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Soulcalibur VI (Read 215384 times)

Started by Titiln, December 08, 2017, 03:55:32 am
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Re: Soulcalibur VI
#61  January 25, 2018, 07:48:05 pm
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yeah, i wanna see kilik taking on jin kazama as both characters have their own forms

kilik's possessed by a soul edge

jin's possessed by a devil gene
Re: Soulcalibur VI
#62  January 26, 2018, 01:27:26 am
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It's nice that they're considering other fighting games for guest stars.  It's not all the time you get to have Evil Ryu with a pole join your game.

Nightmare's different voice is throwing me off a little, hearing the one from IV and V so often.

lui

Re: Soulcalibur VI
#63  January 26, 2018, 06:53:23 am
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Re: Soulcalibur VI
#64  January 26, 2018, 06:54:41 am
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lui

Re: Soulcalibur VI
#65  January 26, 2018, 07:07:14 am
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Siegfried was always nightmare in the original soul calibur
Re: Soulcalibur VI
#66  January 26, 2018, 01:30:12 pm
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Oh no, I got the reason.  It's just been years since that was the case, you get used to him exclaiming his love for blood and darkness.  Thanks though.
Re: Soulcalibur VI
#67  February 22, 2018, 06:08:52 pm
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Zasalamel and "somehow-even-less-clothes-than-before" confirmed:

Re: Soulcalibur VI
#68  February 22, 2018, 06:18:22 pm
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Ivy is showing a little less skin than in SCIV, and about as much as she did in the first games. The only major difference from her classic design is that she's missing the sheer fabric covering her belly. SCV is the odd one out, this is business as usual for her.
Re: Soulcalibur VI
#69  February 22, 2018, 06:31:27 pm
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Eh, it's not as overt as IV's but there's a line between sexy and stupid, and this is less Witchblade and more "that looks painful to wear".  I always liked II's and V's versions the best, personally.

Apparently I've been saying Zasalamel's name wrong this whole time, if that trailer's anything to go by.  Oops.
Re: Soulcalibur VI
#70  February 22, 2018, 06:36:21 pm
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Apparently I've been saying Zasalamel's name wrong this whole time, if that trailer's anything to go by.  Oops.

Same, I've been saying ZaSAlamel ever since I found out about the character xD

Zasalamel and Ivy are lookin pretty crispy, though. So long as we get Raphael though, I'm good =P

lui

Re: Soulcalibur VI
#71  February 22, 2018, 08:24:25 pm
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i don't know how they did it, but they SOMEHOW made ivy's breasts even bigger.
Re: Soulcalibur VI
#72  February 22, 2018, 08:59:13 pm
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Both characters look great but something feels off with Zasalamel super like it lacks impact
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Re: Soulcalibur VI
#73  February 22, 2018, 10:33:56 pm
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Re: Soulcalibur VI
#74  February 23, 2018, 04:02:13 pm
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Oh Boooooiiiiii. Zasalamel.

I'm sold. That was the deal. All I wanted was good ol' Zas to come back, and here he is.
Rest will only be added as bonuses for me.

Ivy looks... Stunning as usual.
Previously known as;
Mugen-Ninja 2011-2014.
The Street Fighter 2014-2021.
Re: Soulcalibur VI
#75  February 23, 2018, 11:06:14 pm
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don't know how to feel about Ivy returns, I mean she isn't the gilf she was in V -_- they made her younger, no good
Re: Soulcalibur VI
#76  February 23, 2018, 11:56:54 pm
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don't know how to feel about Ivy returns, I mean she isn't the gilf she was in V -_- they made her younger, no good

It's a reboot. What did you expect? Of course Bamco is gonna go back with the younger version.
Re: Soulcalibur VI
#77  February 24, 2018, 12:16:35 am
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Half of SCVI's polygons has directly gone to Ivy's breasts.

WHY SO DAMN BIG?!
I swear there was something cool here!!
Re: Soulcalibur VI
#78  February 24, 2018, 01:08:06 am
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i read somewhere SCVI will require 70gig + of disk storage ...there are two "main" reasons for this...
Re: Soulcalibur VI
#79  February 24, 2018, 03:34:34 am
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Half of SCVI's polygons has directly gone to Ivy's breasts.

WHY SO DAMN BIG?!

Maybe SCVI has a 'secondary' weapons system that we don't know about? Ivy's secondary weapons are just more visible...

Revanto  :tongue3:
3d rocks!
Re: Soulcalibur VI
#80  February 24, 2018, 04:06:17 am
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I don't hate Ivy's design here, and I did in the last couple games.

I really can't quantify that in any way, just, this isn't setting off the same 'this is gross' vibes it did before.