Whoops! In the process of fixing a very minor command bug (and stealthily updating the archive on the site with said fix), I must've screwed up! I uploaded the fixed version.
The Sudden Rarity said, April 14, 2018, 11:52:59 pmnow the banner on the MFG main page should be linked to this redesign XPIt already goes straight there.
Jmorphman said, April 15, 2018, 06:26:02 amIt already goes straight there.It didn't before, but I'm glad it works now.
Jmorphman said, April 15, 2018, 07:29:57 amBut I didn't do anything Hmm, well, I have no idea why it didn't work for me then. Strange
Site looks good (y)Thanks for the updates Jman, I noticed Benimaru's super jump is a bit higher then Kings/other charsis that on purpose ?
King and Benimaru's jump vels are straight from CvS2; he just has a really high jump arc.Cyborg Sun said, April 16, 2018, 06:29:57 pmNice new website, but I found a small error...Spoiler, click to toggle visibiltyjoe kaphwanhttps://i.imgur.com/GO9cYhH.jpgNuh-uh!
Hey. Random guy here. Just sayin that your update to Benimaru made chaining his kick specials feel a lot more smoother. Sometimes, I mix it up accidentally since they have identical commands but idk ever since your update, it feels a lot better. Or is it just me? Anyway, I tried your Kim and Guile and I noticed that I couldn't chain jumping heavy attack, crouching low attack and then the flash kick specials properly. Maybe it's just my computer or whatever, but yeah. Awesome characters nonetheless. Best CVS chars you can find in Mugen.
That will be something addressed in the upcoming updates for those guys (currently, you can't charge during hitpause, like in Capcom games; I am now using SNK style charging, which does allow that); compare and contrast those two characters with the current Chun-Li beta, where combos like you've described are possible.