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Silva WIPs: The Hulk Rough Beta (Read 176030 times)

Started by NDSilva, August 30, 2016, 02:30:52 am
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Re: Silva WIPs: Tomichin, the Special Partner
#101  October 23, 2017, 11:51:54 am
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Really liking where this project is going. Here's some palettes I made yesterday.

Shadow Tomichin

Norimaro

Ed
Re: Silva WIPs: Tomichin, the Special Partner
#102  October 24, 2017, 05:36:33 am
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Thanks, they're impressive! :D

I tried some new color schemes as well. Right now there's this one that looks kinda... evil

Re: Silva WIPs: Tomichin, the Special Partner
#103  October 24, 2017, 05:38:36 am
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So uh, is Tomichin not gonna have any walk animations? It feels kinda weird honestly to see that one frame dash pose being used in place of a walk animation.

Other than that, I actually love what you are doing here. Proceed.
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Re: Silva WIPs: Tomichin, the Special Partner
#104  October 24, 2017, 06:02:12 am
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To be fair, the initial sprites for Tomichin was a unused concept which had one frame which is a dash sprite so there's not really a reference for walking.

I do agree however that he should have a least a bit more added animation but if its for the sake of extended creativity and authenticity, then I'll accept it.
Re: Silva WIPs: Tomichin, the Special Partner
#105  October 24, 2017, 06:18:57 am
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Given his joke nature I'm not bothering that much about new frames right now. Most edits are actually on the gethits.

But gotta try to think about some new stuff for him. He's a quite simple character sprite-wise, and there must be some cool walking reference around there.

(Although I don't really mind the sliding frames that are in)
Last Edit: October 24, 2017, 06:39:57 am by N. The Silver
Re: Silva WIPs: Tomichin, the Special Partner
#106  October 27, 2017, 01:25:44 am
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Time for one more video preview, showing some aesthetics shenanigans, along with the brand new walking animation. And a Marvel assist too:
Re: Silva WIPs: Tomichin, the Special Partner
#107  October 27, 2017, 06:31:50 am
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Wow, that looks really well done.
Did you do the animation yourself or did someone else draw them?
Re: Silva WIPs: Tomichin, the Special Partner
#108  October 28, 2017, 09:46:38 pm
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The true answer is:
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Re: Silva WIPs: Tomichin, the Special Partner
#109  November 28, 2017, 06:05:16 am
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During the last weeks my focus was entirely on helping in the final steps of the fullgame Mega Man: Robot Master Mayhem, which will be out in the next month. My work on Dr. Wily was also fully adapted to the game and believe it, there's some cool new stuff coming from it:



By the way, that's why the Special Partner project was on hold during this month. :ninja:
Re: Silva WIPs: Tomichin, the Special Partner
#110  December 31, 2017, 10:25:22 pm
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Sup everyone, happy new year! :hippy:

The Special Partner project is still going on, reaching 75/110% of it's cunclusion:




Minor detail-wise, there's still one spot left for the alt palettes. You peeps still got some ideas?

Re: Silva WIPs: Tomichin, the Special Partner
#111  December 31, 2017, 10:29:48 pm
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Pretty nice work.
Re: Silva WIPs: Tomichin, the Special Partner
#112  January 01, 2018, 01:26:50 am
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Re: Silva WIPs: Tomichin, the Special Partner
#113  January 01, 2018, 08:39:07 pm
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Pretty good, I like the contrast on it. :]

The palette index inside the image got messed up though. But don't worry, I fixed it already. ;D
Re: Silva WIPs
#114  January 27, 2018, 01:04:56 pm
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Hello everyone! Those last weeks hiatus went with the purpose to make sure the next thread update would be a bit more impressive. Saying that I'll now proudly announce that the Special Partner Project is finished, reaching it's 120%!!! (ya know, because of the 20 assists from MvC + the 2 hidden ones)

Check this masterpiece out! :]





Now that my current character tasks were fullfilled, I'll just cool down and think about something else... Well, still gotta finish that stage project too, right? :S
Re: Silva WIPs: "Who's next", you think?
#115  February 25, 2018, 09:22:43 pm
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Well, the stage project will be on hold again, partially because I gotta recover the needed hype for that, and some resources too. And partially because I'll prioritize my time in a new fighter:



The Hulk


Using Buckus style again, cuz I think it fits him. UMvC3 will be the main reference, so his face/hair will be edited to have a more savage mood (61% of the spriteset is revamped right now). I'm also using Kamekaze's Hulk as reference, but only for animation & axis. Gonna try to keep it original coding-wise, with only a few stuff borrowed from here and there - e.g., PoTS guards sparks.

The super armor thing is still something debatable... All in all, comments & criticism are welcome! :D
Last Edit: February 25, 2018, 09:35:33 pm by NDSilva
Re: Silva WIPs: "Who's next", you think?
#116  February 25, 2018, 11:45:02 pm
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I think there is some cool stuff you could use from mvci like the wall jump
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Re: Silva WIPs: "Who's next", you think?
#117  February 26, 2018, 08:54:38 pm
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Cool, now Juggernaut will have someone to play with :P

Good luck, I really like how you are editing his sprites to match his savage look.

Re: Silva WIPs: "Who's next", you think?
#118  February 26, 2018, 11:01:07 pm
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>Buckus Style

I'm down for Buckus style, and speaking of which is he still active? The last character he made was Rash back in 2013 and I haven't seen anything new from him since.
Re: Silva WIPs: "Who's next", you think?
#119  February 27, 2018, 12:44:50 am
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Buckus is still around, he posted again in the thread for a full-game he's working on 5 weeks ago. and his profile says he was active 10 hours ago. Also good luck with this Hulk Silva.
Re: Silva WIPs: "Who's next", you think?
#120  February 27, 2018, 03:48:29 am
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Orange Hulk confirmed?