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SF3 M.Bison (Read 462462 times)

Started by inktrebuchet, February 22, 2017, 08:03:32 pm
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Re: SF3 M.Bison
#121  May 21, 2018, 09:16:46 pm
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I was studying  SNK VS Capcom Chaos' M.bison today, anyone else think he seems left handed in that version? I can't wait to get the most basic work done so I can start adding new stuff!

Some progress. These should look much better once the correct timing is added.


Last Edit: September 15, 2018, 05:07:30 pm by ink
Re: SF3 M.Bison
#122  May 21, 2018, 09:32:53 pm
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Smooth as hell.... Just epic! Keep it up man :)
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Re: SF3 M.Bison
#123  May 22, 2018, 12:06:28 am
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Eye-gasmic. owo
I swear there was something cool here!!
Re: SF3 M.Bison
#124  May 22, 2018, 05:59:37 am
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Loooking Crisspyyy! Awesome.

"Survival of the fittest is nature's way!"
Re: SF3 M.Bison
#125  May 26, 2018, 06:54:05 pm
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Thanks guys!


First sketch of his slam. I might have him turn in air instead, kind of like Urien's slam..

SF3 slams are one of my favorite animations. I know once I get all the required work done for M.bison I'll be making 3 or 4 other slam animations for him. 
Last Edit: May 26, 2018, 08:13:01 pm by ink
Re: SF3 M.Bison
#126  May 30, 2018, 07:07:42 pm
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I'm not sure if this would be worth doing so I put together a test animation to get your guys' opinions. The idea was to have his power be the light source for the majority of the animation. It's not normally done this way and I'm not sure it would really be worth doing.


*Not his actual effects*

It all happens so fast it kind of loses its effect.  :(
Last Edit: May 30, 2018, 07:12:36 pm by ink

lui

Re: SF3 M.Bison
#127  May 30, 2018, 07:10:22 pm
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I think it would look fantastic! def something ive never really seen but it does look cool
Re: SF3 M.Bison
#128  May 30, 2018, 09:19:56 pm
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It is ABSOLUTELY noticeable. I agree with Walrusui, you should go for it.

Regarding not normally being done this way, you are incorrect, LOL. Ryu has the same thing for two frames when firing his Hadouken (it's most noticeable on his front leg, which flashes):

Re: SF3 M.Bison
#129  May 30, 2018, 10:36:23 pm
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I more meant M.Bison's lighting doesn't normally change in other sprites. But yeah, SF3 sprites is what made me think of it, there are a few that have similar lighting effects.

I think I will go for it! I can't think of any reasons why I wouldn't.

Experimented a little more with this. I think this little edit helps it look a little better.
Re: SF3 M.Bison
#130  May 31, 2018, 07:25:18 am
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So when I was messing with my Ibuki I just made her new move stack on the sprites. I think you may want to do this method.
I'd say do the sprites like normal, then add the effect on top. You can make it transparent and it'll really sell it. I try to stack the FX on my characters though. Like Have 2 explods. One's in the bg and ones on top. So if P2 is hit it looks like P2's inside the move.
This is probably the best example of what I mean.
Spoiler, click to toggle visibilty

btw, I think the very top of his hat, the light from underneath should be there. Just like a small line or something. This idea is super dope.
vVv Ryuko718 Updated 10/31/22 vVv
Re: SF3 M.Bison
#131  May 31, 2018, 07:25:28 pm
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I really like that idea. I don't think I've noticed that in any characters before, thanks for sharing it!
Re: SF3 M.Bison
#132  June 01, 2018, 02:19:36 am
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I just want to say your work is very very clean.  Great work.
Re: SF3 M.Bison
#133  June 02, 2018, 02:41:12 am
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your work is amazing :)
Spoiler, click to toggle visibilty
Re: SF3 M.Bison
#134  June 08, 2018, 03:47:24 pm
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Also keep in mind that SF3 has a ton of PosAdds, so when you’re making the actual SFF, you’ll want things to be aligned roughly where the torso is for many moves. Offsets should be in multiples of 2.
Re: SF3 M.Bison
#135  June 08, 2018, 10:10:25 pm
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Thanks guys!

Jesuszilla, I'll have to look into that! I don't think I've seen that yet.

Back on the effects idea. It bugs me that the light source wouldn't be the same color as M.Bison's FX. So I put together this idea of the FX including the light source. Let me know your opinions! I'm not sure this example captures the full effect but think you'll get the idea.



if this is too hard on the eyes let me know and I'll put it in a spoiler.
Last Edit: June 10, 2018, 05:29:02 pm by ink
Re: SF3 M.Bison
#136  June 12, 2018, 10:53:56 am
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Lookin much better than i last saw it it, the flashiness of it before was hurting my eyes after a while
Re: SF3 M.Bison
#137  June 14, 2018, 01:33:48 am
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yay
Last Edit: September 15, 2018, 05:08:06 pm by ink
Re: SF3 M.Bison
#138  June 14, 2018, 07:08:45 am
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Sweet  :)
Re: SF3 M.Bison
#139  September 05, 2018, 07:55:33 pm
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Some updates on this guy. Looks like I'm missing one of his standing kicks still..


Re: SF3 M.Bison
#140  September 28, 2018, 01:16:14 am
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How could I miss this smoothness? Everything looks dope as Hell :O! I love how his pants are moved in the last kick.

Dude, you're inspirational for us all.
I swear there was something cool here!!