Ported a few palettes I've made a long time ago in one of my old threads to the new template, adjusted one palette I wasn't happy with in that thread, and made two new palettes:
Been a long while since I've last made any palettes, so admittedly I am quite rusty.
Spoiler: Palettes(click to see content)
KOF XV Color 1
KOF XV Color 2
KOF XV Color 3
KOF XV Color 4
I did what I could to translate his first 4 KOF XV colors correctly into his classic outfit. I also apologise in advance for the laziness on my end with the Burning Iori palettes.
Re: Battle Craze!! Type-M (Original Fighting Game Project)
The "Look over there!" animation is shaping up to be one of my favourite animations for Sherm so far, I can hear the stock cartoon tiptoe noises coming from it after he points.
As for ideas/suggestions for extra taunts for Sherm, here are some that I thought up of: - Does a fake fireball, then wags his finger and shakes his head (or alternatively just the latter without the fake fireball) - Tries to do a fireball but fails and suffers from an arm cramp instead - Celebrates in victory doing one of Ryu's win poses, then reacts in shock to see that the fight is still going
Hopefully these ideas are alright. I wasn't sure if I was on the right track with them so I also look forward to what you and the team come up with for his taunts.
Re: Battle Craze!! Type-M (Original Fighting Game Project)
No problem at all, thanks for the kind words! I am glad I am able to support this project.
I enjoyed making these palettes as the simplicity of the sprite style compliments well with the how the colour separation is arranged.
It's nice to see more of Sherm's sprites and animations as well, I especially like how fluid the last animation is as well as the serious expression he has in his leaping punches rather than the comical expressions seen in his other sprites/animations.
I also look forward to his completed palette template. I am not sure if I am able to think of something clever with the colour spectrum of his effects but hopefully I am able to come up with something. If not, I probably would leave it alone as it is as I think the default rainbow looks good enough.
Re: Battle Craze!! Type-M (Original Fighting Game Project)
Tsugumi's stage looks really good, I like the details put into it! It's also nice to see her sprites completed as well.
I haven't prepared any palettes for Tsugumi yet but I will definitely get around making them as soon as I can.
Edit: Here are 5 palettes for Tsugumi using the template in the first post:
Except for the last one, all palettes are custom. I took the skin tone colour from the set of default palettes you have posted previously, hopefully it is the correct one for Tsugumi.
The bottom right colour on the palette template I am guessing is for the electrocution gethits I have filled it in yellow in the .act file but in the image it shares the same colours as the face. I will update all these palettes as soon as an updated template goes up.
Re: Battle Craze!! Type-M (Original Fighting Game Project)
Thank you, I am glad you enjoy them! Also thank you for the Imgur reuploads as well
Here are more palettes for Ajit:
A custom palette, my bad attempt at referencing something relatively obscure (SomeExamples) and Kamen Rider OOO (the idea came up by complete accident after thinking of a traffic light colour motif for Ajit's Craze Technique HUD).
Hopefully the inverted tiger in the second palette isn't terrible in motion.
As for the other characters I'll wait patiently for their palette templates to be finalised before getting started on them.
Re: Battle Craze!! Type-M (Original Fighting Game Project)
The base sprites for the cast are looking really nice, leaves me looking forward to seeing everyone in motion when that time comes.
The palettes for the first six characters are also looking great and the animations are coming along nicely as always.
I am not sure why (although it's not much of an issue) but I wasn't able to see the base sprites of the cast, the palettes and the recent blocking/gethit animations for Tsugumi on Firefox so I used another browser to see them instead.
My apologies for the very late post, I hadn't gotten around finding something new to share until now. I finally caved in and started to make new palettes. I am admittedly rusty with making palettes so I decided to start somewhere simple:
I started making these palettes for Soy Sauce's Ryo first, but then decided to transfer the palettes over to .act files that were compatible with Ikaruga's Ryo. Either way I hope you enjoy them.
Interesting idea, I like how each palette uses different shades of their respective colour while staying true to the colour theme of each button.
Funnily enough, I was planning to ask about how palettes were going to be handled later on seeing that there was colour separation in the sprites but held off on it because I thought it would be too early to ask.
While my questions have been answered from your post, I wonder if there will be an opportunity later on for other users to submit palettes of their own? If not that's alright.