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Venom (Update 7/13//2019) (Read 19616 times)

Started by Mr. Giang, October 12, 2018, 03:08:57 pm
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Venom (Update 7/13//2019)
#1  October 12, 2018, 03:08:57 pm
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How the heck did they manage to make a Venom movie without Spiderman? It's like making a Joker movie without Batman in it!





Character Demonstration + Download Link (1.1 version):


1.0 Version: http://www.mediafire.com/file/r4t6k3w01k7toz3/Venom.rar/file
Alternative Sound Pack (By DukeNukem 2417): http://www.mediafire.com/file/nbx82pxq18c0cw2/venom%282%29.snd

The differences between DarkLuigi's Venom and this one:
- Added a new hyper: Venom Death Grip.
- Added MvCI voice.
- Added zoom effects.
- Mimicked MvCI's physics.
- Venom Web now can be used mid-air (similiar to MvCI).
- Venom Fang now behaves similiar to MvCI version.
- Venom Rush now bahaves similiar to MvCI version.
- Updated effects (superjump, hitsparks, counter,...).
- Fixed some minor glitches with animations (Stand/Air Hit transition, Air Recover,...).
- Fixed a glitch which made Venom Throw glitch out during mashing in Simul Mode.
- Throw now can be teched.
- Reworked old s.Strong Punch into Venom Predate (from MvCI).
- Fixed the glitch which made Venom Throw X unable to work while targets are mid-air while making opponents unable to attack.
- Added damage dampen system.
- Supported UNO Tag System.

Tag system:
Start - Partner assist
z+c - Tag in/Tag out
D,DF,F,z+c - Tag Team Hyper

Traits:
- Super Jump.
- Guard Push - x+y/y+z/z+x while guarding.
- Recovery Roll.
- Web Swing.

Normals:
X - Weak
Y - Medium
Z - Strong
f.Z (G) - Venom Predate: Taken from MvCI. Has good range, causes crumble state if hit. If hit when opponents are mid-air, cause wall bounce instead.
A - Dash/Web Swing (A)
B - Throw (can be teched by opponents)
C - Launcher: can be jump-canceled into air-combo.

Specials:
Venom Fang (D,DF,F,x/y/z) (GA): Venom's symbiote hops forward in a low arc as a big blob face. P strength varies upon the distance of the jump.
Venom Rush (D,D,x/y/z) (G): Venom summons the symbiote to attack from far parts of the screen. P strength varies upon how far the symbiote attacks.
Web Throw (F,DF,D,DB,B,x/y/z) (G): Venom throws out a web from his wrist and when it connects, he slams the opponent twice on the ground then swings them to the other side of the screen. P strength varies upon how up the web will shoot.
Venom Barrel (D,DB,B,x/y/z) (A): Inspired from MvCI, Venom surrounds himself in symbiotes that can damage opponents. Last hit causes wall-bounce state. P strength varies upon how Venom will move during the attack.

Hypers:
D,DB,B,D,DB,B,x/y/z - Venom Web (LV1) (GA): Venom jumps to the middle of the screen and shoots out a large web that cataches full-screen. Once it connects, Venom rushes down with a barrage of normals and ends it with a Venom Fang.
D,DF,F,D,DF,F,x/y/x - Death Bite (LV1) (G): Venom does an extended version of his Venom Rush which can land the opponent to the other side of the screen. Can hit OTG.
D,DF,F,D,DF,F,x+y/y+z/z+x - Venom Death Grip (LV3) (G): Original move. This is an anti-air command grab with invincible start-up. If move hits, Venom will inject opponents with symbiotes, neutralize them then rip them in half.

Special thanks to:
DarkLuigi for the best Venom on MUGEN.
MGMURROW for the counter effects + codes.
REDHOT for his MvC2 Venom as references.
S.Y for the new hyper.
Last Edit: July 13, 2019, 12:47:50 am by Mr. Giang
Re: Venom (Infinity) by DarkLuigi (edited by Mr.Giang)
#2  October 12, 2018, 08:48:11 pm
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Nice work
Re: Venom (Infinity) by DarkLuigi (edited by Mr.Giang)
#3  October 13, 2018, 03:03:54 am
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Re: Venom (Infinity) by DarkLuigi (edited by Mr.Giang)
#4  October 13, 2018, 10:56:22 pm
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It looks absurdly interesting, thanks... i shall try him.
Re: Venom (Infinity) by DarkLuigi (edited by Mr.Giang)
#5  October 14, 2018, 04:17:32 am
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Cool. It's too bad the MVCI voice for Venom sucks. I would've pitched the voice or grabbed some sound clips from other sources.
Re: Venom (Infinity) by DarkLuigi (edited by Mr.Giang)
#6  October 14, 2018, 07:53:10 am
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That's what alternate SND files are for.
Re: Venom (Infinity) by DarkLuigi (edited by Mr.Giang)
#7  October 14, 2018, 11:50:08 am
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Cool. It's too bad the MVCI voice for Venom sucks. I would've pitched the voice or grabbed some sound clips from other sources.

At first I don't like MvCI Venom's voice too but that voice's really grown on me. Also, the MvCI voice also has the most options available for the new Hyper so I see no point not using it :P
Last Edit: October 16, 2018, 06:04:43 am by Mr.Giang
Re: Venom (Infinity) by DarkLuigi (edited by Mr.Giang)
#8  October 16, 2018, 02:32:13 am
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Cool. It's too bad the MVCI voice for Venom sucks. I would've pitched the voice or grabbed some sound clips from other sources.

At first I don't like MvCI Venom's voice too but that voice's really grown on me. Also, the MvCI voice also has the most options available for the new Hyper so I see no point using it :P

The MVCI voice has a lot of potential, believe me... I've heard worst guys.
Re: Venom (Infinity) by DarkLuigi (edited by Mr.Giang)
#9  October 21, 2018, 03:04:52 am
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1.0 version is now available. Download link can be found in the first post.
Re: Venom (Infinity) by DarkLuigi (edited by Mr.Giang)
#10  October 27, 2018, 12:17:15 pm
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Added download link for the Venom film-inspired alternative voice pack in the first post (Thanks DukeNukem 2417). These are the voice sample for those who are interested:
Sample 1
Sample 2
Sample 3
Re: Venom (Infinity) by DarkLuigi (edited by Mr.Giang)
#11  November 04, 2018, 01:18:29 am
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Update:
- Venom Fang now uses timemod trigger instead of animelem (now behaves even more similar to MvCI).
- Air Venom Fang's damage dampen changed from 95% to 90%.
- Air Venom Fang's damage reduced from 30 to 25.
- Venom Web's damage dampen changed from 95% to 90%.
- Fixed juggling glitches.
- Update hi-res hitsparks for specials.
- c.Medium Attack now hits low.
- Fixed a bug which made Venom Web's cinematic attacks whiffed.
Last Edit: January 06, 2019, 08:42:10 am by Mr.Giang
Re: Venom (Infinity) by DarkLuigi (edited by Mr.Giang)
#12  November 16, 2018, 02:48:56 pm
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Update:
- Added new tag hyper: Fang of Klyntar (credits to DL's Venom).
- Added drooling effects.
- Added screenshake for launcher.
- s.Hard now can chain into Venom Predate.
- Venom Barrel's damage increased from 20 to 30.
- Fixed a glitch which made Venom super jump earlier than intended during combo.
- Venom Barrel now causes untechable knockdown.
Last Edit: January 28, 2019, 02:55:38 am by Mr.Giang
Re: Venom (Infinity) by DarkLuigi (edited by Mr.Giang)
#13  November 22, 2018, 03:13:42 pm
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Update:
- Fixed a glitch related to throw custom states.
- j.Special now pushes opponents further.
- Fixed the glitch which makes Venom super jump before hitting opponents with Launcher.
- Backthrow's range increased.
- Now can throw during air-combo.
Re: Venom (Update 1/28/2019)
#14  January 28, 2019, 01:27:42 am
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Update:
- Added Taunt.
- More effects.
- Added Animated Hyper Cutscene (Thanks Tigergood).
- Super jump's height reduced (other attacks's attributes have been adjusted to keep any combos before still possible to do).
- Fixed a glitch which makes AI perform old Light Punch.
- Wallbounce reworked. Now can wall bounce once per combo.
- Fixed a glitch that doesn't allow opponents to tech throw.
- Air throw's damage increased from 80 to 120.
- Throw damage is affected by damage dampen.
- Venom Throw's damage increased from 35 to 50.
- Venom Throw's damage is affected by damage dampen.
- Fixed a glitch that makes Venom Rush unable to gain power.
- Updated with a new damage dampen system.
- Fixed crossing-up glitches.
- Venom Barrel last hit now will allow Venom to face opponents.
- Hyper now uses hi-res hitsparks instead of default hitsparks.
- Fixed a glitch that makes Death Bite unable to hit OTG.
- Can perform Delayed Tag Hyper.
Re: Venom (Update 1/28/2019)
#15  January 28, 2019, 02:36:29 am
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Nice update Mr.Giang, really nice venom. if you need anything let me know

MGMURROW
Re: Venom (Update 1/28/2019)
#16  January 28, 2019, 04:13:47 am
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1 of Venom's moves makes the opponent fly to the top of the stage never to return. I can't figure out which 1 it is. Let him fight someone in watch mode and you might come across it. Just played 2 matches with him and its happened twice with 2 different chars
Re: Venom (Update 1/30/2019)
#17  January 29, 2019, 04:09:46 pm
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1 of Venom's moves makes the opponent fly to the top of the stage never to return. I can't figure out which 1 it is. Let him fight someone in watch mode and you might come across it. Just played 2 matches with him and its happened twice with 2 different chars

After a day of trying to figure out what had gone wrong, it turned out that I hadn't updated the new wallbounce system to Venom Predate, making it send opponents into a null state. This bug has been fixed. Thanks a lot for notifying me that.
Last Edit: January 29, 2019, 04:19:27 pm by Mr.Giang
Re: Venom (Update 5/9/2019)
#18  May 09, 2019, 10:07:03 am
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Update:
- Fixed all debug floods.
- Fixed several Tag issues.
- Fixed a glitch that makes Venom use ground throw mid air.
- Fixed a glitch which makes Coccoon disappeared too late or too soon. Now it's just right.
- Fixed a glitch which doesn't allow Venom Predate to chain from d.Y.
- Fixed a glitch which makes Venom Web skip a screen.
- Fixed a glitch which makes Venom Rush and Death Bite screw up damage scaling.
- Adjusted all hitpause on normals.
- Canceling attacks no longer ignore hitpauses.
- Launcher no longer can be canceled into specials or hypers.
- Death Bite now pauses at time = 0.
- Death Bite's start up reduced by 4f.
- Death Bite now hits more consistently.
- Death Bite no longer gains power on hit.
- Removed juggle limits on Venom Rush.
- Venom Rush's damage increased to 40/10.
- Venom Predate's recovery reduced by 10f.
- Venom Predate's crumble now forces opponents in Standing state. 
Re: Venom (Update 5/9/2019)
#19  July 13, 2019, 12:49:37 am
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Update:
- Now has 10% minimum damage scaling.
- s. X now hits low and can OTG.
- s. Y now hits low and can OTG.
- s. Z now can OTG.
- c. X and c. Y now can OTG.
- All ground normals now can be air-blocked.
Re: Venom (Update 7/13//2019)
#20  July 13, 2019, 06:51:45 am
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lol, i don't know what the heck but i always wanted venom to fight as a sidekick in a simulteamous way instead of the tag team way, but why is there errors?