MotorRoach said, January 06, 2016, 11:48:21 amBut the Athena design that Koop has going literally matches the one in Gals Fighters, though:It does match, but she changes her costume every game! (Except for kof 94/95).Besides, it would be nice seeing something different on a game I'd kill to play.
AerosMugen said, January 06, 2016, 04:20:49 pmAt this point it would be a waste of time to change it.I agree, I like Koop's direction with Athena already, and changing it would make more of a hassle for Koop.Also, dropping by to say I can't wait to give this full game a spin when you finish and/or release something. Are you still taking palette submissions by any chance?
I am still taking palette submissions, but since I am planning some more separation on some characters, you may need to hold on for now.
Koop said, January 06, 2016, 05:13:30 pmI am still taking palette submissions, but since I am planning some more separation on some characters, you may need to hold on for now. Alright then, I'll be watching the Paint Shop thread very closely till then. Thanks for the notification.
Update. Just gonna post some more advanced (read as impractical) combos that can be donehttp://www.koopakoot.trinitymugen.net/ShikiCombo.webmhttp://www.koopakoot.trinitymugen.net/AkariCombo.webm
The max activation with the auto forward-dash makes up for fun FADC-like combos. I finally understand this mechanic
City_Hunter said, February 05, 2016, 07:03:35 pmAre you still going to use the lifebars that you showed before?if not I could try somethingNot sure. What do you have in mind?
Video time. Probably gonna adjust damage scaling to something more modern...http://www.koopakoot.trinitymugen.net/AthenaCombo.webm
Update time/Double post time.Leona is in the process of being updated to the most recent gameplay. After her, expect a character who has 3 vowels in their name that hasn't been mentioned yet.