2009-01-11 22:23:27Z Normal Main Starting xnaMugen
2009-01-11 22:23:34Z Normal FileSystem Base Directory: X:\xnaMugen
2009-01-11 22:23:34Z Normal FileSystem Opening file: xnaMugen.data.Shader.fx
System.ArgumentException: Device does not support multi-level texture width and height values that are not powers of 2.
Parameter name: numberLevels
at Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps(Int32 width, Int32 height, _D3DCAPS9 caps, Int32 numberLevels, String widthParamName, String heightParamName)
at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
at Microsoft.Xna.Framework.Graphics.ResolveTexture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, SurfaceFormat format)
at xnaMugen.Video.VideoSystem.OnDeviceReset(Object sender, EventArgs args)
at xnaMugen.Video.VideoSystem..ctor(SubSystems subsystems)
at xnaMugen.SubSystems..ctor(Game game)
at xnaMugen.Mugen.Initialize()
at Microsoft.Xna.Framework.Game.Run()
at xnaMugen.EntryPoint.RunProgram()
at xnaMugen.EntryPoint.Main()