a certain distance or coming on contact with the opponent, the bottle rocket will explode (500 Power)
Crouching: Lloyd will use the Sticky Machine, and stick the opponent in place for a couple of seconds. The ray can be dodged. (500 Power)
I made it during my free time at school.