Have this I did for your char
thanks i changed it
Ultimate Koopa/Colorful Bowser from Super Mario 64
(This was actually rather rough.)
thanks for the palette, look very good
Some changes I made at the moment because I am somewhat busy:
3 new palettes were added
the small portrait was changed
change the time in the animation 200
Spoiler, click to toggle visibilty
[Begin Action 200]
Clsn2Default: 2
Clsn2[0] = -65, -148, 49, 0
Clsn2[1] = 7, -157, 64, -70
200,0, 0,0, 1
200,1, 0,0, 1
200,2, 0,0, 1
Clsn1: 1
Clsn1[0] = -21, -103, 97, -48
200,3, 0,0, 3
200,4, 0,0, 5
200,5, 0,0, 3
200,6, 0,0, 3
200,7, 0,0, 3
200,8, 0,0, 3
change the time in the animation 202 correcting the infinite combo
Spoiler, click to toggle visibilty
[Begin Action 202]
Clsn2: 2
Clsn2[0] = -67, -129, 52, 0
Clsn2[1] = -79, -160, -17, -82
201,0, 0,0, 8
Clsn2: 2
Clsn2[0] = -64, -136, 52, 0
Clsn2[1] = -26, -173, 36, -95
201,1, 0,0, 3
Clsn2: 2
Clsn2[0] = -56, -137, 69, 0
Clsn2[1] = 6, -159, 68, -81
201,2, 0,0, 3
Clsn1: 1
Clsn1[0] = 4, -115, 138, -50
Clsn2: 2
Clsn2[0] = -65, -147, 55, 1
Clsn2[1] = 24, -166, 93, -79
201,3, 0,0, 3
Clsn2: 2
Clsn2[0] = -65, -147, 55, 1
Clsn2[1] = 24, -166, 93, -79
201,4, 0,0, 15
Clsn2: 2
Clsn2[0] = -65, -147, 55, 1
Clsn2[1] = 24, -166, 93, -79
201,5, 0,0, 4
Clsn2: 2
Clsn2[0] = -65, -147, 55, 1
Clsn2[1] = 17, -156, 86, -69
201,6, 0,0, 4
the size of the collision boxes was increased and the ones in the head position were removed in almost all animations
all yang sprites were removed
Player width of the character was increased to 30 (I don't know if I'm exaggerating with that xD) on the ground and 20 in the air
the defense returned to 100
This is what I did so far these days I was busy