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King of Fighters E blog (Read 1240360 times)

Started by swipergod, November 14, 2007, 02:53:22 am
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Re: King of Fighters E blog
#2741  February 11, 2018, 01:13:34 am
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Re: King of Fighters E blog
#2742  February 11, 2018, 01:33:54 am
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Yes totally agree.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2743  February 11, 2018, 02:15:24 am
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So Women's Sumo has a lightweight division. Hinako's size isn't really the issue for me, it's her schoolgirl look. I'm not a fan of the school look in fighting games which is why I replaced Iori's sprites and didn't use schoolgirl Athena (neither are students anymore).

But Hinako actually IS a school girl. I'd say just remove the backpack as it makes no sense and change her granny panties to spandex shorts. I think her dress is the touch of elegance and sass that the character needs.

That being said, I would LOVE to see Hinako join the cast.
Re: King of Fighters E blog
#2744  February 11, 2018, 04:46:15 am
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Hinako was 17 years old during KOF 2003. Like Athena, I'm sure Hinako has graduated from high school by the time of XIII. I'll do a dress look and a sports look and we can see which looks better. On the bright side, I found Lost Avenger's KOFE port and did some touch ups. She needs 2 animations drawn, but other than that, she's pretty much a full character already thanks to his hard work.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2745  February 12, 2018, 03:53:05 am
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Since switching over to 1.1 I noticed Mugen would start crashing randomly. I've gotten the 4gb patch version of mugen and all seems to be stable again. Hopefully there won't be an MS update that'll mess things up. I'll continue testing. The AI appears to be a lot better now.

Special thanks to KAINE for pointing me to 2k2um stage resources. I'll now be able to make a proper edit of China. Outside of stage work. I'm pretty much up to date now with everyone. I may start some palette work. These are the only characters left who need a collapse KO animation:

Krizalid
Lin
Saisyu
Chin
Lee
Heidern

As you can see, we're almost there. Once they're done, it'll just be work on Tizoc and giving Vice pants. So we return to the patience game.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2746  February 13, 2018, 03:24:42 am
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Ok, so I'll be working on some resizing of stages now. That'll probably take me through Feb. Once that's done, I figure I can do 2 things: I can clean up characters to remove unused sounds and sprites and fix their palettes/add more palettes and work on the storyboard panels. I'll find something that will help me do the animations hopefully. Not sure what Bioluminescence was using, but I'm sure it's not hard to find something simple. I anyone wishes to help with either of these activities, let me know. :)
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2747  February 13, 2018, 05:11:04 am
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Me! Like which kind of Storyboard Cutscenes do you want, pal? And, about lifebar, how it's the lifebar Style going? There's still remain to do the powerbar and Round Actions.
Re: King of Fighters E blog
#2748  February 13, 2018, 05:17:32 pm
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Hey RockHowardMX,

I'll PM you. Thanks for offering to help. I haven't done anything yet with the lifebar. I'm not sure yet what I'd like to do there. My plan is to have a demo story, a arcade mode start story and pre boss story. I'll figure out what to do about the ending after.

A couple of notes on other changes I've done:

Mr. Big's HSDM sprites were revised
Andy's weak dp is now the Real Bout mode version
Heidern and Mr. Big's weak projectiles come out a bit faster
Mr. Big's weak spin comes out faster
Mr. Big's projectile range improved
Maylee's lost her leaping kick special, but now has an anti-air like Kim
Visual mod to Geese's DM and HSDM projectiles

Add that to all the other changes done so far.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2749  February 14, 2018, 03:52:07 am
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nice!
Re: King of Fighters E blog
#2750  April 01, 2018, 07:04:39 pm
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So it's been awhile, but the project is still going. Just mainly artwork going on right now as MW and Thedge work away at the new characters and edits. One thing I can share right now is John's new look courtesy of Thedge. I was torn about with John to use, but the AOF2 look just makes him stand out more vs Ralf and Clark and also gives him that same vibe as Yamazaki's original look. Anyway, more coming soon.

New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2751  April 01, 2018, 09:46:53 pm
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yeah his AOF2 look is badass. Good choice Swiper! a good idea may be a special intro with Clark and Ralf too.
How are things with the other new characters?
Last Edit: April 01, 2018, 09:56:39 pm by Flowrellik
Re: King of Fighters E blog
#2752  April 02, 2018, 04:10:50 am
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like the look but wish he could keep the hair from the first one.
Re: King of Fighters E blog
#2753  May 03, 2018, 05:58:15 am
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I know it's been a while but how goes the progress for KOFE?
Re: King of Fighters E blog
#2754  May 20, 2018, 08:38:07 pm
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Apologies to all for the incredibly long delay in providing an update. The game continues along. Many things in my personal life have caused me to fall behind on updates. Not only that, but most of the heavy lifting in terms of coding is done. So it's just mainly spriting and story work now.

So where are we at? Ok well, MW is currently finishing the last of the non-custom character collapse KOs. I figure he'll be done in the next couple of weeks. Thedge has finished the basics for Raiden and we just need to add some minor detailing to his back and pants. Then I can make a video and show you what's up! :) He's also currently working on the new John look, creating gethits for him.

The next step is to convert Vice to pants Vice and finish up with Morrigan's basic attacks. I don't expect to release the next version of KOFE until Vice is done since I don't really want to have to touch the official characters once that release is done. So it looks like it'll be the fall. After that, we'll work on finishing Morrigan's specials and updating Tizoc with a couple new moves. After that, work begins on Cammy and we'll do a couple customs for Guile.

Also, Bullfrog provided a nice update of the KOFE loader. More options are accessible in the loader now like sound volumes and I've split the movelist from the credits. Big thanks Bullfrog!

Anyway, lots going on, even though the forum has been quiet so worry not. More to come soon!
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2755  May 20, 2018, 08:58:18 pm
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KOFE has a loader now?
Re: King of Fighters E blog
#2756  May 21, 2018, 03:44:26 pm
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Has since the last release. Now it's just been updated to be a bit more user friendly and to accommodate version 1.1

Forgot to share this. MW did a nice conversion of Jack as a nice template for him maybe one day long into the future.



He's now working on Hinako's new look and Gaidel. Cool images on the way. :) You may have noticed a change on the website. Hanzo is going to move to that floater state of "maybe" for now. Hinako is in. Great news for Lost Avenger who coded her all those years ago! She's now an official character. Just need to give her a new HSDM.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2757  May 21, 2018, 06:00:45 pm
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New look for Hinako?? Something that I'm missing here? o.o??
Re: King of Fighters E blog
#2758  May 21, 2018, 09:36:28 pm
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Hey Xenomic! Yeah, I mentioned before that I wasn't a big fan of the school girl look for someone who by now isn't even in school anymore. We shall see what we come up with.

A few final minor tweaks have been completed:

Heidern now has a close wp
Mr. Big now has a close wp
Joe's got his 95 slash kick as his wk version
Joe's golden heel has been improved graphically
Zero now has close weak attacks
Shermie has a new far wk
Heidern's SDM has changed with similar effect to Leona's
Kensou will be getting a new close sp
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Last Edit: May 22, 2018, 01:00:04 pm by swipergod
Re: King of Fighters E blog
#2759  May 21, 2018, 10:54:09 pm
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Hmm...quite curious how that will look. Especially for someone that is of apparently nobility.  *Ponders*

...Now you have me wondering what would be the best Midnight Bliss for her for my own project. See what you've doooooone!! *Points finger dramatically at Swiper!*
Re: King of Fighters E blog
#2760  June 17, 2018, 02:46:18 am
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Probably days away from the last of the collapses. In the meantime, I've been working on stages for the remaining characters. I need to revise some of the 2k2um stages to improve their low resolution quality a bit. Currently working on Vega (Bison) who will use Goodman's. Pic soon. In the meantime here's Hinako's:

Town by the sea


New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info