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TMNT By Dcat Updated to 1.0, Shredder + Krang released! (Read 242076 times)

Started by Dcat, February 03, 2013, 01:45:12 pm
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Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#101  October 02, 2014, 06:00:58 am
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    • India
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#102  October 02, 2014, 07:20:24 am
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  • Portrait Prodigy EX+
    • mugenguild.com/forum/topics/saikoros-high-resolution-mugen-portraits-fatal-fury-full-set-145724.0.html
shredder is really great but everytime i beat him in game hes stuck in some crouch animation for 3 minutes what do i do

Be sure to watch your necrobumping. Also, this is a question reserved for configuration help and not the actual thread. While we appreciate your post here, this isn't the proper place to ask. Since you're newer here, I'm not going to delete this and send you a PM. Keep that in mind for next time.

Use this. Replace the existing file with this.

http://mugenguild.com/forum/topics/death-fix-dcats-shredder-148229.0.html

Thanks for pointing out the fix!!
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Last Edit: October 02, 2014, 07:23:37 am by Saikoro
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#103  October 02, 2014, 07:52:23 am
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  • The other Indian
    • India
You're welcome Sai.
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#104  October 02, 2014, 08:07:02 am
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    • USA
    • rsdrag0n2000@yahoo.com
Great characters here Dcat as usual. I see you had a lot of really awesome support. Sorry to hear about your pc, I am facing similar issues with running 1.1 mugen but we will get past it. Keep up the great work!!! Shredder Rules!
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#105  May 06, 2015, 02:37:41 am
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    • dcat.mugen-infantry.net/
Shredder
Krang
Raphael
Leonardo
Michelangelo
Donatello

SHREDDER UPDATE - 5/5/2015
====================
-Added Tylor the Hedgehog's Death Fix .CNS Patch to fix deathpause glitch
-Added Dizzy Stars to non-turtle opponents for EX CLAWS Attack
-Added a few more character names to Shredder's custom Retromutagen list
 (Note if you guys see characters that should use a particular retromutagen anim (ie mouser robot instead of Shredder's default monkey one), feel free to mention those to me in this thread or in a PM).
Thanks, & sorry for not getting to the nitty gritty feedback yet...

SHREDDER UPDATE - 5/7/2015
====================
-Removed additional Power cost from several FOOT SOLDIER helpers during the FOOT STORM Air supermove
-Shredder's "April O'neil" + "Master Splinter" loseposes against the turtles should function better now, might not trigger if he's defeated while in a custom state though...

KRANG UPDATE - 5/7/2015
====================
-Improved chaining from LAUNCH FIST to LAUNCH BOOT
( can now press Medium or Heavy kick button following LAUNCH FIST to chain LAUNCH BOOT)

Last Edit: May 08, 2015, 09:14:24 pm by Dcat
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#106  May 06, 2015, 02:52:47 am
  • *****
  • The Sweeper
  • Surpass my Aniki
    • Algeria
great to see you back definitly redownloading shredder
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#107  May 06, 2015, 02:53:38 am
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  • Oh look, I changed this thing.
    • USA
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Cool. Does this mean that you'll be working on some radical creatures and alien updates?
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#108  May 06, 2015, 08:03:24 am
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  • Idea!
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Ooh, nice to see you've returned, even if its for a moment or two to fix a few bugs here and there :)
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#109  May 06, 2015, 08:30:22 am
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  • The Chaos has ended. You will be remembered!
    • Germany
Thank you Dcat! Nice to see you back.
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#110  May 06, 2015, 08:51:03 am
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  • EL FUCKO GRANDE
  • I'm back, nerds
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Questions:
Why does Foot Storm take more meter than it should? For a couple of Foot Soldiers that appear, they take 500 power. Appears to happen twice. Overlapping, perhaps?
Why does tiger knee'd qcfx2+P give me a divekick? Why with punches? .___.
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#111  May 06, 2015, 12:06:57 pm
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Cool. But are you going to update your website too?
Plus Infantry is offline for a long time and I'm surprised that your site isn't offline.
Feel free to use my account:
Username: GTAguy
Password: imanigger
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#112  May 06, 2015, 12:13:49 pm
  • ***
  • Go and download my improved creations!
  • I AM ZIM!
    • UK
    • https://sites.google.com/site/wlanmanslab/home
It's very good to have you back, Dcat!

Now we need Derrick D. Rowell releasing Hong Kong Phooey and updated his Sorcerer Mickey and Opera Elmer.
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#113  May 06, 2015, 06:11:57 pm
  • **
  • Did I hear something about a scooby snack?
    • USA
    • squidlypoli1.neocities.org
It's very good to have you back, Dcat!

Now we need Derrick D. Rowell releasing Hong Kong Phooey and updated his Sorcerer Mickey and Opera Elmer.

Don't go off-topic, ya bum.

I sent Derrick an email and he didn't respond, so he isn't coming back.
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#114  May 06, 2015, 07:18:40 pm
  • ***
  • Go and download my improved creations!
  • I AM ZIM!
    • UK
    • https://sites.google.com/site/wlanmanslab/home
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#115  May 06, 2015, 07:49:49 pm
  • ****
  • The Chaos has ended. You will be remembered!
    • Germany
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#116  May 07, 2015, 05:21:17 am
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  • Are you ready?
    • USA
this could be a perfect time to tell dcat to update krang, here's a couple things to tell u, dcat, about krang:

1. can you extend one of krang's intros so it can act like an episode called "Ninja Sword of Nowhere" and an image of april appears saying that she's located the turtle's lair and while he says "Who needs john and marsha?" and then he shoots a laser beam and destroys the tv?

2. while playing in simul mode if one of the characters don't get caught at the beginning of krang's level 3 super and get caught in the electric part instead, the character flys off the screen
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#117  May 07, 2015, 05:26:41 am
  • **
  • ✧*:・゚☩~☺Mugen Soul☺~☩*:・゚✧
  • BOOM, HEADSHOT
    • USA
*nostalgia intensifies*
LOL
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#118  May 07, 2015, 07:46:34 pm
  • ***
  • Your Channel 6 News Anchor is in another Castle!
    • dcat.mugen-infantry.net/
Questions:
Why does Foot Storm take more meter than it should? For a couple of Foot Soldiers that appear, they take 500 power. Appears to happen twice. Overlapping, perhaps?
Why does tiger knee'd qcfx2+P give me a divekick? Why with punches? .___.

Thanks for the feedback, I should have corrected this power cost issue in the new update (5/72015). As for your question about the divekick... I cannot answer that, my bad .___.

Cool. But are you going to update your website too?
Plus Infantry is offline for a long time and I'm surprised that your site isn't offline.

I actually lost my login info for that website so it'll remain perpetually obsolete I'm afraid. Just as surprised as you that its still up as well though, but very grateful that it is...

2. while playing in simul mode if one of the characters don't get caught at the beginning of krang's level 3 super and get caught in the electric part instead, the character flys off the screen

That simul mode bug is tricky, I'll see if I can fix it...

++++++++++++++++++++++++++++++++++++++

**Bonus video clip of some less traditional Shredder combos for the curious:


SHREDDER UPDATE - 5/7/2015
====================
-Removed additional Power cost from several FOOT SOLDIER helpers during the FOOT STORM Air supermove
-Shredder's "April O'neil" + "Master Splinter" loseposes against the turtles should function better now, might not trigger if he's defeated while in a custom state though...

KRANG UPDATE - 5/7/2015
====================
-Improved chaining from LAUNCH FIST to LAUNCH BOOT
( can now press Medium or Heavy kick button following LAUNCH FIST to chain LAUNCH BOOT)

Shredder
Krang
Raphael
Leonardo
Michelangelo
Donatello



Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#119  May 07, 2015, 09:42:50 pm
  • *****
  • The Sweeper
  • Surpass my Aniki
    • Algeria
nice to see that krang got updated
deffinitly redownloading everything
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Re: TMNT By Dcat Updated to 1.0, Shredder + Krang released!
#120  May 09, 2015, 11:13:58 am
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  • "Za Warudo" user
    • Russia
    • www.youtube.com/user/YagamiRus
Great to see you back, man. BTW what about that thermite grenade finish, will you implement it later again?