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(Dudley by a good few) Rowen's PotS Edits (Read 1693753 times)

Started by RagingRowen, May 09, 2019, 12:08:30 pm
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Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#221  July 18, 2019, 04:13:34 pm
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Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#222  July 18, 2019, 04:24:26 pm
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Could you maybe post a screenshot or somethin'?
WIP Schedule:
The next Street Fighter All-Stars update
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#223  July 18, 2019, 04:56:51 pm
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Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#224  July 18, 2019, 05:00:34 pm
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Yep, it's one of the main troubles i get when i tried to edit Cody. He won't compatible to the most recent version of add004 no matter what. :(
It's one of the reasons why i gave up of him.
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#225  July 18, 2019, 05:01:10 pm
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Must be to do with the add004basic.reb2
May change it to a cns file or somethin' but there may be something deep within causing it.
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The next Street Fighter All-Stars update
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#226  July 18, 2019, 05:05:01 pm
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delete the add004 code at the start of def file,change add004basic.reb1 to add004basic.cns
and rename it in def,should work fine now.

Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#227  July 18, 2019, 05:11:28 pm
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delete the add004 code at the start of def file,change add004basic.reb1 to add004basic.cns
and rename it in def,should work fine now.

thanks for the fix, works like magic :)
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#228  July 18, 2019, 05:20:21 pm
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also feedback,Air Light Kick never manages to hit the opponent,might be the clsn
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#229  July 18, 2019, 08:59:38 pm
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OK, Cody updated:
- J.LK clsn adjusted, easier to hit standing opponents now.
- add004 stuff complete and utterly removed, at least that's what I hope.
- New 9000,1 Port
https://mega.nz/#!32oAAQTS!VkquCBjgcjE8xa_x6jdU408_SWFCXhOgf-5JaHS8bgU
I don't really know what else to edit to him aside from all the FX. I might change his MAX/Lvl2 Dead End Irony to be the LVL3/MAX Variant.
WIP Schedule:
The next Street Fighter All-Stars update
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#230  July 18, 2019, 09:32:42 pm
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ok that's much better, anyway cody's readme has a ton of typos has it contained ryu's supers and special moves

MCX

Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#231  July 18, 2019, 11:25:48 pm
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Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#232  July 19, 2019, 12:02:03 am
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I don't really know what else to edit to him aside from all the FX. I might change his MAX/Lvl2 Dead End Irony to be the LVL3/MAX Variant.

Some things i mentioned some posts before. ;)

Great work so far you did on him, i knew you can handle this.
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#233  July 19, 2019, 12:06:58 am
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feedback, when cody is running forward you can't execute low punch or any kick (middle punch is only working and high punch when your too close to your opponent), you have to completely stop before you can do a low punch or any kick, unlike most cvs/pots style characters when they are running forward most characters can be stopped by using any punch or any kick
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#234  July 19, 2019, 12:12:05 am
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I sincerely wonder if these were what Gui was trying to fix. Back to the add004 clone problems, I'm assuming those came from not using the add004basic.reb2 file where all the edits were done.
WIP Schedule:
The next Street Fighter All-Stars update
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#235  July 19, 2019, 02:08:07 am
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you need to remove this line in the animation file, then re-patch the character to fix the cloning issue.
Code:
;#ADD004BASIC PIEs#

Penguinz0 said:
"Oh its all happening! Everything that's ever existed is happening at once!"
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#236  July 19, 2019, 03:19:47 am
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I sincerely wonder if these were what Gui was trying to fix. Back to the add004 clone problems, I'm assuming those came from not using the add004basic.reb2 file where all the edits were done.

I tried to fix the afterimages, specially on the High Jumps, the dust effect that is kinda off, fix the throws direction, adding low jumps and some few other issues.
But sadly i failed, every time i tried to do them. :(
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#237  July 19, 2019, 12:26:48 pm
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Here's some feedback on Cody (Since the moveset on the readme is inaccurate as they are Ryu's moves, I looked at Gou-San's Cody to find the names of the specific moves):
-The old landing effect is still present on his back dash and his Dead End Irony super.
-The dust effect on the start of a run is missing a sound effect.
-There's a step sound missing on the run.
-He seems to scoot a couple of pixels when he lands after a normal and super jump (It causes the new landing effect to look misaligned, but is not).
-The "Game Over" voice he said during the Custom Combo is being played twice (Which causes the voice sound to be louder than normal).
-The tornado effect on his moves disappears by a frame without fading away.
-His Final Destruction super doesn't have a swing sound on the first punch.
-His level 3 and Final Destruction super don't have envshake on the rest of the hits (They stop after a few).
-The skid effect on the crouching MK Ruffian Kick is not the same as the one used after stopping a run.
-The crouching MK can't hit certain opponents with smaller hitboxes as it passes through them.
-All of his attacks are playing the guard sparks twice when the opponent blocks them (Once on the normal size and other a smaller one).
-The hit spark and guard spark of the 1st hit of his level 3 super is misaligned.
-The yellow flash on his EX Criminal Upper disappears too early.

Hopefully that's all of it.
I will still do detail and aesthetic feedback for the rest.
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#238  July 19, 2019, 08:08:55 pm
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I'd probably amplify the volume of his voice samples, like I did with Infinite's Taskmaster.

On a sidenote, Terry has been updated.
- Added missing Custom Combo FX segment.
- Many fixes, like missing landing effects and hit sounds.
- Modified EX Power Charge to launch higher.
- Changed EX Power Wave again, to the 2002 UM Round Wave, with the ability to special-cancel.
- C.HP now special-cancellable.

Still no Zero beta from Mr Karate.
I'm not sure what's keeping him, I can either live with it or get the Beta from the video SZ26 posted.
I'll also be doing an edit to Tiger-Boy's edit of Varo's edit of PotS Cammy. I'm gonna port her Mugen 1.0 AI and re-enable moves like the Air Cannon Drill and Cannon Revenge.
WIP Schedule:
The next Street Fighter All-Stars update
Last Edit: July 19, 2019, 11:27:59 pm by RagingRowen
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#239  July 20, 2019, 09:25:01 am
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Just finished testing Terry's update and I can officially say that you actually did it. You fixed nearly everything I mentioned. There's still a few more things that need to be looked at:
-Power Wave, Round Wave, Burn Knuckle, Crack Shoot, Power Dunk, Power Charge and the 1st hit of Fire Kick still have no envshake when it hits the opponent.
-The 2nd hit of Buster Wolf is unblockable if the 1st hit was blocked in the air (I found this one recently).
-The swing sound of Crack Shoot should play earlier (It plays after Terry swings his leg).
-The landing sound effect seems to play after the landing effect appears on the Burn Knuckle.
-The Buster Throw grab animation has no swing sound (The Buster Punch has it, but not the other one).

But overall, he now feels like a complete character. Well done, Rowen. :)

Still no Zero beta from Mr Karate.
I'm not sure what's keeping him, I can either live with it or get the Beta from the video SZ26 posted.
I'll also be doing an edit to Tiger-Boy's edit of Varo's edit of PotS Cammy. I'm gonna port her Mugen 1.0 AI and re-enable moves like the Air Cannon Drill and Cannon Revenge.
That was a video on Mr. Karate's beta that he personally posted, assuming this will be the one he'll send you. Can't believe he still hasn't sent it to you yet even though he asked you himself. First he complains someone edits his work back then, but now he offers you to finish it and doesn't deliver. What's up with that? Seeing the work you did with Terry, I'm very certain you can do a fantastic job.
I will still do detail and aesthetic feedback for the rest.
Last Edit: July 20, 2019, 02:23:23 pm by SolidZone 26
Re: (Cody and Vanessa) Rowen's Quick PotS Edits
#240  July 20, 2019, 02:17:42 pm
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When I parried Cody's upper cut, this happened.