MGMURROW said, July 26, 2014, 09:14:45 pmViper doesnt have any blocking animationsWhy sprite something that she'll never use?
I would like also to ask if missed throw attempt animation/sprites are part of CVS2 characters' basic movements?
- @BIG BOSS: Thanks for the kind words . Yep...she's around 3 sprites to be finished. But now I saw I forgot to include the miss throw D:. Either way, 'll release her as she is now, and then I'll update the sheet. - @The Fisher King: Of course, be my guest!! Chose the one you prefer. I did her portrait for the MFG-SF Project, inspired in Arnold Tsang(or Alvin Lee??) artwork:http://felollop.deviantart.com/art/C-Viper-442549437- @MGMURROW: I...I guess she has the blocking. I'll check it later, but as far as I remember, I did those. Maybe you have the old sheet. I'll check it later, tho. For "advance guard", do you mean that "advance while blocking" which appear in the MvC saga? I haven't done that. About the spinning, you mean that animation she twists in air before falling to the floor? I did it !!- @Drex: I'll try to do as complete as I can. If someone wants to convert her to SF3 style or whatever, they would not need to do more work than needed, so just use the sprtes - @T. Vinceson: Not exactly, but now I saw I forgot to sprite those. I'll include them in the final release.So...Ultra 2 is about to be finished. Just 1 sprite is missing and that's all...then I'll finish the intro and...colour fix& CS.Have a nice day!!
Here is my contribute to this awesome fighter. If not happy with results, feel free to modify it. Also, remember to give your old fox credit. Already index and ready, just change it from png to pcx and save.Port: APort: BOriginal: C
i can shade in all of her gets hits if u want me to do that ,Too save you some time felo., If u just want me to do her lines tht would be fine cause i know we both have different shading styles
Drex said, July 26, 2014, 09:34:11 pmMGMURROW said, July 26, 2014, 09:14:45 pmViper doesnt have any blocking animationsWhy sprite something that she'll never use?ZING!
Well...Viper's sprites are FINISHED!! Now it's time to create a big sheet, fix colours AND do the CS Have a nice day!!
July 29th, 2014...this day will go down in mugenhistory as the day C.Viper's sprites were completedfinally! Now just waiting for a sprite set, sff or completed char.
- @C.v.s The Abstract: Yup!! Now it's time to start our Deadly Alliance...MWAHAHAHAHA!!- @haruharu01 & @prof. mugen & @Flowrellik: Thanks!- @walt: I somehow ended bored and tired of her. And I'm surre I'll want to fix some details while fixing and CS too, but I'll leave that for the next update. Let's see what people thinks, tho - @[MFG]maximilianjenus: Started Juri yesterday and looked the best way to do certain things, "studying" Juri's body. - @Memo: I wouldn't say that...there's a lot of better sprited characters(look at the Z2, Bluestreak, etc). But, thanks for the words !!----------------------------By the moment, I have started spriting in the backdash animation.I have fixed some minor details, and I'm sure there are other details I missed, but here's what I have(BY THE MOMENT!). I expect finish the anim in this week.Have a nice day!!
Z2 chars and blue streak do look nice but i likeHow you sprite capcom characters Felo.I wasnt even a C.Viper player until i saw your spritesAnd then i decided to learn how to use her in sf4.1 day she will be in mugen and i need to learnHer move set for what i want to do with her once iGet a chance.
Great news. I can't wait to see the end result. Good start on Juri too. I hope that you don't mind me asking, but what's the deal with the thick dark shadow? It just seems weird to me for a shadow like that to be there since her body is facing up towards the light source.