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Red Queen ( Resident Evil ) (Read 3153 times)

Started by FlavioCamarao, March 29, 2018, 06:31:36 pm
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Red Queen ( Resident Evil )
#1  March 29, 2018, 06:31:36 pm
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Red Queen

I tried to make it look like the game resident evil the darkside chronicles

Is there a detail I forgot or is it okay?
Last Edit: March 30, 2018, 05:29:52 am by FlavioCamarao
Re: Red Queen ( Resident Evil )
#2  April 14, 2018, 10:27:47 am
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One thing that is throwing me off is the outside is flat to the screen. The internal part is rounded like you're looking up at it. My brain keeps trying to see it as one or the other, but not both. I'm not sure how you can make the center look rounded by using the flat lines like the container.
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Re: Red Queen ( Resident Evil )
#3  April 16, 2018, 03:26:37 pm
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Some Progress..


Defeat





BOW Attacks
Re: Red Queen ( Resident Evil )
#4  May 19, 2018, 06:40:47 pm
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Video
Re: Red Queen ( Resident Evil )
#5  May 19, 2018, 07:38:16 pm
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Pretty good stuff so far! I like the variety of enemies and moves. One thing you should look to do is make sure that the enemies connect as a combo. Especially the Super versions. One way to do this is to make sure the Helpers go into an invisible animation for a few extra tics. Maybe 10 to 15 tics. Then have them DestroySelf.

I really like the fog idea. I think it should continue to to hurt the enemies and last a bit longer. It would add a lot of pressure to P2 to hurry up their attacks.

I think the birds could be your best attack if you make their path a little more random and send out 2 or 3 for the normal version. It'd be awesome if they stuck around until you attacked them!! Like they swoop in, hit, fly a bit, then attack a 2nd time, fly past, attack a 3rd time. It would add a lot of chaos for P2.

I think you should add more cracks to the glass at the health gets depleted. I like the big one at the halfway mark. But maybe another at 75%, and two more at 90%. You could use different sizes and flip them horizontal so they're not exactly the same. If you could add more bubbles when it takes a hit that'd be really cool too! Like just a burst of bubbles in the whole container.
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Re: Red Queen ( Resident Evil )
#6  May 19, 2018, 08:16:20 pm
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awesome work
graphics, codes... pretty cool
Re: Red Queen ( Resident Evil )
#7  May 20, 2018, 04:44:55 pm
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pretty cool