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Street Fighter V (Read 2930028 times)

Started by O Ilusionista, December 05, 2014, 01:44:16 pm
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Re: Street Fighter V
#1081  April 23, 2015, 11:02:01 am
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I can't recall, but is there anything in the series that requires the SF games to take place in the 80s/90s? I mean, besides Zangier's original SFII ending? It just seems pretty unimportant, all things considered; all that really matters is when the games took place in relation to the other.
Re: Street Fighter V
#1082  April 23, 2015, 11:05:29 am
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The....... the absence of cellphones and GPS to locate people and places, maybe ? Also... Interpol having a strong presence and being relevant and talked about ?
Not in the games, but in the Assassin's Fist series, there's dates given and also the fact that Goutetsu was in WW2. Of course it's "not canon" to the games but that's the only sort of relevant frame I can think of.
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Re: Street Fighter V
#1083  April 23, 2015, 12:55:35 pm
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well interpol is still relevant around here in east asia. because hongkong always makes it a big deal.
Re: Street Fighter V
#1084  April 23, 2015, 05:24:21 pm
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that interpol is so relevant lately that they don't even do DNA checks for lost children.
Re: Street Fighter V
#1085  May 08, 2015, 12:31:28 pm
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Last Edit: May 08, 2015, 12:34:56 pm by Bad News GBK
Re: Street Fighter V
#1086  May 08, 2015, 05:44:17 pm
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good, 2 millions sound reasonable, unlike the 10 million of sfxtekken or the 20 million re6 they planned to sell.
Re: Street Fighter V
#1087  May 09, 2015, 07:22:49 pm
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SF5 looks boring tho lol
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Re: Street Fighter V
#1088  May 09, 2015, 10:18:50 pm
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We haven't seen anything about it yet, just two characters and a half and no info on the system, how can you say that
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Re: Street Fighter V
#1089  May 10, 2015, 10:12:40 am
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First impressions are impressions ^^.

Last year at the E3 and the first short gameplay trailer of MKX, the most of us were impressed already and wrote stuff like that it looks awesome, that the new characters are interesting and that the variations could become an interesting idea.

A lot impressions after the chun li and ryu trailers were more like "it looks like Street Fighter 4,5 and like its more of the same"
Re: Street Fighter V
#1090  May 10, 2015, 05:10:03 pm
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I didn't know SF4 had air combos and unique EX modes for everyone. First impressions are retarded.
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Re: Street Fighter V
#1091  May 10, 2015, 05:20:49 pm
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ryu,seth,dan,chunli,etc had air combos
Re: Street Fighter V
#1092  May 10, 2015, 05:50:11 pm
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None of those are close to what one would call "air combos" by SFV or the VS series' definition.
Re: Street Fighter V
#1093  May 10, 2015, 06:03:23 pm
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True but they're still air combos lol and no one was being that specific.
Re: Street Fighter V
#1094  May 10, 2015, 06:10:14 pm
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Except when claiming that SF5 looks just like SF4 when the air combos in SF5 are visibly more advanced than the air target combos and singular special cancels of SF4.
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Re: Street Fighter V
#1095  May 10, 2015, 06:10:51 pm
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I wonder if I'll be able to play SFV on my pc... Or would I need directx 11
Re: Street Fighter V
#1096  May 18, 2015, 02:23:43 am
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I think I should buy a new pc for playing this game
Re: Street Fighter V
#1097  May 19, 2015, 05:38:40 pm
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Re: Street Fighter V
#1098  May 19, 2015, 05:43:15 pm
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It seem in SF5 every characters will have some powerful extended moves.
Ryu, Ken, Chun-li, M.Bison Charlie and Akuma sure will be back as they are must for the game.
Waiting to see some new returning chars like Urien, Gill etc etc...
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Last Edit: May 19, 2015, 05:49:35 pm by One Man Aumio
Re: Street Fighter V
#1099  May 19, 2015, 05:46:58 pm
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they finally added new moves and it looks cool some moves are similar to saiki's from kof 13.
Re: Street Fighter V
#1100  May 19, 2015, 06:03:43 pm
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Hah, Tuesday. I see what you did there capcom.