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Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer (Read 235721 times)

Started by Akito, August 13, 2018, 10:23:27 pm
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Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#61  May 14, 2019, 10:26:28 pm
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Better?



PS: I do not want anything too big not to disturb the view of the "Now Loading" that is behind.

Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#62  May 14, 2019, 10:29:39 pm
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You should maybe bring back the globe thingamabob behind the characters from the original, it just adds life.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#63  May 14, 2019, 10:32:49 pm
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The problem is that the globe disrupted the view of the "Now Loading" on the back. Maybe I'll add another kind of globe, but smaller.
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#64  May 14, 2019, 10:41:44 pm
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Perhaps bring the chars closer together first?
WIP Schedule:
The next Street Fighter All-Stars update
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#65  May 14, 2019, 11:00:05 pm
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I sended a PM for you.
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#66  May 14, 2019, 11:01:40 pm
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I look at it, but I'm going to have to say no. The M.U.G.E.N title has no transparency and feels like a cheap Photoshop. And the text feels more jaggy than before. If you are intentionally want to add some background behind the M.U.G.E.N title, make it look like a ribbon or flag.

I feel like without the globe, it makes the 3 character looks disjointed. The problem I have is that without it, it's makes the cut-off line between Chun-Li and Mai more noticeable (Mostly where their necks are), which the globe itself hides.

And no problem regarding the feedback, glad you are taking constructive criticism to heart. :)
I will still do detail and aesthetic feedback for the rest.
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#67  May 14, 2019, 11:10:51 pm
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Yeah, I know. It's intentional. I'm making quick issues to know people's opinion. It's not the final work.

EDIT: Opinions?



No Ryu/Kyo version:

Last Edit: May 15, 2019, 03:06:08 pm by Akito
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#68  May 16, 2019, 01:09:14 pm
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Sorry for double post.

I selected these 2 versions to put + old version (inside folder named "extra").

Later (maybe) I post the link with 1.0 and 1.1 updates.

Osu!
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#69  May 16, 2019, 01:44:27 pm
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Now seeing with the new logo, it looks much better. Even more than the original as the globe feels more appealing. Although, I'm surprised your original character Akito is not even present anywhere. I mean, he's the star character for Capcom vs SNK: MUGEN. Shouldn't he be on the globe?

Another thing that bugs me about the "No Ryu/Kyo" version, why are those specs of black on top of the CvS and near Chun-Li/Mai's necks not there but on the one with Ryu/Kyo? Feels like the logo got cropped a bit.

Put Akito in the middle of the logo with Ryu/Kyo and leave the logo unedited with all characters out for the Ryu/Kyo version. That's all I have for now, will download again when updated.
I will still do detail and aesthetic feedback for the rest.
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#70  May 16, 2019, 06:59:59 pm
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I thought of all this after everything was ready, and you're right once more. I will put several versions inside the extra folder, just as I will also follow your recommendations.

Now, I can say that I feel satisfied. The version without Ryu and Kyo has also been modified.



Last Edit: May 16, 2019, 11:07:11 pm by Akito
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#71  May 17, 2019, 03:41:09 am
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For me, it's almost perfect. The logo without Ryu and Kyo feels blurry than the one with them. I really like the Akito silhouette you put in as it makes people curious on who is that character on that logo. However, the silhouette is sharper than the logo itself. Making it feel off a bit.

Don't change the logo with Ryu/Ken as I'm also satisfied with that. The version without Ryu and Kyo needs a slight adjustment as the size of the logos should be exactly the same as each other, not different.
I will still do detail and aesthetic feedback for the rest.
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#72  May 17, 2019, 12:27:03 pm
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Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#73  May 18, 2019, 02:09:41 am
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All corrections are done, and I maked a new one:

Option 1:



Option 2:



Option 3 (Option 1 + Option 2 idea):



A maked the Akito's totally black versions too.

PS: And now, someone can help me to put this in correct pallete and index these images? I maked this in sample png format for 1.1, but need to index these images in correct palette for I put in 1.0 too.

https://www.mediafire.com/file/rhv1vbhm76m2x36/5_images_to_index_in_correct_palette.rar/file

Thanks!
here you go buddy there all ready and index for your logo for your screen pack :)
http://www.mediafire.com/file/zwdjxib384fplcv/5_complete_index.7z/file
Join My JUSMUGEN Community.
https://jusmugen.forumotion.com/
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#74  May 18, 2019, 07:46:28 am
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For my friend and master, THANK YOU AGAIN! =)
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#75  May 18, 2019, 07:51:08 am
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Cool, but I forgot to tell you guys. What sound effect did you use for the transition screen is playing, i.e the tunnel like screen after mode select? If so, I wanted to use it for my custom music or something.
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#76  May 18, 2019, 09:15:50 pm
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Send a PM for me.
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#77  May 20, 2019, 06:14:44 am
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  • Stages & Screen Pack
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    • https://jusmugen.forumotion.com/
Cool, but I forgot to tell you guys. What sound effect did you use for the transition screen is playing, i.e the tunnel like screen after mode select? If so, I wanted to use it for my custom music or something.
these are rip from the orignal sound from the real game of CVS on dreamcast, that I rip the sound my self . most the sound were custom made by me to go with the screen,

Join My JUSMUGEN Community.
https://jusmugen.forumotion.com/
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#78  May 21, 2019, 03:54:49 am
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Great updates guys.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#79  May 21, 2019, 05:49:41 am
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Re: Capcom vs. Snk: Mugen Edition by Akito-Sama and OldGamer
#80  May 23, 2019, 01:10:00 am
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Screenpack updated again, new links in first post.

PS: Byoki Akito have new afterimage effects and voice (thanks to AVPBOY and RaginRowen).