Rayzo said, March 31, 2019, 08:05:01 pmit is only widescreen with some improvements to design 854x480more progress here https://www.deviantart.com/rayzo-1986Nice job. Normal version don't have space for more slots (Characters)
Rayzo said, March 31, 2019, 08:05:01 pmit is only widescreen with some improvements to design 854x480in my case im using 14x22 portraits from kof2000 and grouping the characters by franchise when is possible to make a little easy to find itSpoiler, click to toggle visibilty
Stone-Wolf said, March 31, 2019, 10:48:26 pmin my case im using 14x22 portraits from kof2000 and grouping the characters by franchise when is possible to make a little easy to find itSpoiler, click to toggle visibiltyinteresting the idea, maybe I'll take it as a reference
Snk-Combone said, March 31, 2019, 10:05:59 pmRayzo said, March 31, 2019, 08:05:01 pmit is only widescreen with some improvements to design 854x480more progress here https://www.deviantart.com/rayzo-1986Nice job. Normal version don't have space for more slots (Characters) Just curious are those ports set afterwards or was the SP set to use a frame from the char as the 9000 ? is it possible to assign those for the life bars too ?
PeXXeR said, April 01, 2019, 11:45:43 pmSnk-Combone said, March 31, 2019, 10:05:59 pmRayzo said, March 31, 2019, 08:05:01 pmit is only widescreen with some improvements to design 854x480more progress here https://www.deviantart.com/rayzo-1986Nice job. Normal version don't have space for more slots (Characters) Just curious are those ports set afterwards or was the SP set to use a frame from the char as the 9000 ? is it possible to assign those for the life bars too ?Portraits in 119Way Game work like this..9000,0 = Player Select and Team Mode.9000,222 = Single Mode (Lifebar).9000,1 = Player Select and Versus Screen.9000,2 = Winner Screen.Need add extra Portrait for character transformation (Ex: Iori to Orochi Iori). Don't have =/
Snk-Combone said, April 02, 2019, 01:30:57 amPeXXeR said, April 01, 2019, 11:45:43 pmSnk-Combone said, March 31, 2019, 10:05:59 pmRayzo said, March 31, 2019, 08:05:01 pmit is only widescreen with some improvements to design 854x480more progress here https://www.deviantart.com/rayzo-1986Nice job. Normal version don't have space for more slots (Characters) Just curious are those ports set afterwards or was the SP set to use a frame from the char as the 9000 ? is it possible to assign those for the life bars too ?Portraits in 119Way Game work like this..9000,0 = Player Select and Team Mode.9000,222 = Single Mode (Lifebar).9000,1 = Player Select and Versus Screen.9000,2 = Winner Screen.Need add extra Portrait for character transformation (Ex: Iori to Orochi Iori). Don't have =/Thanks, I would like to experiment with something like this, also to use these ports for LB's will look way better then to have the blocky default ports.
mete122 said, April 05, 2019, 10:01:16 pmlooks cool here's my take I swear the 'SF3 Remake' potential is pure!