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mkfreak89

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Messages by mkfreak89

    

Re: Stage interaction

 October 02, 2019, 03:02:42 pm View in topic context
avatar  Posted by mkfreak89  in Stage interaction (Started by TheUltDark October 01, 2019, 12:43:35 am
 Board: M.U.G.E.N Development Help

You should check out Borg117 Mortal Kombat Project version, there are many stages which have interactions with Characters.
    

Is there any FREEWARE encryption tool

 October 01, 2019, 09:19:45 pm View in topic context
avatar  Posted by mkfreak89  in Is there any FREEWARE encryption tool  (Started by mkfreak89 October 01, 2019, 09:19:45 pm
 Board: M.U.G.E.N Development Help

I would like to encrypt my mugen however i dont really know whats available, i tried molebox which works preety fine, however it seems that there is another tool called DE-MOLE-ITION which seems to unpack the stuff inside preety easily, so i might have to look for something better, any help is welcome.
    

Re: Mortal Kombat - BEGINS

 September 21, 2019, 05:49:12 pm View in topic context
avatar  Posted by mkfreak89  in Mortal Kombat - BEGINS  (Started by mkfreak89 January 22, 2019, 05:05:12 pm
 Board: Projects

NEW VIDEO !!!
I decided to work on Subzero, im gonna upload a demo very soon with the current Progress of the Game.
    

Re: MugenHook - upgrade your M.U.G.E.N!

 September 21, 2019, 05:42:58 pm View in topic context
avatar  Posted by mkfreak89  in MugenHook - upgrade your M.U.G.E.N! (Started by ermaccer September 20, 2019, 03:01:11 pm
 Board: Projects

THIS IS GREAT !!! I might use this for my Mugen Project
    

Re: Mortal Kombat - BEGINS

 August 25, 2019, 05:00:10 pm View in topic context
avatar  Posted by mkfreak89  in Mortal Kombat - BEGINS  (Started by mkfreak89 January 22, 2019, 05:05:12 pm
 Board: Projects

    

Re: Mortal Kombat - BEGINS

 August 24, 2019, 02:53:31 pm View in topic context
avatar  Posted by mkfreak89  in Mortal Kombat - BEGINS  (Started by mkfreak89 January 22, 2019, 05:05:12 pm
 Board: Projects

NEW VIDEO !!!
I havent posted since a while, so here is a bit more progress



    

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)

 June 01, 2019, 03:57:47 pm View in topic context
avatar  Posted by mkfreak89  in  Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Started by GTOAkira December 07, 2018, 05:29:54 am
 Board: Fighting Games

Thats because it IS him.

I know it is him, i just meant they made him look like in hes MK Movie Appearance even the hairstyle looks the same. I think the first MK Movie wasnt bad at all, The second was quite trash though.
    

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)

 June 01, 2019, 02:32:34 pm View in topic context
avatar  Posted by mkfreak89  in  Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Started by GTOAkira December 07, 2018, 05:29:54 am
 Board: Fighting Games

Shang Tsung trailer :
Also comfirming that the leak was spot oo :
[youtube]https://www.youtube.com/watch?v=5xjlKNniLq8[/youtube]
-Shang Tsung
-Sindel
-Nightwolf
-Spawn
-Terminator
-Ash

Cool this Shang Tsung looks just like Cary Tagawa in hes MK1 Movie
    

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)

 April 23, 2019, 11:53:41 pm View in topic context
avatar  Posted by mkfreak89  in  Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Started by GTOAkira December 07, 2018, 05:29:54 am
 Board: Fighting Games

I dont know about Cyrax and Sektor, but it looks like Kenshi wont come back , im saying this because Ermac is also being shown in the KRYPT but with a new design which means he might have a chance in MK 11, Im also excited to see the Kombat Packs , hope they include Havik in one of them.
    

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)

 April 22, 2019, 04:27:19 pm View in topic context
avatar  Posted by mkfreak89  in  Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Started by GTOAkira December 07, 2018, 05:29:54 am
 Board: Fighting Games

Anyway found something interesting in YOUTUBE just now
Spoiler, click to toggle visibilty
    

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)

 April 22, 2019, 04:02:38 pm View in topic context
avatar  Posted by mkfreak89  in  Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Started by GTOAkira December 07, 2018, 05:29:54 am
 Board: Fighting Games

    

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)

 April 22, 2019, 03:34:30 pm View in topic context
avatar  Posted by mkfreak89  in  Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Started by GTOAkira December 07, 2018, 05:29:54 am
 Board: Fighting Games

Spoiler, click to toggle visibilty
    

Re: Progress

 April 06, 2019, 03:07:51 pm View in topic context
avatar  Posted by mkfreak89  in Progress (Started by Neocide January 23, 2011, 06:31:53 pm
 Board: Dragon Ball Allstars

Man i like your stuff here, but really is there any release date or at least a beta in near future ?
    

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)

 March 26, 2019, 06:53:11 pm View in topic context
avatar  Posted by mkfreak89  in  Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Started by GTOAkira December 07, 2018, 05:29:54 am
 Board: Fighting Games

I actually like Shang Tsung new appearance, but i dislike KANO and JAX, they look completely different from MK9 and MKX.
I also find it quite silly they included those kids of Cage and Sonya,Jax.etc. Kinda reminds me on DBZ when they used to fight along their parents anyway i hope we wont get takeda and kung jin aswell because cassie and jaqcuie are enough already.
Cassie and Jacqui were the least interesting of the bunch, especially Jacqui, at least Cassie had her green protagonist power, while Jacqui was just... there.

I honestly think all 4 of them were LAME and Boring, in design and story too, and they didnt made much sense especially being someone elses kid in the game.
Which Parent would let hes own kid participate in MK ???
Which fucking adult needs their parents permission for anything this important?

Again i consider all 4 of them to be boring including Cassie and Jacqui, i said i was hoping not too see takeda and kung jin because we have already these two girls which arent that great either.
Also its not the Fucking Permission its just that Parents usually want at least their kids to be safe from danger regardless of them being Adults or not, even if they would participate themself in MK, i doesnt make sense that they brought their own kids into this, anyway just my opinion maybe i am wrong.
    

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)

 March 26, 2019, 05:46:44 pm View in topic context
avatar  Posted by mkfreak89  in  Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Started by GTOAkira December 07, 2018, 05:29:54 am
 Board: Fighting Games

I honestly think all 4 of them were LAME and Boring, in design and story too, and they didnt made much sense especially being someone elses kid in the game.
Which Parent would let hes own kid participate in MK ???
    

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)

 March 26, 2019, 02:25:31 pm View in topic context
avatar  Posted by mkfreak89  in  Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Started by GTOAkira December 07, 2018, 05:29:54 am
 Board: Fighting Games

I actually like Shang Tsung new appearance, but i dislike KANO and JAX, they look completely different from MK9 and MKX.
I also find it quite silly they included those kids of Cage and Sonya,Jax.etc. Kinda reminds me on DBZ when they used to fight along their parents anyway i hope we wont get takeda and kung jin aswell because cassie and jaqcuie are enough already.
    

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)

 March 26, 2019, 12:44:40 am View in topic context
avatar  Posted by mkfreak89  in  Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Started by GTOAkira December 07, 2018, 05:29:54 am
 Board: Fighting Games

Im dont really like they idea of  remaking some of the characters faces like Kanos and now Jax.
 I also would like to know how many ninjas we will get this time, LOL, my guess is : Ermac and Reptile are out probably being replaced this time by Noob Saibot and Rain.
    

Re: Make the camera follow the PLAYER ???

 March 16, 2019, 01:21:19 pm View in topic context
avatar  Posted by mkfreak89  in Make the camera follow the PLAYER ??? (Started by mkfreak89 March 15, 2019, 10:56:23 pm
 Board: M.U.G.E.N Configuration Help

If you mean the player and ONLY the player (not P2), then i'm afraid I don't exactly know. But in general, the camera folllowing when either P1 or P2 is in the air is determined by both a combination of boundhigh and verticalfollow.

You'll want to set the boundhigh in correlation to how tall your stage is (typically you wanna fiddle with the value till when you jump, it stops at the very edge of the BG), and vertical follow's value determines how far the camera will follow the character.

A typical average verticalfollow setting is .75. You can ofc set it higher or lower.

For example, in the gif below, the values are as follows

Code:
boundhigh = -110 
verticalfollow = 0.5

Spoiler, click to toggle visibilty

In this next gif, i upped them to the following values

Code:
boundhigh = -150 
verticalfollow = 0.75

Spoiler, click to toggle visibilty

Notice how when i upped the boundhigh & verticalfollow, when using a move that moves the characters upwards, it goes past the whole BG and shows a black BG. You'll want to fiddle with the values till you find what works. Typically, how far you can possibly go till u hit the border. Note, you don't always have to change both together. You can just up the boundhigh if you think the verticalfollow is enough. When verticalfollow by itself is at 0, the camera will never follow either P1 or P2 when in the air.

Hope this helped, sorry if it wasn't exactly what you were looking for ^^;


yes i meant both players p1 and p2, Thank you , you seem to be right it has to do with the boundhigh and verticalfollow, but i still cant seem to figure this stage out, i tried using them but when i work with boundhigh and verticalfollow on this stage it seems to position itself to high above the players where i cant even see them
    

Make the camera follow the PLAYER ???

 March 15, 2019, 10:56:23 pm View in topic context
avatar  Posted by mkfreak89  in Make the camera follow the PLAYER ??? (Started by mkfreak89 March 15, 2019, 10:56:23 pm
 Board: M.U.G.E.N Configuration Help

Hello i would like to know what i should change to make the camera follow the characters when they jump kinda like in this image here, i have one stage which seems to work in that way but i cant figure out how to set it up for my other stages ???




    

Re: RIPPING textures FROM GAMES ???

 March 09, 2019, 03:53:14 am View in topic context
avatar  Posted by mkfreak89  in RIPPING textures FROM GAMES ??? (Started by mkfreak89 March 03, 2019, 10:03:46 pm
 Board: Off-Topic Help

3D ripper DX works on PCXS2, I've used it to rip from The Rumble Fish port, and Shwa used it to rip stages as well. It rips everything that appears on the screen each frame, and doesn't rip duplicates.

Of course those links are on my dead site so if you want to see what the results look like, here are my two resource packs.
http://www.mediafire.com/file/cp8gr8m4pkj0q46/The_Rumble_Fish_Assets_pt.1.7z/file
http://www.mediafire.com/file/5opiitb3qtbbijm/The_Rumble_Fish_Assets_pt.2.7z/file

IIRC you might need to do color correction on the ripped .dds files from PS2 games. When I ripped the Rumble Fish stuff I needed to apply red to the images because they came out all on the blue spectrum, though it's been a while and I can't remember exactly.

THANK YOU I WILL TRY IT OUT