http://www.youtube.com/watch?v=-5cvJiXO56ohttp://www.youtube.com/watch?v=9gNJ5tznZ8cThe videos shall speak for themselves. Expect it anytime between the middle of september and the end of october.After that I'll be done and will move on.V 0.93 won't use the mugen engine anymore.Kisses.
Cool. Sean's stage looks weird the cars are huge.Will gief be in V 0.92?and what do you mean V 0.93 won't be on M.U.G.E.N?
Odds are low for poor Zangief, at least on V 0.92. About not being on mugen anymore, I'm coding a proprietary engine using MS XNA and I'll port SF2Nes to it.That way I won't be limited by the engine anymore.So, one can expect that Sheng Long and Shin Akuma are going to be hidden characters and I'll be able to code proper bonus games within SF2Nes.
Messatsu:The developer need to pay an yearly fee of $100.00 to be able to compile and distribute XBOX 360 games.To deploy PC games, it's not needed to pay such fee.
What's funny ? The game ?This game is NOT funny, it's just made of win and gold, with actually, for once, gameplay >> graphics, and in a very good way.
Arise from thy grave!http://sf2nes.smeenet.org/psychoimpact.avihttp://sf2nes.smeenet.org/psychoeraser.aviThanks to a former MugenDev admin for the lovely new Bison sprites. Release is due to October, 31st, should nothing wrong happen.
http://uk.youtube.com/watch?v=WVE9dplXlvQJust some AkumaNes sample. And yes... the game wasn't released on october, 31st.
Bia said, November 13, 2007, 01:59:27 amhttp://uk.youtube.com/watch?v=WVE9dplXlvQJust some AkumaNes sample. And yes... the game wasn't released on october, 31st. Change its name to Gouki, Plzthxbye. These are some insane combos you can perform here. He seems even more powerful than Gouken at first glance (as it should be, but hey...). Cancelling moves into SGS = .- His shinkuu hadoken seems to explod behind the opponent, it's strange.- At 0'15, using the rebound of the opponent on the ground after tatsumaki super is really odd. Plus, Gouki doesn't seem to be throwing the hadoukens in the same direction as his arms... are they homing ???- Gouki seems to fall very fast at the end of the tatsumaki super.- His small portrait seems a bit too clean. I can't wait for the update now.
I'll see about changing his name to Gouki.His Tenma Gou Zankuu throws several hadoukens with random velocities, that's why they aren't going in the same direction of his arms.About the Messatsu Gou Hadou, you're right. I'll look into it tonight.And I'll see why he's falling too fast after his Messatsu Gou Rasen.Not having enough sleep in 3 days makes one to look over those kind of details.
Bia said, November 13, 2007, 11:13:49 amI'll see about changing his name to Gouki.His Tenma Gou Zankuu throws several hadoukens with random velocities, that's why they aren't going in the same direction of his arms.About the Messatsu Gou Hadou, you're right. I'll look into it tonight.And I'll see why he's falling too fast after his Messatsu Gou Rasen.Not having enough sleep in 3 days makes one to look over those kind of details.This topic is totally full of win and noodles.Uhm like demitri said sprites are well done loving the hadouken.but wasn't this already released?
Bia said, November 13, 2007, 01:32:40 pmThis' an update to the last version that was released.Many things changed since.wow surprising even the beta has incredible beams etc sprites, cant imagine the next release.
http://uk.youtube.com/watch?v=lo_FESyVmyQAkuma's missing moves. And, sorry Cybaster, I'm keeping his name Akuma. We're following the US boss names in SF2Nes.
Wow, such a range for Kongou Kokuretsuzan !!! Well, understandable, seeing the gameplay and being it's a level 3 super. Nice effect too.- Also, we can combo into it, as usual, but will we be able to combo from it ?- Will Gouki Akuma have Misogi ?- In the previous video, I just noticed that you didn't put a facing=1 at time=0'57. Not a big deal but you may want to change that.Bia said, November 16, 2007, 01:27:19 pmAnd, sorry Cybaster, I'm keeping his name Akuma. We're following the US boss names in SF2Nes.No problem, as long as you don't molebox the game and that I can change all the names as I wish.
Yes, it's possible to combo from it if you're in the corner. And I don't plan to give Akuma/Gouki Misogi. I find that attack to be just too plain and not flashy enough for such a skilled fighter.If I ever decide to put Dan into it, he'll have Misogi. And I won't molebox it.
Bia said, November 16, 2007, 01:47:49 pmAnd I don't plan to give Akuma/Gouki Misogi. I find that attack to be just too plain and not flashy enough for such a skilled fighter.Depends on the quantity of lightning you put when he falls down and how much smoke it produces when Akuma reaches the ground and makes it shake. Bia said, November 16, 2007, 01:47:49 pmIf I ever decide to put Dan into it, he'll have Misogi. A butt-fall Misogi then.Bia said, November 16, 2007, 01:47:49 pmAnd I won't molebox it. Multsumesc