Proud to present to you my release of Kazuya Mishima from the video game series Tekken. This project has come a looooonnnggg wayz of pain in the ASS spriting and coding. I like to point out a special thanks to my coding team Azcal and Zeckle for all the coding help! without them i wouldnt be able to turn my kazuya 2d to life. Also i would like to thank everyone that followed my thread supporting me and for the rest of the mugen community. I know theres probably a butt load of errors and mess ups you can find but i dont have the time to fix all of that. Soon i will be starting school back up and while going to work full time trying to support rent and bills and a future. I hope you enjoy this character and im happy this was my first release.http://www.youtube.com/watch?v=djwWQxezJykhttp://www.4shared.com/file/57550216/b76cec46/kazuya.htmlhttp://www.sendspace.com/file/ohlxrgenjoy tekken 2d
yessssssss kayuza my fave tekken char of all time is he gonna have a seprate devil form or is it just a in game move trans thingy ???
YES. Even though I never played his original game, I dare say this guy is amazing :O. I haven't seen many/any bugs (If there where, I missed them) even though I don't like how smaller characters can crouch under the...uhm....blue demon laser beam. It's annoying <.<
lol the last screen shot is funny.Kazuya:"Ken! You shall smell the feet of Namco's most ebil Tekken character ever!"Ken:*sniff* "Noooooo!!!!!!!!!"lol downoadling now.
Great job on this one, although I wouldn't call it a "FINAL RELEASE" just yet.Here's some constructive feedback on how he could be better:- His attacks can vary more (I found some of the sprites to be repetitive)- His special moves could vary in attack range (all specials have the same exact range for weak, medium & strong attacks kicks and punches alike)- His standing attacks should combo into his crouching attacks and they don't.- He is lacking a short jump as in Tekken games...trust me this could be a big plus for combos like the Mishima family's famous forward jumping roundhouse to double crouching roundhouse to standing uppercut to knife-kick juggling combo.This character could very well be not just another character, but a legendary character if these things were implemented.Other than that...Great effort, man...He's very easy to use and looks like a keeper in my personal roster.
thank you very much you all have giving me VERY good feedback im happy alot of enjoy the character ill be sure to release a fixed edit of my release but sometime later. Right now im really busy "life wise" lol but ill get to it one day i promise
Well, just tried him out and I have to say I'm pleased. All I can say is put a little more variation into Kazuma, give him a Devil air beam super, and maybe an axe kick.
I'm sorry, but there's something about his standing position that bugs me. I'm not sure what. Any help on this?
Very excellent release! I could care less of repetitive sprites (I have that problem myself with my own characters)
Yes kaz is finally released i havent tried him yet but i will give feedback later thank you for this release man
Yo silvia, this kazuya is awesome dude... I've been waiting to kick ryu's ass with him and now i'm crushing him... also this... i have made a patch for him already that will giv him mvc style like abilties like super jump, a launcher, more ground chaining and also ariel chaining but i haven't released it yet...I liked him so much till i wanted to play with him in my mvc3 mugen so i made him have mvc like abilities so he could have the same abilties as the other mvc characters... I kno i should add more but anyway.... Check your pm for details.....