Will test & give feedback!
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Can I get a puff-puff from Alena & Mai?
Some very quick feedback on Alena... All tested in MUGEN 1.0
- typo in the readme... SLAM DUNK throw is done with HK, THIGHDUNK with HK... (maybe you should switch it around, so it is like in your readme, since SLAM DUNK is a throw which involves Alenas hands & THIGHUNK her legs...)
- would like to have a config to adjust the placement of the MORALE bar
- PALETTE SELECTOR is not working
- has she no falling/hitting the ground sound?
- taunt CLSN could need some adjustment (but it´s not really bad)
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- crouching HP needs a sound effect when she´s actually hitting the ground
- hitboxes on crouching LK & HK are misaligned...
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- yellow palfx on EX moves should stay for the duration of the attack/animation
- dunno why, but I would love to see a POTS style hyper portrait waitamin... there are in there, but ya can barely see them...
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Just a little detail, I always like the Sankaku Tobi/Wall Jump/Triangle Jump technique.
Mai feedback (MUGEN 1.0)
- like Alena, yellow palfx on EX moves should stay for the duration of the attack/animation
- like Alena, no ground hit sound?
- like Alena, Mai´s taunt CLSN needs adjustment
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- I shouldn´t be able to change palette in between rounds
- typos in the readme ... BENITSURU NO MAI should read (Hold F, MK), KOKU'EN NO MAI (Hold DF, MK), YUSURA UME (Hold D, MK)
- YUSURA UME does not hit p2 at all
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- I have a very hard time getting the MUSASABI NO MAI (in air, D, DB, B, P) version to work
Do the EX moves have so much benefit or why do they cost 1000 power each? As much as a level 1 super?