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[GENERAL] (Read 582493 times)

Started by firelord, April 17, 2010, 05:41:33 am
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Re: [GENERAL TOPIC]
#721  April 01, 2015, 04:55:29 am
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Take a look from johnny cage ending in mk9, it's brighter

*neigh*
Re: [GENERAL TOPIC]
#722  April 01, 2015, 09:46:56 pm
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  • Jeez, has it really been that long?
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No, I don't want a signature under all of my posts.
Re: [GENERAL TOPIC]
#723  May 25, 2015, 08:26:13 pm
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MK vs. SF: Ken vs. Raiden - uploaded: May 25, 2005
Happy 10th Birthday MK vs. SF!
Last Edit: May 08, 2016, 04:23:16 pm by SvSam357
Re: [GENERAL TOPIC]
#724  June 09, 2015, 12:20:45 am
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New video showing off Scorpion a bit.
Re: [GENERAL TOPIC]
#725  June 30, 2015, 05:53:33 pm
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Work is going well ... When comes the next beta CHATMAN???
Re: [GENERAL TOPIC]
#726  July 09, 2015, 06:00:52 pm
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Work is going well ... When comes the next beta CHATMAN???

Since Chatman is busy, I'll answer your question. The next beta comes out as soon as we finish it. We're working hard, man. Just be patient.
No, I don't want a signature under all of my posts.
Re: [GENERAL TOPIC]
#727  July 09, 2015, 06:56:27 pm
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Nice work on the stage, hehe dat chatman wall

So... The projectiles will be neutral? I saw ryu being hit by one
Good job guys
Re: [GENERAL TOPIC]
#728  September 09, 2015, 11:01:40 pm
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They are still working on the project? any news?
Re: [GENERAL TOPIC]
#729  September 13, 2015, 02:24:21 am
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No, I don't want a signature under all of my posts.
Re: [GENERAL TOPIC]
#730  November 28, 2015, 07:24:44 pm
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Re: [GENERAL TOPIC]
#731  January 30, 2016, 08:21:36 pm
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Are you still alive?
Re: [GENERAL TOPIC]
#732  January 30, 2016, 08:28:19 pm
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Rome wasn't built in a day, and a MUGEN project is time consuming, considering factors like RL, bug fixes, updates, and the fact that it's four members working on this. Be patient, you just mislead me (and probably others) into thinking something new happened.
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Re: [GENERAL TOPIC]
#733  May 08, 2016, 12:37:07 am
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Yo, what's up guys! I saw that Andy did a minor update, but wasn't able to post screenshots, so I suppose we'll divide and conquer that as well, lol.
I don't know exactly what you guys haven't already seen yet that would be screenshot or video worthy, most everything has been hitbox and detail work but I will post SOMETHING between now and 4 am when I go to bed.

And as far as release, it's hard to speculate when exactly to expect it since we all do fairly different things with no overlap, so it's easy to get hung up, but I've pretty much finished nitpicking with the cast of .25, so it'll be another 2 or 3 days at most on my end, and then however long it takes for Firelord to get free and put everything together in the motif.

I hate doing estimates because frankly I'm terrible at them, but it's very realistic to say .25 will release before the end of May.
Last Edit: May 08, 2016, 12:42:01 am by Chatman
Re: [GENERAL TOPIC]
#734  May 08, 2016, 10:14:31 am
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Oh, you're back! Can't believe it, because I was so worried. I hope I won't be dissapointed about the .25 version, because it has been more than 2 years.
We are waiting eagerly...
Re: [GENERAL TOPIC]
#735  May 08, 2016, 10:47:44 am
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Will 0.25 be open source? Just my friend has to wait 30 seconds before 0.1/0.2 is launched, and that is because 0.1/0.2 is closed source.
Last Edit: February 24, 2017, 11:04:03 am by SvSam357
Re: [GENERAL TOPIC]
#736  May 13, 2016, 07:15:52 pm
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Do you mean the links are down for those versions?

Also here the images I shot Saturday that never got posted are in the spoiler. I dropped the ball on posting them, and never really had help picking it up, I apologize.

Spoiler, click to toggle visibilty
Last Edit: May 13, 2016, 07:29:43 pm by Chatman
Re: [GENERAL TOPIC]
#737  May 13, 2016, 07:24:25 pm
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Do you mean the links are down for those versions?

No, I mean my friend has to wait 30 seconds before 0.1 or 0.2 is launched. That's because 0.1 and 0.2 are close source. Open source mugen games can be launched much more faster.
Re: [GENERAL TOPIC]
#738  May 13, 2016, 07:36:53 pm
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No, I mean my friend has to wait 30 seconds before 0.1 or 0.2 is launched. That's because 0.1 and 0.2 are close source. Open source mugen games can be launched much more faster.
Ah, I see what you mean now. It most likely has to do with the logo that appears before the menu, in addition to having a slower computer. When I had an older desktop I had that same issue with any mugen motif with an intro or logo.

At the moment I'd really just like to see this release get out first and foremost, but in the future I'll continue to look into shrinking the file size and if necessary possibly having a version that's streamlined further. .25 nor any other versions will not be opensource however.
Re: [GENERAL TOPIC]
#739  May 20, 2016, 12:13:48 am
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I just have found something strange in Chatman's screenshot where Scorpion throws a harpoon. Harpoon is not fully displayed. I mean, how Scorpion will draw his opponent with the harpoon if the harpoon is in the air?
Re: [GENERAL TOPIC]
#740  May 20, 2016, 02:45:42 am
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It works fine against airbornes. To prevent awkward looking drawing in, he'll reposition the opponent's chest section to where the tip of the harpoon is, in case the opponent was hit stretching out an arm or something.

As for it not being "fully drawn", we'd have to think of a reliable, bug-free method to make it constantly come out of his hand and that doesn't seem too possible. It's gonna look weird at big distances, but it's fully functional.
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