I have downloaded it without any problems.
Anyway, some feedback.
- debug message "missing required animation actions: 5200, 5210"
- wrong size for small portrait
- Is this a 4 or 6 button char? Has 6 button attacks standing & jumping, 4 buttons while crouching... Crouching has no x & a button attacks...
Animation for standing y & b looks more like hard attacks, z & c more like lighter attacks
- CLSN needs a lot of rework... some animations have still the old "much bigger sprites" CLSN, but some of the new resized one are not very good either, p.e. the normal stance one is wobbling around very badly
Some examples:
Crouch
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Jump
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Get Hit
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Taunt
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- standing z punch has no CLSN on one frame
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- new low life stance CLSN doesn´t extend to the ground
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- Ko'ouken projectile starts in the center of Mr. Karates body, not in the palm of his hand
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- Ko'ouken projectile has shadows & is misaligned... take a look at the height of the arm
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- Haou Shikouken hyper projectile starts behind Mr. Kartes arms, is misaligned & has shadows
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- Look at the size of that thing!
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- Last hit of the Zanretsuken animation lasts too long & sprite doesn´t look good for that
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- add a readme, add the description that the Ryuuko Ranbu is a low life hyper
- strange bugs...
Mr. Karate vs Mr Karate win animation started after a long time waiting
What is that? He wouldn´t stop...
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Even if this is a dizzy animation, like I said, Mr. Karate was stuck in that animation...
Needs a lot of work, but keep it up demongorne.