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YugaCurry

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Messages by YugaCurry

    

Re: add004basic

 December 14, 2017, 05:38:55 am View in topic context
 Posted by YugaCurry  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

Yea that worked. Thanks.
    

Re: CVTW2 Ryu 13 December 2017 update

 December 14, 2017, 02:41:17 am View in topic context
 Posted by YugaCurry  in CVTW2 Ryu 14 December 2017 update (Started by Memo March 01, 2017, 07:52:14 am
 Board: Capcom vs the World 2

You can anyways have a config to move them. I just moved the sprites in FF to not show up on screen.
    

Re: Character of the Month: November 2017 Nominations

 December 10, 2017, 12:21:28 pm View in topic context
 Posted by YugaCurry  in Character of the Month: November 2017 Nominations (Started by Jmorphman December 05, 2017, 04:59:31 pm
 Board: M.U.G.E.N Discussion

    

This stage please

 December 10, 2017, 06:22:24 am View in topic context
 Posted by YugaCurry  in This stage please (Started by YugaCurry December 10, 2017, 06:22:24 am
 Board: Requests



Would like to have a link to this stage.
    

Re: add004basic

 December 10, 2017, 05:02:07 am View in topic context
 Posted by YugaCurry  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

@Flowrellik: Is there any setting or edit that needs to be done to get the alt bars in single player? It used to work with palettes but the latest versions have the same default powerbars.
    

Re: add004basic

 December 09, 2017, 11:32:43 am View in topic context
 Posted by YugaCurry  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

@Flowrellik: How would you let alternate power bars show up even in the case of a single player?
    

Re: Edited Stages

 December 07, 2017, 04:18:02 am View in topic context
 Posted by YugaCurry  in Edited Stages (Started by Shiyo Kakuge August 11, 2014, 07:21:43 pm
 Board: Edits & Addons 1.0+

    

Re: entertainment news that don't deserve their own thread

 December 04, 2017, 03:53:10 am View in topic context
 Posted by YugaCurry  in entertainment news that don't deserve their own thread (Started by Titiln June 18, 2011, 03:16:32 am
 Board: Entertainment

The current R rated aesthetic of Deadpool with heads and arms getting chopped off and colorful language fits the character quite well. They'd have to tone it down quite a bit to fit him in with the MCU movie style.
    

Re: Supreme Sagat by M206 NEW mid/high kicks PAG.12

 November 26, 2017, 10:22:14 am View in topic context
 Posted by YugaCurry  in Supreme Sagat BETA 2.0. by M206 NEW RELEASE 14 December (Started by M206 June 26, 2017, 05:49:35 pm
 Board: Your Releases, 1.0+

His parry where he suddenly grabs the opponent out of a move feels odd. Is there a way of disabling this?
    

Re: Edited Stages

 November 25, 2017, 09:32:28 am View in topic context
 Posted by YugaCurry  in Edited Stages (Started by Shiyo Kakuge August 11, 2014, 07:21:43 pm
 Board: Edits & Addons 1.0+

Its a pretty simple stage. Can't wait to see the street stages updated from beta with animations and everything.
    

Re: Jmorphman's WIP thread: How Demitri Got His Groove Back

 November 24, 2017, 09:03:03 am View in topic context
 Posted by YugaCurry  in Jmorphman's WIP thread: How Demitri Got His Groove Back (Started by Jmorphman November 01, 2010, 09:13:43 pm
 Board: Projects

How are Demitri's effects coming along? Can't wait to check out the updated set.
    

Re: Character of the Month: October 2017 Nominations

 November 08, 2017, 05:20:47 am View in topic context
 Posted by YugaCurry  in Character of the Month: October 2017 Nominations (Started by 【MFG】gui0007 November 02, 2017, 02:49:18 pm
 Board: Contributions of the Month

Rouga by Kamekaze - 3
    

Re: Jmorphman's WIP thread: Demitri BETA!!!

 October 27, 2017, 10:14:49 am View in topic context
 Posted by YugaCurry  in Jmorphman's WIP thread: How Demitri Got His Groove Back (Started by Jmorphman November 01, 2010, 09:13:43 pm
 Board: Projects

Third, definitely.
    

Re: Hayato Kanzaki

 October 25, 2017, 04:15:36 pm View in topic context
 Posted by YugaCurry  in Hayato Kanzaki (Pots Style) by Varo Hades - Updated 10/28/17 (Started by BahamianKing100 October 04, 2017, 08:41:40 am
 Board: Edits & Addons 1.0+

i dont understand. i never ever in my life get that error. and im sure others haven't to. your the first to say this. i use both 1.0 and 1.1 and never get clones. these chars work well in 1.0 and 1.1 with no problem. must be something with your mugen

It happens when you convert the sff to 1.1 (As in Save-As in FF3) when 32 bit ports have to be added. Playing it as is on 1.1 causes no problems. I checked whether it could be the add004 patch that breaks it but it isn't.


    

Re: Hayato Kanzaki

 October 25, 2017, 12:06:22 pm View in topic context
 Posted by YugaCurry  in Hayato Kanzaki (Pots Style) by Varo Hades - Updated 10/28/17 (Started by BahamianKing100 October 04, 2017, 08:41:40 am
 Board: Edits & Addons 1.0+

@BahamianKing100: your characters break big time when converted to 1.1. I know you didn't make them for 1.1 specifically but they break more than they should, clones everywhere.
    

Re: FeLo & Co

 October 15, 2017, 02:01:51 pm View in topic context
 Posted by YugaCurry  in FeLo & Co (Started by FeLo_Llop April 04, 2010, 03:30:29 pm
 Board: Sprite Projects

- Ash Crimson, from XII/XIII to (kinda) CvS. Gethits and basics ar finished. Taunt(win?) is finished too, so I guess it's around 50%. The most booooooring part is finished sooooo... :D!! I'll also add stuff from previous KoFs(intros and wins, more than anything...XII/XIII is pretty boring at that point.)

Unsure if you've already answered this but will this be an sff adapted to Chazzova's Ash?
    

Re: CVTW2 Ryu 5October2017 update

 October 15, 2017, 08:59:23 am View in topic context
 Posted by YugaCurry  in CVTW2 Ryu 14 December 2017 update (Started by Memo March 01, 2017, 07:52:14 am
 Board: Capcom vs the World 2

The pause menu randomly pops up mid fight. It's kinda annoying. Is there a way to disable this?
    

Re: Korean Dock (KOF98)

 October 15, 2017, 06:57:04 am View in topic context
 Posted by YugaCurry  in Korean Dock (KOF98) - Updated (Started by kenmasters2812 October 13, 2017, 08:47:33 am
 Board: Your Releases, 1.0+

Boats bobbing and water ripples are too fast. Slow them down.
    

Re: Does this thing exist?/who is the author?/etc. thread.

 October 07, 2017, 06:19:40 pm View in topic context
 Posted by YugaCurry  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: Temple2014: Guardian Dogs Temple Stage

 October 06, 2017, 03:37:14 pm View in topic context
 Posted by YugaCurry  in Temple2014: Guardian Dogs Temple Stage (Started by Flowrellik October 06, 2017, 12:32:17 am
 Board: Your Releases, 1.0+

The right statue and the wall behind slide as you move.