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How to ChangeState while falling without losing momentum/velocity? (Read 485 times)

Started by Kolossoni, March 26, 2019, 09:14:16 am
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How to ChangeState while falling without losing momentum/velocity?
#1  March 26, 2019, 09:14:16 am
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I'd like to make a KOF'XIII Mature's Despair-style attack where when an input is put during fall/jump the state will change in addition to a new animation.
However, when I tried coding it, it was really ambiguous to setting "velset" on the new state cuz it was completely new.

Any tricks/ideas on making this happen?  :???:
Re: How to ChangeState while falling without losing momentum/velocity?
#2  March 26, 2019, 04:43:01 pm
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I thought it would just transfer over if not set in the new state.

Maybe something like this would work?
[Statedef ###]
type = ?
physics = ?
movetype = ?
ctrl = ?
anim = ###
velset = vel x, vel y
Re: How to ChangeState while falling without losing momentum/velocity?
#3  March 30, 2019, 09:08:53 pm
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Just leave the velset out. It doesn't need to be there. You'll maintain vel and as long as physics are N you just keep going


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