Update:Spoiler, click to toggle visibilty-Fixed Level 3 Super damage-Fixed walking animation speed-Shadow Trailblazer can go into Shadow Trailblazer Max-Other level 1 supers can go into the other max versions of the supers-Fixed Crouching Problem-Fixed Inferno animation time so that the inferno flame effect don't last when the move is done-Fixed Sounds in Ultra Combo Super-Added Combo Breaker Sound in Standing and Crouching Zero CountersDownload Update:http://www.mediafire.com/file/58ttjj7n63q9izx/Cinder+Update.rar
Feedback-Ultra Combo hitting for 600+ Damage is A bit much to say the least.-All the hitsounds of Ultra Combo are the same making it kind of unappealing.-Cinder starts standing up before inferno's flame helper finishes.-Can not supercancel from Specials.-Crouching repeatedly enters a negative animelem.That's all i found so far.
The character looks nice, keep it up. The damage is probably accurate to damage output in KI games but since the topic mentions "Divinewolf Style" I think it may be a good idea to consider matching values with other characters created in this style.btw. all links to your previous characters no longer work.
yes one of my goals of 2018 is to do every KI character like this not the new ones i would have to sprite them the only thing i can try to do is make them around 15 colors
K4thos said, January 20, 2018, 08:18:13 amThe character looks nice, keep it up. The damage is probably accurate to damage output in KI games but since the topic mentions "Divinewolf Style" I think it may be a good idea to consider matching values with other characters created in this style.btw. all links to your previous characters no longer work.even the recent one before cinder got releasedi've went to his previous threads, i went into the mediafire link, and it's no longer available