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SNK Morrigan for KOFE: Starting Special Attacks (75% Complete) (Read 666615 times)

Started by swipergod, January 01, 2016, 07:51:26 pm
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Re: SNK Morrigan for KOFE: Basics 50% Done
#81  June 14, 2016, 05:02:26 am
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Well, then you could opt for more spiraling bats instead of mist ala Darkstalkers 1.
Re: SNK Morrigan for KOFE: Basics 50% Done
#82  June 15, 2016, 05:41:21 am
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I think that a mist effect (like Nightmare Geese) can look good at Morrigan walking.   
Re: SNK Morrigan for KOFE: Basics 50% Done
#83  June 29, 2016, 01:34:52 pm
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Generally SNK characters don't have effects in their walking animations, so I'll leave it be for now. I don't want to overburden her with effects. One thing Morrigan will have is a mid air dash. So she does lose her ability to dash upward, but she'll be able to zip across the screen briefly in the air. You'll be able to attack in the dash so it should make for an interesting dynamic.

MW is currently finishing the rest of the core hitstates (the knockdown stuff) and an Intro with Lilith. Hopefully we'll have update video to show in the next month or two. Once those are done we'll begin the basic attacks.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: SNK Morrigan for KOFE: Basics 50% Done
#84  June 30, 2016, 06:11:33 pm
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Re: SNK Morrigan for KOFE: Basics 50% Done
#85  June 30, 2016, 07:20:35 pm
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Both maybe...   :drunk:
Re: SNK Morrigan for KOFE: Basics 50% Done
#86  July 01, 2016, 12:59:04 am
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She's pushing herself towards the opponent with her powerful wings and is lifting her legs off the ground.  ::)
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: SNK Morrigan for KOFE: Basics 50% Done
#87  July 04, 2016, 06:31:10 pm
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So, what makes her move are our wings (in my question, she is flying), and not some kind of telepatic power (and not levitating)...

All right, got it.
But (sorry if I'm being too much naturalistic) just thinking that wings should have a larger movement.
SInce I can't explain that, here is a video that explains my critic:

Re: SNK Morrigan for KOFE: Basics 50% Done
#88  July 05, 2016, 12:38:02 am
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Ah k, gotcha. We'll use the existing animation as a placeholder for now and come back to it. It looks pretty good in game. Let me put up the next video in the coming weeks, and see what everyone think from the in game perspective. :)
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: SNK Morrigan for KOFE: Basics 50% Done
#89  July 05, 2016, 12:40:40 am
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As a dash that won't be seen for long it'd be a bit difficult and redundant to try and animate it more fluidly like a real bat's wings would move.
Re: SNK Morrigan for KOFE: Basics 50% Done
#90  July 07, 2016, 09:16:52 am
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Lilith have a similar move:
Re: SNK Morrigan for KOFE: Basics 50% Done
#91  July 07, 2016, 12:28:03 pm
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Ha ha, cool. I didn't even know that. :)
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: SNK Morrigan for KOFE: Basics 50% Done
#92  July 09, 2016, 08:52:17 pm
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You said she has a intro with Lilith, is is the nice bondage intro?  ;D

And will she have some of here spcials/supers that featured Lilith, she had in the crossover games?
Re: SNK Morrigan for KOFE: Basics 50% Done
#93  August 20, 2016, 05:44:19 pm
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Sorry for such a long delay on updating here. It's been hard to find time. A new vid will be coming soon. Just a few more sprites needed. Anyway, here's the classic MVC intro that this Morrigan will be using. We'll need bats, but we'll figure that out later. All props to MW who is just doing a fantastic job with this project.



Darkness Illusion and Silhouette Blade will both feature Lilith and there will be one victory pose that features Lilith as well.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: SNK Morrigan for KOFE: Basics 50% Done
#94  August 20, 2016, 06:30:53 pm
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Wonderful!
Re: SNK Morrigan for KOFE: Basics 50% Done
#95  August 20, 2016, 06:40:00 pm
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Eyy, great work gaiz, they are looking amazing!
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Re: SNK Morrigan for KOFE: Basics 50% Done
#96  August 20, 2016, 08:56:04 pm
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Was Lilith the same height as Morrigan?? I feel like she's supposed to be shorter than her but maybe I'm misremembering??
Re: SNK Morrigan for KOFE: Basics 50% Done
#97  August 20, 2016, 08:57:03 pm
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Hell yes, more Morrigan!

Shit
Re: SNK Morrigan for KOFE: Basics 50% Done
#98  August 21, 2016, 12:37:02 am
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OH YEAH! I knew Lilith is gonna be a part of Morrigan, it makes sense to!!
Now I wonder, How will you do the overall projectile effects for her?
Re: SNK Morrigan for KOFE: Basics 50% Done
#99  August 21, 2016, 08:01:37 am
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If you look at the stats, Lilith is a bit shorter than Morrigan. Wasn't reflected in the game since she was a palette swap. Lilith will be a touch shorter and a touch thiner.

Projectile will be taken from Darkstalkers to honor the classic feel of the character and blend with the rest of the game's sprites. :)
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: SNK Morrigan for KOFE: Basics 50% Done
#100  August 21, 2016, 08:11:18 pm
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ooooooooooh yeah! awesome!!! I knew you'd make a perfect Morrigan. Now we just need Twelve and Alex (Theeeeeeeeeeedge)