Hi, I was about to rip some sprites from Marvel vs Capcom using winkawaks, as I encounter problem like I was ripping the hyper effect:I can't seems to rip the effect completely as the screen covers as shown which I drew a circle. Are there any way to rip the sprites fully so that some effect will not chop off?
Cyanide said, August 31, 2007, 09:37:25 amGrab nebula, you can offset the sprites up and down before you rip them.Thanks for the infomation so if there is any possible way to enable the sound code just like neogeo kof games in Marvel vs Capcom? If so, how to I enable, I can't seems to figure out
R[E]ika said, August 31, 2007, 04:52:48 pmnebula also has a jukebox, though i am not sure how and if it does works.I try it, it works but the sound code numbers need to guess to get the sound right for ripping
Normally the generic sound FXs are in the beginning, after the BGMs. Please, is not that hard to find them. I ever use that method.
Renzo said, August 31, 2007, 06:30:31 pmNormally the generic sound FXs are in the beginning, after the BGMs. Please, is not that hard to find them. I ever use that method.I see, thanks for the information