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NOV/08/2015 KINTARO from MK2 RELEASED (100% REMAKE) (Read 633509 times)

Started by OMEGAPSYCHO, November 03, 2013, 10:00:09 am
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Re: (NOOB-SMOKE Released) Jan/11/2014 - MORTAL KOMBAT Chars By OMEGAPSYCHO
#161  January 20, 2014, 12:40:15 pm
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Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

lows

Re: (NOOB-SMOKE Released) Jan/11/2014 - MORTAL KOMBAT Chars By OMEGAPSYCHO
#162  March 05, 2014, 08:37:51 pm
Re: Nov/03/2013 - MORTAL KOMBAT Characters By OMEGAPSYCHO
#163  March 05, 2014, 08:57:08 pm
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Oooooohh.... now this is pretty fucking awesome. I'm becoming more of a fan with each and every release of yours.

You see, this is what I love about Mugen, and Kyokano's SFxT screenpack did the same thing: Mugen tricks you into thinking you're playing the actual game, when in fact it is not. With your video, I could swear it is in fact MK, hands down. Then Mugen's fight.def system runs. That is amazing to me. You know you have something special on your hands when you have that effect on people. :mmhmm:

Thanks so much for sharing your content. I genuinely mean it when I say I look forward to what's next, especially with your MK releases. :lugoi:

Lastly, knowing you're busy with lots of stuff, should we expect more SF2 content?? Just curious.
I agree, I believe the future of mugen characters is when they bring their game environment with them without having to play them in a full game environment. I believe that is the true and sole purpose of what elecbyte wanted to do. Also now that we have 1.1 32bit support we can do anything. As long as your computer isn't a potato. But still!
Re: Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#164  December 28, 2014, 12:38:29 am
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DEC/27/2014
MORTAL KOMBAT Characters
SECOND SEASON

KITANA RELEASED!

Have a HAPPY GAMING!   :thumbsup:
Re: Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#165  December 28, 2014, 12:43:16 am
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Finally!!! thanks for sharing!!.
Re: Dec/27/2014 Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#166  December 28, 2014, 02:48:50 am
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Thank you very much OMEGAPSYCHO! Finally more MK greatness from you.

Why does Kitana gain power? No need for that...
Re: Dec/27/2014 Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#167  December 28, 2014, 03:27:25 am
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great release Omega.
i was waiting for this, for a long time.
really should thank you.
Re: Dec/27/2014 Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#168  December 28, 2014, 04:30:05 am
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thanks friend,awesome work!!
Valio la pena la espera, estare pendiente de tus lanzamientos tu llevas el mugen a otro nivel.
Re: Dec/27/2014 Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#169  December 28, 2014, 04:45:49 am
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YESS! Thank you my friend!
Re: Dec/27/2014 Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#170  December 28, 2014, 04:57:18 am
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Great character!!
I'm your character fan since you Worldheroes2Dio release.
Thanks for sharing :thumbsup:
Re: Dec/27/2014 Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#171  December 28, 2014, 08:56:25 am
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the 'random finisher' feature is incredible and i hope this is going to be a consistent feature in your future releases

Why does Kitana gain power? No need for that...

so her simul partner can get super stock, probably
Re: Dec/27/2014 Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#172  December 28, 2014, 12:27:02 pm
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well, I've waited for this. Now for the MK2 chars to come out

Kitana is pretty awesome. Love the random finisher.
Re: Dec/27/2014 Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#173  December 28, 2014, 06:51:39 pm
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Thank you for another great work! :)
Re: Dec/27/2014 Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#174  December 28, 2014, 09:57:56 pm
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thank you for sharing
congratulations for your site.... well done and organized
Re: Dec/27/2014 Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#175  December 29, 2014, 01:30:59 am
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OmegaPscyho has awakened once again... prepare your asses for awesome MK chars, bitches!
Re: Dec/27/2014 Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#176  December 29, 2014, 08:19:23 am
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This Kitana looks great, but there's a problem I found with her fan toss. If successful, the blood hitsparks cause lag.
PotS said:
That they don't just restrict themselves to my style.

Fact.
Re: Dec/27/2014 Mortal Kombat 2 KITANA by OMEGAPSYCHO Released
#177  December 30, 2014, 01:12:06 am
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This Kitana looks great, but there's a problem I found with her fan toss. If successful, the blood hitsparks cause lag.

I'll check this out, Thank you! ;)

By the way, I already upload a Update with some glitches fixed.
Re: Update! Dec/29/2014 Mortal Kombat 2 KITANA (GlitchFixed)
#178  December 30, 2014, 06:15:43 am
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Also, is she compatible with 1.0 somehow? Because she seems misaligned, and I think its because she is for 1.1.
Re: Mortal Kombat II BARAKA Released & KITANA Update
#179  January 25, 2015, 09:26:15 pm
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JAN/25/2015

Mortal Kombat II BARAKA Released & KITANA Update

  :thumbsup: HAPPY GAMING!  :thumbsup:
Re: Mortal Kombat II BARAKA Released & KITANA Update
#180  January 25, 2015, 09:59:13 pm
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aw SShit baraka obama is here.
lel.
I think the only H-Character I ever got was that Black Raiya edit and she had a super that forced the foe to suck her cock while classical music played.