YesNoOk
avatar

Crashman (Update 7/14/2019) (Read 23846 times)

Started by Mr. Giang, October 03, 2018, 03:35:31 pm
Share this topic:
Crashman (Update 7/14/2019)
#1  October 03, 2018, 03:35:31 pm
  • ***
  • The Illusionary Wanderer
  • I have a dream
    • Vietnam
#Crashmanformegaman11DLC

Character Demonstration + Download Link:


The differences between IMT's Crashman and this Crashman:
- Updated with high-res effects (hitsparks, explosions, guard-push effects,...).
- Added new portrait, new anims and new sprites.
- Added 3 new hypers: Crash Drill (from Robot Master Mayhem), Hat Hards and R Destruction Order (inspired from Rockman Megamix Manga).
- Added a new special (Air Strike), inspired from Crashman's attack patern from Rockman 4: Minus Infinity.
- Added special BGM when fighting against Rockman.
- Crash Missle now can be destroyed instead of just passing through projectiles.
- Crash Missles no longer can be used when there are another Crash Missles on the stage.
- Crash Bomber no longer always forces opponents in guarding state.
- Crash Bomber now can be destroyed instead of just passing through projectiles (still deals damage when destroyed).
- Crash Bomber's explosion (any variations) now can hit OTG.
- Now can guard-push mid-air.
- Replaced Hyper Portrait with Zooming Effect.
- Throw now can be teched.
- Throw animation now looks better.
- Fixed numerous bugs with Recovery Roll. Now can perform Recovery Roll by holding F or B.
- Removed the glitched bomb during throw.
- Removed chip damage on normal.
- Twisted frame datas of many moves.
- Fixed many glitches involved with get-hit, dizzy and recovery anims.
- Fixed glitches involved with projectiles not being counted during combos due to glitches related to DestroySelf.
- Damage dampen system's added.
- Removed 2 old hypers (Drill Hyper and Homing Missle) as they aren't themed with Crashman (they are also anticlimactic and I'm not a big fan of that).
- Removed Drill Uppercut because Shoryuken is too mainstream.
- Updated A.I.
- Supported UNO Tag System.

Tag system:
Start - Partner assist
z+c - Tag in/Tag out
D,DF,F,z+c - Tag Team Hyper

Traits:
- Super Jump.
- Guard Push - x+y/y+z/z+x while guarding.
- Recovery Roll.

Normals:
X - Weak
Y - Medium
Z - Strong
f.Z (G) - Crash Bomber: Shoots a grappling bomb that sticks in walls or the opponent and explodes after a few seconds. The explosion can hit OTG.
f.Z (A) - Drill Strike: Crashman uses his drill to attack while moving forward for a few frames. Hit multiple times.
A - Dash
B - Throw (can be teched by opponents)
C - Launcher: can be jump-canceled into air-combo.
a.C - Dive Drill

Specials:
Crash Missiles (D,DF,F,x/y/z) (GA): Shoot 2 missiles from Crashman's shoulder that flies forward. First missile causes techable knock down. Air-usable. Missile's speed and pushback are depended on the strength of buttons.
Air Strike (D,DB,B,x/y/z) (GA): Crashman quickly jumps then shoots 3 Crash Bombers. The jumping pattern and facing is depended on strength of pressed buttons:
- X version: Jump backward, face forward.
- Y version: Jump forward, face forward.
- Z version: Jump forward, face backward.
Air-usable. Air-version always faces forward.

Hypers:
D,DB,B,D,DB,B,x/y/z - Hard Hats (LV1) (G): Slam the ground to summon 2 assisting Metools. Metools can attack by shooting 3 small bullets everytime they show up. Metools can be taken down in 1 hit but they cannot be harmed when they hide under their helmets. During tag-team mode, Crashman cannot tag-out or call assists if there are Metools alive on the stage. Can't summon more Metools if the previous ones are still alive. The initial slam causes soft knock down. No Metools will be summoned if Crashman is hit before the slam is finished.
D,DF,F,D,DF,F,x/y/x - Crashbomber Barage (LV1) (A): Shooting a barrage of Crash Bombers into opponents. The explosion can hit OTG.
D,DF,F,D,DF,F,x/y/x - Crash Drill (LV1) (G): Taken from Megaman Robot Master Mayhem, Crashman dashes off-screen then returns with a huge drill. Can hit OTG. Has invin during entire start-up and active frames.
D,DF,F,D,DF,F,x+y/y+z/z+x - R Destruction Order (LV3) (G): Based on a similiar attack Crashman used during the fight against Rockman in Rockman Megamix Manga. If hit, Crashman will perform a series of attacks that leave a Crash Bomber on opponents each strike, which will be detonated at once after the final strike. Has start-up invin.

Special thanks:
O Ilusionista and laspacho for the based character.
DivineWolf for the code of R Destruction Order.
RicePigeon for all the basic codes as well as effects.
Me for literally doing nothing other than put the best of the best into this character.
Last Edit: July 14, 2019, 04:58:41 am by Mr. Giang
Re: Crashman (edited by Mr.Giang)
#2  October 03, 2018, 03:43:42 pm
  • ****
  • Every day is night
    • Brazil
    • linktr.ee/Magma_MKII
Link?
Re: Crashman (edited by Mr.Giang)
#3  October 03, 2018, 03:52:47 pm
  • ***
  • The Illusionary Wanderer
  • I have a dream
    • Vietnam
Re: Crashman (edited by Mr.Giang)
#4  October 03, 2018, 09:55:09 pm
  • ******
  • A living Mugen dinossaur :)
  • 23 years of Mugen O_o
    • Brazil
    • www.brazilmugenteam.com
*ironic mode on*
It's so cool to see a character I've helped to code with no trace of, AT LEAST, any credit given to me.

And reading the comments, seams that you are working over the Shadow Man I made with Gate.
This is so cool, really.

I was working on a new update to Shadow Man, but since there is someone to make the job, I will have more free time. yay!

*ironic mode off*
Last Edit: October 03, 2018, 10:44:50 pm by O Ilusionista
Re: Crashman (edited by Mr.Giang)
#5  October 03, 2018, 10:43:32 pm
  • avatar
  • ***
    • https://sites.google.com/site/mgmurrow/
*ironic mode on*
It's so cool to see a character I've helped to code with no trace of, AT LEAST, any credit given to me.
*ironic mode off*

O my brother, i guess giving credit is just too respectful now.
How hard is it to give credit??

Just my thoughts

MGMURROW

Re: Crashman (edited by Mr.Giang)
#6  October 04, 2018, 12:46:41 am
  • ***
  • The Illusionary Wanderer
  • I have a dream
    • Vietnam
*ironic mode on*
It's so cool to see a character I've helped to code with no trace of, AT LEAST, any credit given to me.

And reading the comments, seams that you are working over the Shadow Man I made with Gate.
This is so cool, really.

I was working on a new update to Shadow Man, but since there is someone to make the job, I will have more free time. yay!

*ironic mode off*

Didn't see your name in original sourse so I can't say anything. You can help the original author as much as you can but I see no trace of yours in either download source or gamefile. Well, better just stick with giving credit to laspacho anyway.
Re: Crashman (edited by Mr.Giang)
#7  October 04, 2018, 12:51:31 am
  • ******
  • A living Mugen dinossaur :)
  • 23 years of Mugen O_o
    • Brazil
    • www.brazilmugenteam.com
Nah, I don't care about that character anymore. I stopped working on him.
As I stopped to work on other Mega Man characters too.

Maybe at least you can credit me in Shadow Man. Unless you don't see my name there too ;)
Be fine.
Re: Crashman (edited by Mr.Giang)
#8  October 04, 2018, 02:07:33 am
  • ****
  • Every day is night
    • Brazil
    • linktr.ee/Magma_MKII
Re: Crashman (edited by Mr.Giang)
#9  October 04, 2018, 03:54:38 am
  • avatar
  • ****
  • Oh look, I changed this thing.
    • USA
    • mega491@yahoo.com
Wow, that's crazy. It only takes a little bit of time to do that, and his name is right there. I can imagine you had to see that multiple times while editing Crashman. All people ask is just a little bit of credit when people do edits, this just brings up a lot of bad blood.
Re: Crashman (edited by Mr.Giang)
#10  October 04, 2018, 08:15:35 am
  • ***
  • The Illusionary Wanderer
  • I have a dream
    • Vietnam
Just to clear everything up: I didn't have any ideas if this was also the work of O Illu as the based character I used to edit is taken from here: https://BLACKLISTED WEBSITE.com/forums/downloads.php?do=file&id=4853-crashman-laspacho (it's MA since they are blocked here).
From what I saw in the post as well as the def file from the said post, O Illu isn't mentioned anywhere so I did assume this was the work of laspacho himself only (without anyone else involved). Apologize if it turned out that O Illu was actually co-author of this work as I will stay neutral in this subject until everything else is clear.
Last Edit: October 04, 2018, 08:25:59 am by Mr.Giang
Re: Crashman (edited by Mr.Giang)
#11  October 04, 2018, 08:28:30 am
  • avatar
  • ****
  • Oh look, I changed this thing.
    • USA
    • mega491@yahoo.com
I still don't know why people still try to get stuff from there. Hopefully things will clear up over time, but you could have gotten Crash Man from O's site I think. Whenever you make edits, just look in the def, they usually have everything. The last thing an editor wants to do is step on people's toes.

lui

Re: Crashman (edited by Mr.Giang)
#12  October 04, 2018, 08:31:41 am
  • *****
    • USA
Here's a tip: if it's from Mugen Archive, chances are it's been tampered with if it's been edited and probably not by the original creator
Re: Crashman (edited by Mr.Giang)
#13  October 04, 2018, 08:53:52 am
  • ***
  • The Illusionary Wanderer
  • I have a dream
    • Vietnam
I still don't know why people still try to get stuff from there. Hopefully things will clear up over time, but you could have gotten Crash Man from O's site I think. Whenever you make edits, just look in the def, they usually have everything. The last thing an editor wants to do is step on people's toes.

I had zero idea about this Crashman being O Illu's chars (or who O Illu is) so getting it directly from his site isn't what I could do at that moment. And looking at the def file where I got the char as based doesn't help me much at all as well. I have always thought it was laspacho. I gotta do more research about this when I got home. This case is weird.

Here's a tip: if it's from Mugen Archive, chances are it's been tampered with if it's been edited and probably not by the original creator

Well snap, I thought they would have at least regulate this kind of stuffs more strictly. Guess I was wrong about that.
Re: Crashman (edited by Mr.Giang)
#14  October 04, 2018, 09:12:13 am
  • ****
  • I'm 100% Team OHMSBY now.
    • USA
I don't know why you had to download the original character from Mugen Archive when it's clearly still online at Infinity Mugen Team's website. I'd trust that site more than MA as Laspacho hosts all his creations there, so that proves it's a more reliable source. I even downloaded the character there and I saw this on the beginning of the def file:

;===========================================================================
;Marvel vs. Capcom - Eternity of Heroes - Animations Template V.8b
;by Acey, FX ripped by Kong, Based on MvC2 Guile by RedHot, updated by Scar
;Version 8b optmization by O Ilusionista
;===========================================================================

So O Ilusionista's name is still there. Whoever hosted it at MA definitely tampered with the original character and erased his name. Even the written format of the def file is different.
I will still do detail and aesthetic feedback for the rest.

lui

Re: Crashman (edited by Mr.Giang)
#15  October 04, 2018, 09:45:49 am
  • *****
    • USA
After watching the video, I do not see anything new. Disappointing to see that. the so-called new sound sprites on IMT in the private directory of Robot Master Mayhem. So I have a question: are you a hacker?

The website https: // BLACKLISTED; is a hacker site.

At IMT we are an official website like the mugen fighter guild, Brazil Mugen Team, Unlimited Pyche Mugen, Scruffy Dragon Mugen for the most important.

Mugen Multiverse is a site where young designers can express themselves, they show their work and they are promising. The site itself deserves to go to a higher level, according to my opinion. (free to express myself) I was part of it and I left. absent 5 years.

I wanted you to join a group where your talents would be put to use and recognized in a good way.

There, I can only blame you with great regret.

Are you looking to kill Mugen?

calm down. if you're making yourself out to sound like a paranoid bot, it's working. you seriously have to be less aggressive, it doesn't paint you or IMT very well with that kinda post.

We've already established that Giang got his version of Crashman on MA, MA was the one who edited in the first place.

Blame MA if you see any weird shit because Giang only edited stuff after the fact.
Last Edit: October 04, 2018, 09:49:27 am by Walruslui
Re: Crashman (edited by Mr.Giang)
#16  October 04, 2018, 10:15:03 am
  • ****
    • crepa.neocities.org
Ok, so... Everyone should avoid downloading stuff from MA (unless you can't find the content you want by any other means). People not knowing about it is ok, they will learn eventually. Now, you said "Didn't see your name in original sourse", even though O's name WAS there, as SolidZone just pointed. It may not be in the "author =" line, but it is there anyway. You should credit him (if you didn't yet), now that you know. And not only him, but other people involved with the character creation.
I've never seen anyone make an entire character without help, may it be a simple thing like a palette that was included, or a big part on coding/spriting, etc. When editing a char, always take a look at who was part of the creation, and credit them properly.

And yeah, I second what Lui said. If anything is wrong with his character, is MA's fault, not his.
Re: Crashman (edited by Mr.Giang)
#17  October 04, 2018, 10:35:54 am
  • *****
    • Puerto Rico
    • www.youtube.com/user/Darkflares
After watching the video, I do not see anything new. Disappointing to see that. the so-called new sound sprites on IMT in the private directory of Robot Master Mayhem. So I have a question: are you a hacker?

The website https: // BLACKLISTED; is a hacker site.

At IMT we are an official website like the mugen fighter guild, Brazil Mugen Team, Unlimited Pyche Mugen, Scruffy Dragon Mugen for the most important.

Mugen Multiverse is a site where young designers can express themselves, they show their work and they are promising. The site itself deserves to go to a higher level, according to my opinion. (free to express myself) I was part of it and I left. absent 5 years.

I wanted you to join a group where your talents would be put to use and recognized in a good way.

There, I can only blame you with great regret.

Are you looking to kill Mugen?
I don't think he's looking to kill Mugen. You, on the other hand, seem to have a vendetta against this guy and are looking to kill Mugen yourself.

You have a problem with someone taking another's work and editing it? That's too bad, because as long as credit to the original author is given, we don't really care and it's not enforced. Plus that mentality is really elitist and there was a reason why it was abandoned several years ago.

Sorry, but them's facts. If the original authors want to quit because someone edited their work, that's their problem. If that means no more releases from them, oh well.
Re: Crashman (edited by Mr.Giang)
#18  October 04, 2018, 11:11:58 am
  • *****
    • Puerto Rico
    • www.youtube.com/user/Darkflares
After watching the video, I do not see anything new. Disappointing to see that. the so-called new sound sprites on IMT in the private directory of Robot Master Mayhem. So I have a question: are you a hacker?

The website https: // BLACKLISTED; is a hacker site.

At IMT we are an official website like the mugen fighter guild, Brazil Mugen Team, Unlimited Pyche Mugen, Scruffy Dragon Mugen for the most important.

Mugen Multiverse is a site where young designers can express themselves, they show their work and they are promising. The site itself deserves to go to a higher level, according to my opinion. (free to express myself) I was part of it and I left. absent 5 years.

I wanted you to join a group where your talents would be put to use and recognized in a good way.

There, I can only blame you with great regret.

Are you looking to kill Mugen?
I don't think he's looking to kill Mugen. You, on the other hand, seem to have a vendetta against this guy and are looking to kill Mugen yourself.

You have a problem with someone taking another's work and editing it? That's too bad, because as long as credit to the original author is given, we don't really care and it's not enforced. Plus that mentality is really elitist and there was a reason why it was abandoned several years ago.

Sorry, but them's facts. If the original authors want to quit because someone edited their work, that's their problem. If that means no more releases from them, oh well.

When some one edits a character like crashman (This crashman looks more like counterfeit.), It's a project that can die. It is likely that the Robot Master Mayhem project does not see the day with new characters that I created myself, from A to Z, sprites with many RIP, requests from other creators, coder, Sprite Ripper, etc. ...

in respect of the Mugen spirit and the community. I contribute to mugen.

He may have his reasons for doing so, but he needs help on the side of recognition.

This crashman looks more like counterfeit.

I am sure he wants to bring something to Mugen. But you have to do it well.

please take the 3rd degree messages

Yea, I wouldn't use google translate to get your message across.

So your little Robot Master Mayhem project will be killed off because someone edited your stuff?
And you're just needlessly bashing his stuff. Not helping your case any.
Re: Crashman (edited by Mr.Giang)
#19  October 04, 2018, 11:49:36 am
  • avatar
  • *


Yea, I wouldn't use google translate to get your message across.

So your little Robot Master Mayhem project will be killed off because someone edited your stuff?
And you're just needlessly bashing his stuff. Not helping your case any.


it was not the problem.

try to convince me that you brought something to Mugen?
Last Edit: October 04, 2018, 11:52:27 am by spaceman
Re: Crashman (edited by Mr.Giang)
#20  October 04, 2018, 11:53:12 am
  • ******
it was not the problem.

try to convince me that you brought something to Mugen?

Oh, come on.
First, you're making quote pyramids. (at least you fixed that but you're now deleting your posts)
Second, you're using the "if you haven't made anything, then shut up" argument. Which falls flat since he made stuff for mugen. Just check the "Topics started" section of his profile, plus he gave feedback to a lot of creators for their characters.
Third, this is all off-topic.
Last Edit: October 04, 2018, 11:58:20 am by AlexSin