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Terrordrome demo V2.0 (Read 54848 times)

Started by ten, January 19, 2008, 09:39:24 am
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Terrordrome demo V2.0
#1  January 19, 2008, 09:39:24 am
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FINALLY IT S HERE   :sugoi:

1st we would like to thank the Acidic one...Without you we couldn t have released this demo today.!

You can find the terrordrome demo V2.0 here:

http://www.box.net/shared/q31ap5igow


we cutted some stuff cause of time contraint, and there still some glitchs here and there...
however we think it s time to release this demo and see what u think about it...

hope you enjoy it...
comment s are welcome...  ;D

edit: added new link to download the demo
http://www.gigasize.com/get.php?d=ob2gmjp109d

edit2: one more link to download the demo
http://rapidshare.com/files/85249733/terrordemo.rar

edit3: the website is now open! u can download the demo here too...
www.terrordrome-thegame.com
Last Edit: March 01, 2008, 01:08:16 am by ten
Re: Terrordrome demo V2.0
#2  January 19, 2008, 01:18:56 pm
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Screenshot(s)?
Re: Terrordrome demo V2.0
#3  January 19, 2008, 02:21:28 pm
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http://www.terrordrome-thegame.com/TRDM2007_01.jpg
http://www.terrordrome-thegame.com/TRDM2007_02.jpg
http://www.terrordrome-thegame.com/TRDM2007_03.jpg
http://www.terrordrome-thegame.com/TRDM2007_04.jpg
http://www.terrordrome-thegame.com/TRDM2007_05.jpg
http://www.terrordrome-thegame.com/TRDM2007_06.jpg
http://www.terrordrome-thegame.com/TRDM2007_07.jpg
http://www.terrordrome-thegame.com/TRDM2007_08.jpg
http://www.terrordrome-thegame.com/TRDM2007_09.jpg
http://www.terrordrome-thegame.com/TRDM2007_10.jpg
http://www.terrordrome-thegame.com/TRDM2007_11.jpg
http://www.terrordrome-thegame.com/TRDM2007_12.jpg
http://www.terrordrome-thegame.com/TRDM2007_13.jpg
http://www.terrordrome-thegame.com/TRDM2007_14.jpg
http://www.terrordrome-thegame.com/TRDM2007_15.jpg

From his wip thread.
Re: Terrordrome demo V2.0
#4  January 19, 2008, 02:41:35 pm
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Ah, thought it was mugen, but it's not.

Overall, looks pretty nice so far.

So far, tried Freddy.  Sometimes when Freddy does his teleport and the opponent does a move, the opponent ends up off screen.  For back-forward moves, it only works standing up.  If you crouch and hold back, the moves don't work.  I finished off an opponent with his super, but then another Freddy appears to do the win stance.
Last Edit: January 19, 2008, 03:30:17 pm by ziltama
Re: Terrordrome demo V2.0
#5  January 19, 2008, 02:45:00 pm
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The 3d rendered sprites are great! Can't wait to see pinhead. 
I'd love to see Dr Decker from Nightbreed in there.
Re: Terrordrome demo V2.0
#6  January 19, 2008, 03:55:29 pm
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Seems too good to be true. I'll check it out!   >:(

Impresive! Most Impresive!... But he is not a Jedi yet!  ;D

It seems it took a lot of hard work. The characters are unique. The stages are awesome! So I really look forward to playing it with all characters. SPECIALLY JASON!!! Perhaps Jason X is not so far away?  ;D

Too bad I can't take the chars out. That way I would get freddy to fight Venom. "He wants to eat your brain!" And he is no Zombie..

"Remember kids; Curiosity created MUGEN!"

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Last Edit: January 19, 2008, 05:22:13 pm by Tiger-Boy
Re: Terrordrome demo V2.0
#7  January 19, 2008, 06:52:04 pm
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Hmmm. Definitely needs work, but as it's a beta demo, it's quite forgivable.

Main problem is Ash. Compared to Leatherface he's a weakling and as they both have similar weapons it leaves a bad taste in my mouth. Love his shotgun though.

Leatherface was a complete monster when I was using him though, perhaps a little overpowered. His chainsaw made mincemeat out of everyone. A little balance probably needs to be struck between the two in the areas of power and speed, slow Leatherface down a bit and give Ash a little more power, maybe.

Freddy and Myers were pretty good though, save the glitchy offscreen stuff Zilt mentioned.

I have to question why this is on a MUGEN site, considering it's Fighter Maker, but hell, I'm glad because this is great and I can't wait for a finished product, man~


'I have defied Gods and Demons... I know you, your past, your future. Your poet Eliot had it all wrong: THIS is how the world ends.'

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Re: Terrordrome demo V2.0
#8  January 19, 2008, 07:01:11 pm
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-Graphics: Good
-Sounds: Good on Characters, but no audio in the select screen.
-Gameplay: Bad, really basic.
-Rating: 3-5
Re: Terrordrome demo V2.0
#9  January 19, 2008, 07:09:54 pm
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pssh..

Graphics - Excellent!
Gameplay - Good could be better.
Sound - Very Good
Comp AI - VERY DAMN GOOD.
Overall - 9/10

personally i had alot of trouble with Michael Mayers... he kicked my ass good. but when i picked Leather Face i won easily. to bad i couldnt finish it when i fought agiants leather face at crystal lake i died by a bear trap i didnt continue LOL.

i've had really good fun with this. oh and JasonX was gay. he shouldnt be in any form of a robot.
Re: Terrordrome demo V2.0
#10  January 19, 2008, 07:21:48 pm
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Sprites are outstanding but gameplay could be better. I'm not sure if they have supers. Also this is not Mugen Game. This is game created with Fighter Maker Engine (similar thing to Mugen).
"If our lives are indeed the sum total of the choices we've made, then we cannot change who we are. But with every new choice we're given, we can change who we're going to be." The Outer Limits S04E04

"If knowledge is power and power corrupts... how will human kind ever survive?" The Outer Limits S04E16
Re: Terrordrome demo V2.0
#11  January 19, 2008, 08:10:55 pm
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Whoa, looks nice.  Haven't tried it yet but after looking at all the images, some of Ash's attacks there look like they were somewhat taken from MUGEN's Ash.  He can summon demons using his book and he can charge at his opponent using his metallic fist.  Though I suppose these could just be considered logical attacks for him...
My MUGEN and Minecraft site.
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Re: Terrordrome demo V2.0
#12  January 19, 2008, 08:21:56 pm
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Re: Terrordrome demo V2.0
#13  January 19, 2008, 10:09:54 pm
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Yeah, I downloaded all 11 parts, renamed some of them(cause it would overwrite something) did that, still didn't work(got an error message),then I tried it again only overwrite everything) and it still doesn't work.

What am I doing wrong?

ten

Re: Terrordrome demo V2.0
#14  January 20, 2008, 12:29:58 am
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Wow lot of reply...Nice ;D...Thank you all for your comment....

1st. No artwork was taken from any other game...I did everything from scratch just for this games!.

2nd. About ash been weaker than leatherface...I think u didn t find all move and combos for ash cause he is probably the most powerfull
character of the cast...u can for exemple use his shotgun, or use the necronomicom to spawn deadite.
u can see a move list of each character when u select them. note: this list do not contain all the move they have...

3th. We know the gameplay got quite few issues...sliding character and such...will try to fix most of them for the demo v3

4th anthonygamer is right!. all the move where inspired by movies...same can be said for the background...

5th For the crash issue. I don t really know.. i will suggest u delete the game and re-download the file. Extract them again and don t rename anyfile...how many Mo of ram do u have on your pc? terrordrome got quite a high frame rate and big animated background. maybe u don t have enough memory ?



Re: Terrordrome demo V2.0
#15  January 20, 2008, 12:39:36 am
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    • www.infinitymugenteam.com/Forum_345/index.php
awesome work  :) great sprites, game play is very good. there are some bugs but it's only a beta so i think this will turn out great for the final release.
i like to see more horror characters in a future sequel.
keep up the good work and good luck. :)

ten

Re: Terrordrome demo V2.0
#16  January 20, 2008, 01:33:40 am
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awesome work  :) great sprites, game play is very good. there are some bugs but it's only a beta so i think this will turn out great for the final release.
i like to see more horror characters in a future sequel.
keep up the good work and good luck. :)

right, expect the next demo<v3> to have a lot more gore in it....with a new blood system, and fatality...it was supose to be for this demo but we couldn t finished it in time....

we will also probably add 2 or more new characters...
Re: Terrordrome demo V2.0
#17  January 20, 2008, 01:55:33 am
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    • www.infinitymugenteam.com/Forum_345/index.php
awesome work  :) great sprites, game play is very good. there are some bugs but it's only a beta so i think this will turn out great for the final release.
i like to see more horror characters in a future sequel.
keep up the good work and good luck. :)

right, expect the next demo<v3> to have a lot more gore in it....with a new blood system, and fatality...it was supose to be for this demo but we couldn t finished it in time....

we will also probably add 2 or more new characters...
cool..i thought that it needed fatalities too.
i can see that the already planed roster is very good including the guy from reanimator.
are you going to add more slashers or other type of characters? i mean there are plenty of good characters out there. like the old guy from poltergeist or the clown from Stephen king's movie IT.
Re: Terrordrome demo V2.0
#18  January 20, 2008, 01:55:46 am
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I just downloaded this and tried it and Damn this is one good looking game although I have problems getting my controller to work, This it Just awsome. Keep up the good work man.
Oh yeah and how do you get a controler to work on this because I can't Get it to work. can anyone help a brotha out?
No
Last Edit: January 20, 2008, 02:19:55 am by (Banana Chap) The SexyBeast 666
Re: Terrordrome demo V2.0
#19  January 20, 2008, 02:06:36 am
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how do you go back to the main screen and how do you select the stage?
Think of others , dont use giant sigs.

ten

Re: Terrordrome demo V2.0
#20  January 20, 2008, 02:30:34 am
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Aloha Haloa  said:
how do you go back to the main screen and how do you select the stage?

To select a stage in 2 player mode go to menu of the windows click: option\game and select the stage here.
We will add a select screen later...

(Banana Chap) The SexyBeast 666   said:
I have problems getting my controller to work,

Hum...I played the game using a  pc/xbox controler and beside the analog stick everything was working fine... Did u try to setup your control? (again:in the menu option\joystick...)