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Hatter's Stuff. (Read 648910 times)

Started by hatter, August 29, 2015, 02:51:02 am
Re: Hatter's Stuff.
#1041  December 25, 2017, 05:01:54 pm
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(^ yes, this is a preview, no its not done, yes I'm still fixing it.)
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Last Edit: December 25, 2017, 05:10:28 pm by Ho-Oh's Apprentice
Re: Hatter's Stuff.
#1042  December 27, 2017, 12:56:37 am
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This preview is looking incredible, and sets her apart from Psylocke.

I always felt their stances were too much alike.
Slow and steady wins the race, but there is a darkness... growing inside of me...

And if you provoke it...

I will slay you all.

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Re: Hatter's Stuff.
#1043  December 27, 2017, 01:11:49 am
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The preview's actually for the bottom one, not the top. The Rogue flight stance is done at the moment. (though I do somewhat agree with your idea about both normal stances looking alike).





Okay this is a preview.

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Re: Hatter's Stuff.
#1044  December 27, 2017, 02:13:41 am
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I'm looking forward to that run animation! It's looking great so far.
Re: Hatter's Stuff.
#1045  December 30, 2017, 03:39:27 am
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Thank.



balmsold is the man for teaching me this.. The main man. (my anatomy's still mediocre, I know).



Also, I made this in SSF2-style (or close to it):



<-- process

Batman kinda follows along with what I usually do with Super Smash Flash 2's style (I do a bit of anti-aliasing here and there), Joker is me trying to adhere to the whole no anti-aliasing in SSF2's style.
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Re: Hatter's Stuff.
#1046  January 01, 2018, 08:29:33 pm
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Starting the new year off with Young Lad Zeku. (wip)


EDIT:

currently at:
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Last Edit: January 02, 2018, 02:15:50 am by Ho-Oh's Apprentice
Re: Hatter's Stuff.
#1047  January 06, 2018, 01:18:22 am
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< wip
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Re: Hatter's Stuff.
#1048  January 08, 2018, 04:53:54 am
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Amazing stuff Hatter.  :) :goi:
Re: Hatter's Stuff.
#1049  January 10, 2018, 03:42:20 am
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Thanks.





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Re: Hatter's Stuff.
#1050  January 13, 2018, 03:31:09 am
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Re: Hatter's Stuff.
#1051  January 13, 2018, 05:59:43 am
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Oho? Is that a Shanoa I see in the works?
Re: Hatter's Stuff.
#1052  January 17, 2018, 02:29:11 am
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Yeah.



Its gonna be killer :8):

also:



I cry every time.
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Re: Hatter's Stuff.
#1053  January 20, 2018, 11:08:33 pm
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Another sprite timelapse.
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!E

Re: Hatter's Stuff.
#1054  January 20, 2018, 11:59:40 pm
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Just a little suggestion, in photoshop you can open multiple window of the same file that you're working on.
On the top menu go to Window>Arrange>New Window for "your image name here"

This way you don't have to constantly zoom out to see your sprite result because you will have 1 window for preview while you work on the other window.

The reason I'm suggesting this is because it's a headache to watch speed video that zoom in and out, I used to make video this way and its hard to watch.

The image below will explain itself.
In this example I open 3 windows for zeku.


you can see here in one of my video beginning at 12 sec. this way my viewer can see the result on the bottom right if they dont' want to look at the left side where I'm constantly zooming.
Re: Hatter's Stuff.
#1055  January 21, 2018, 12:03:15 am
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I've actually been trying to figure out how to do that for a while, never thought it'd be that easy. Thanks for sharing it, I'll try it out the next time I do one of these.
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Re: Hatter's Stuff.
#1056  January 30, 2018, 08:36:04 pm
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Re: Hatter's Stuff.
#1057  January 30, 2018, 09:57:29 pm
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Looking like Cuphead and his pal Mugman. Interested to see how they turn out.

Oh, I want a diagram. I fucking love diagrams.
Re: Hatter's Stuff.
#1058  January 31, 2018, 06:49:26 pm
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Well, you are correct, and since you're the only person that seems remotely interested, here:



I'm sure you can guess who the other two are.
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Re: Hatter's Stuff.
#1059  January 31, 2018, 11:03:33 pm
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I couldn't guess who those other two are at all myself. Are they from the same game as those two...things? o.o?
Re: Hatter's Stuff.
#1060  February 01, 2018, 12:15:04 am
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They arent from Cuphead, no.

One of em is from an indie RPG in-progress and the other from a 3D platformer (also indie).

Looking at the original Cuphead sprites, it seems I made the shorts a bit too tall (turns out they are a tad shorter than what I did).
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