-HP into itself is an infinite.
-He can whiff a throw from anywhere rather than being up-close.
-Dancing Kicks (HK version) is a launcher, but yet he doesn't have a superjump follow-up for it.
-On the "start-up" and "landing" frames of instant Transmission, he's missing a hitbox:
-Iron Fist gives back power.
-On a few occasions, the Super-bg derped during his lvl 3.
And during the Spirit Bomb sequence, but I forgot to take a screen of it.
-Forgot to mention, he's also missing a hitbox on the startup of his Lvl 3.