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CAPCOM VS SNK 3 HD SP 1.1 (Read 389277 times)

Started by EnlightendShadow, July 16, 2013, 05:57:45 am
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Re: CAPCOM VS SNK 3 HD SP 1.1
#321  July 06, 2016, 10:28:10 pm
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Thanks for the information and links Eliot.
We just have to wait and see what will come out.
Re: CAPCOM VS SNK 3 HD SP 1.1
#322  August 20, 2016, 10:49:28 pm
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  • Niigasan
yo I cant seem to download the 1.1 folder off the skydrie is it gone or something
Re: CAPCOM VS SNK 3 HD SP 1.1
#323  October 20, 2016, 04:37:07 am
  • Mugen Enthusiast
    • USA
So any news or update on a  lower res version of this screen pack?
Re: CAPCOM VS SNK 3 HD SP 1.1
#324  May 08, 2017, 12:21:46 am
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    • USA
Is there an updated version of this? i'd like to play it...what emulator should I use?
Re: CAPCOM VS SNK 3 HD SP 1.1
#325  May 08, 2017, 03:32:41 am
  • *****
    • USA
It's a screenpack not a full game. Use mugen.
Re: CAPCOM VS SNK 3 HD SP 1.1
#326  May 08, 2017, 03:58:56 am
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Re: CAPCOM VS SNK 3 HD SP 1.1
#327  May 08, 2017, 04:05:11 am
  • *****
Listen dude, Mugen is an engine, you download all the stuff you want for it like, stages,chars,screenpacks. You do what you want with it, the link you got there is for portraits for the screenpack, google how to add a stage to  mugen or a char its the same thing and watch it.
Re: CAPCOM VS SNK 3 HD SP 1.1
#328  May 08, 2017, 04:11:09 am
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  • I am hilarious
  • and you will quote everything I say
    • USA
If he's using an act it's a really poor one
Re: CAPCOM VS SNK 3 HD SP 1.1
#329  May 08, 2017, 04:23:19 am
  • *****
If he's using an act it's a really poor one

The moment he mentioned MAMEUIFX he gave himself away.Thats pretty much the only emu I used that has an install file, you have know a thing or two about emus to point me even into that direction. But hey I am giving the guy the benefit of the doubt here.
Re: CAPCOM VS SNK 3 HD SP 1.1
#330  May 13, 2017, 02:47:08 am
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    • USA
I tried installing the screenpack and i get an error after trying to open mugen 1.1.
i edited the cfg file correctly and put the screenpack in a folder in data.
Any ideas?

Initializing graphics...gameCoord 1280x720...render mode 0_16...trying 1280x720x16 mode 0x0...success...OK
Setting callbacks...OK
Initializing font...OK
Initializing game variables...OK
Session RNG seed is 1494636281
Loading system fonts...OK
Loading options...
Initializing pads...OK
Reinitializing input engine...OK
Remapping keys...OK
Reinitializing input engine...OK
Options loaded OK
Loading system...
  Load system file system.def...