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come test the current system (Read 2250 times)

Started by Memo, November 12, 2017, 10:05:23 pm
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come test the current system
#1  November 12, 2017, 10:05:23 pm
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https://www.mediafire.com/file/wxb419fyqtkxpnm/CVTW2_MEMO_M1.1.zip

Here is a little "demo" you can test the current changes and system with.

I made changes to the counter hit system
-removed the pause
-counter hits hit harder

Added the UT bar to the chars
-Ryu has focus attack (2 Stocks)
invincibility for 1 hit during charge up

-Sagat has angry charge(4 Stocks)
Its different than SFIV version.
mine grants you invincibility for 1 hit not just tiger upper
and he hits harder

UT reversals cost the whole UT bar.

theres still a few minor things to touch up on sagat
like his UT reversal, Im gonna make it look a bit
more brutal.

Only these 2 are in this build for now, download it and
when im ready to release Terry and Shimo you can just
add them right in and test test test...i need someone
to test these 2 and let me know if anything breaks,
if they feel "balanced".



*This is mugen 1.1, i also edited the stages to add zoom(just a lil bit lol)
and the training stage was made by me edited from EXShadows TvC training stage.

*Oh damn i forgot, command for UT reversals is hold back Y+B during on block state..ON BLOCK STATE
like right when you block its easy to miss.
Last Edit: November 12, 2017, 10:13:33 pm by Memo
Re: come test the current system
#2  November 12, 2017, 10:10:20 pm
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oh fuck yes
Re: come test the current system
#3  November 13, 2017, 01:09:26 am
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sweet jesus!

off to the testing
but just one thing i noticed during a quick view,
mvc cave is set too high and gives a black bar when i ex tiger uppercut
boundhigh is the one to lower i think
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Re: come test the current system
#4  November 13, 2017, 02:27:38 am
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  • Estoy siempre listo para un desafío.
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sweet jesus!

off to the testing
but just one thing i noticed during a quick view,
mvc cave is set too high and gives a black bar when i ex tiger uppercut
boundhigh is the one to lower i think

I just noticed that myself about 30 mins ago
I didnt do to much play testing on that stage.
Thanks for the feedback I'll have it fixed.
Re: come test the current system
#5  November 16, 2017, 02:57:09 pm
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well lets test :D
Re: come test the current system
#6  November 16, 2017, 09:01:29 pm
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Test it out, let me know how the system plays.
It's a radical departure from Sean's CvTW, It's
designed to be more of a serious fighter.

Re: come test the current system
#7  December 03, 2017, 03:32:30 am
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Next update will have 6 fighters and some small changes to some mechanics
and Batsu will debut my version of a "magic series" combo system I thought
up for him since in his source it debuted and he should have it, but done a
bit different to balance him out vs other fighters.